Player Matchup

Bacchus
Bacchus
Applehithard-
Bacchus
Level 7
God Stats
0W - 1L
1,303 SR
Queue Stats
3W - 7L
1,251 Elo+
Party 1
Loki
Loki
Professor_nhb
Loki
Level 6
God Stats
0W - 4L
1,199 SR
Queue Stats
11W - 16L
1,265 Elo+
Solo
The Morrigan
The Morrigan
Retrotarted
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,243 Elo+
Party 1
Chernobog
Chernobog
leito_sosa
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,348 Elo+
Solo
Ra
Ra
megood101
Ra
Level 26
God Stats
2W - 2L
1,773 SR
Queue Stats
28W - 39L
1,231 Elo+
Solo
Team Averages
Level 10
1,455 SR
1,267 Elo+

VS

Team Averages
Level 23
1,571 SR
1,368 Elo+
Vulcan
Vulcan
 
Vulcan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bushysquirrel21
Ymir
Level 25
God Stats
30W - 29L
1,501 SR
Queue Stats
265W - 242L
1,449 Elo+
Solo
Loki
Loki
DerpyBoio-_-
Loki
Level 26
God Stats
4W - 3L
1,480 SR
Queue Stats
273W - 337L
1,302 Elo+
Solo
Skadi
Skadi
POIZONED
Skadi
Level 10
God Stats
9W - 7L
1,814 SR
Queue Stats
455W - 501L
1,237 Elo+
Solo
Gilgamesh
Gilgamesh
timmayyyman
Gilgamesh
Level 26
God Stats
3W - 0L
1,560 SR
Queue Stats
18W - 24L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
2 / 8 / 0
8,019
382
7,525
18,302
9,955
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 11 / 0
7,451
355
6,673
13,588
3,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Morrigan
Retrotarted
The Morrigan
8
0 / 7 / 0
6,139
292
2,255
9,030
2,431
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chernobog
leito_sosa
Chernobog
12
1 / 13 / 2
7,843
373
7,585
16,405
5,256
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
3 / 4 / 1
9,667
460
14,911
14,689
5,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
11 / 0 / 11
11,182
532
22,256
13,124
5,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 15
10,506
500
6,455
18,307
19,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
19 / 1 / 9
12,610
600
14,709
11,222
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
POIZONED
Skadi
13
2 / 3 / 4
9,026
430
4,362
10,277
3,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
timmayyyman
Gilgamesh
17
8 / 5 / 9
11,156
531
11,345
18,554
12,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
90
8
Kills
42
43
Deaths
10
3
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
11
0
11
16.5
L
Bacchus
2
8
0
0.25
W
2
1
15
9.5
W
19
1
9
23.5
W
Skadi
POIZONED
Skadi
2
3
4
1.33
L
2
11
0
0.18
L
The Morrigan
Retrotarted
The Morrigan
0
7
0
0
L
Chernobog
leito_sosa
Chernobog
1
13
2
0.15
L
3
4
1
0.88
W
Gilgamesh
timmayyyman
Gilgamesh
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,949
Damage
59,127
72,014
Taken
71,484
26,756
Mitigated
46,973
9,355
Healing
16,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
22,256
7,395
642
2,654
13,124
5,736
1,885
4,600
8,524
62,770
0
L
Bacchus
7,525
701
210
1,498
18,302
9,955
0
6,369
11,933
30,966
0
W
6,455
1,337
1,726
2,622
18,307
19,987
1,234
5,671
12,636
46,149
0
W
14,709
2,827
268
2,778
11,222
4,592
1,701
2,999
8,223
0
55,332
W
Skadi
POIZONED
Skadi
4,362
2,837
0
250
10,277
3,908
3,367
6,614
3,663
0
35,915
L
6,673
1,998
0
809
13,588
3,876
0
5,647
7,941
0
24,630
L
The Morrigan
Retrotarted
The Morrigan
2,255
301
0
0
9,030
2,431
104
3,874
5,156
8,264
429
L
Chernobog
leito_sosa
Chernobog
7,585
5,159
0
500
16,405
5,256
0
7,595
8,810
0
41,169
L
14,911
1,479
481
5,857
14,689
5,238
0
5,226
9,463
79,401
0
W
Gilgamesh
timmayyyman
Gilgamesh
11,345
3,435
0
5,615
18,554
12,750
4,510
4,765
13,789
0
58,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,119
Gold Earned
54,480
300
Minions Killed
424
0
Camps Cleared
0
1,774,261
Distance Traveled
1,955,667
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,182
532
101
5
0
406,075
0
L
Bacchus
8,019
382
56
3
0
363,329
1
W
Ymir
10,506
500
74
4
0
355,779
0
W
Loki
12,610
600
88
4
0
448,422
2
W
Skadi
9,026
430
58
3
0
322,550
0
L
Loki
7,451
355
37
2
0
392,549
4
L
The Morrigan
6,139
292
6
0
0
345,107
0
L
Chernobog
7,843
373
65
3
0
270,353
0
L
Ra
9,667
460
136
6
0
402,923
4
W
Gilgamesh
11,156
531
103
5
0
422,841
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role