Player Matchup

Anhur
Anhur
Akomplice2K9
Anhur
Level 26
God Stats
0W - 1L
1,325 SR
Queue Stats
24W - 24L
1,504 Elo+
Solo
Guan Yu
Guan Yu
ChaseDemToes
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,581 Elo+
Party 1
Chaac
Chaac
Jewels4k1
Chaac
Level 129
God Stats
5W - 1L
1,493 SR
Queue Stats
85W - 100L
1,441 Elo+
Party 1
Ymir
Ymir
LyingCesaer
Ymir
Level 14
God Stats
2W - 1L
1,885 SR
Queue Stats
83W - 72L
1,447 Elo+
Solo
Achilles
Achilles
jonny98990
Achilles
Level 26
God Stats
2W - 5L
1,400 SR
Queue Stats
57W - 44L
1,517 Elo+
Solo
Team Averages
Level 40
1,521 SR
1,498 Elo+

VS

Team Averages
Level 20
1,670 SR
1,533 Elo+
Anhur
Anhur
EmperorDragon58
Anhur
Level 24
God Stats
2W - 0L
1,834 SR
Queue Stats
121W - 40L
1,729 Elo+
Solo
Cabrakan
Cabrakan
FaddyParsley511
Cabrakan
Level 25
God Stats
1W - 0L
1,962 SR
Queue Stats
140W - 93L
1,604 Elo+
Solo
Zeus
Zeus
GizModo4956
Zeus
Level 18
God Stats
332W - 332L
1,576 SR
Queue Stats
384W - 440L
1,487 Elo+
Solo
Cthulhu
Cthulhu
JTGreat4ever
Cthulhu
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 33L
1,248 Elo+
Solo
Pele
Pele
RuthlessCarl
Pele
Level 28
God Stats
3W - 4L
1,477 SR
Queue Stats
195W - 195L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 12 / 3
8,994
409
6,365
17,528
5,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
ChaseDemToes
Guan Yu
17
6 / 8 / 4
10,709
487
14,159
23,597
15,814
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
Jewels4k1
Chaac
17
3 / 6 / 5
10,695
486
12,985
23,250
19,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 9 / 4
9,047
411
4,940
24,294
16,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
jonny98990
Achilles
17
4 / 8 / 2
10,784
490
9,779
23,030
10,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 8
14,011
637
23,140
19,087
7,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
20
8 / 4 / 7
13,447
611
21,759
21,583
20,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 6 / 10
11,725
533
20,993
15,298
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
JTGreat4ever
Cthulhu
17
4 / 2 / 18
11,485
522
13,231
21,050
14,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
8 / 3 / 2
12,661
576
8,424
14,550
5,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
88
17
Kills
43
43
Deaths
17
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
12
3
0.38
L
Guan Yu
ChaseDemToes
Guan Yu
6
8
4
1
W
16
2
8
10
W
Cabrakan
8
4
7
2.88
W
7
6
10
2
W
Cthulhu
JTGreat4ever
Cthulhu
4
2
18
6.5
L
Chaac
Jewels4k1
Chaac
3
6
5
0.92
L
1
9
4
0.33
W
8
3
2
3
L
Achilles
jonny98990
Achilles
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,228
Damage
87,547
111,699
Taken
91,568
66,083
Mitigated
51,507
21,825
Healing
32,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,365
3,577
258
1,793
17,528
5,067
432
8,260
9,088
0
45,761
L
Guan Yu
ChaseDemToes
Guan Yu
14,159
2,339
1,440
4,629
23,597
15,814
0
9,783
13,669
0
57,553
W
23,140
15,181
0
9,483
19,087
7,326
6,385
1,444
17,643
0
97,116
W
Cabrakan
21,759
2,592
0
8,689
21,583
20,315
0
1,731
19,852
93,704
0
W
20,993
1,484
1,032
4,875
15,298
3,507
2,528
1,235
14,063
67,776
0
W
Cthulhu
JTGreat4ever
Cthulhu
13,231
1,870
526
6,550
21,050
14,421
212
1,797
19,253
45,581
0
L
Chaac
Jewels4k1
Chaac
12,985
3,210
0
7,676
23,250
19,048
405
14,254
8,846
0
64,390
L
4,940
277
0
1,839
24,294
16,041
293
12,921
10,827
28,856
0
W
8,424
2,059
0
1,841
14,550
5,938
2,000
192
14,358
0
82,521
L
Achilles
jonny98990
Achilles
9,779
2,850
0
4,190
23,030
10,113
0
9,593
13,286
0
63,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,229
Gold Earned
63,329
427
Minions Killed
573
0
Camps Cleared
0
1,741,103
Distance Traveled
1,861,100
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,994
409
78
4
0
322,912
0
L
Guan Yu
10,709
487
81
4
0
340,373
2
W
Anhur
14,011
637
130
6
0
391,682
7
W
Cabrakan
13,447
611
150
7
0
340,953
4
W
Zeus
11,725
533
95
4
0
363,204
4
W
Cthulhu
11,485
522
55
3
0
375,154
2
L
Chaac
10,695
486
125
6
0
348,676
4
L
Ymir
9,047
411
45
2
0
339,371
1
W
Pele
12,661
576
143
7
0
390,107
4
L
Achilles
10,784
490
98
4
0
389,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role