Player Matchup

Horus
Horus
FallenWhiteHawk
Horus
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
339W - 303L
1,646 Elo+
Party 1
Kuzenbo
Kuzenbo
Knight1_Artorias
Kuzenbo
Level 93
God Stats
17W - 17L
1,536 SR
Queue Stats
269W - 248L
1,585 Elo+
Party 1
Rama
Rama
SOLDADO-Joseluis
Rama
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,557 Elo+
Party 1
Nemesis
Nemesis
ViZki_Nw
Nemesis
Level 18
God Stats
3W - 1L
1,673 SR
Queue Stats
89W - 56L
1,550 Elo+
Party 1
The Morrigan
The Morrigan
aniquilo-_-
The Morrigan
Level 118
God Stats
12W - 11L
1,674 SR
Queue Stats
670W - 538L
1,625 Elo+
Party 1
Team Averages
Level 78
1,577 SR
1,593 Elo+

VS

Team Averages
Level 55
1,529 SR
1,601 Elo+
Bakasura
Bakasura
Beltrg10
Bakasura
Level 108
God Stats
1W - 7L
1,197 SR
Queue Stats
285W - 283L
1,519 Elo+
Party 2
Ymir
Ymir
MrWilkinson1
Ymir
Level 17
God Stats
8W - 5L
1,697 SR
Queue Stats
53W - 40L
1,536 Elo+
Party 2
The Morrigan
The Morrigan
ciaboga34567
The Morrigan
Level 102
God Stats
4W - 3L
1,783 SR
Queue Stats
178W - 174L
1,505 Elo+
Party 2
Neith
Neith
marinamedinaa
Neith
Level 6
God Stats
2W - 1L
1,471 SR
Queue Stats
2W - 1L
1,679 Elo+
Party 2
Odin
Odin
sebi_games
Odin
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,766 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
10,213
567
9,783
10,413
4,855
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
0 / 0 / 0
5,895
328
576
1,709
678
Shoes

Shoes

+6%
Movement Speed

16
3 / 3 / 3
9,880
549
8,476
10,698
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
ViZki_Nw
Nemesis
19
13 / 0 / 9
12,123
674
13,354
12,035
6,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
aniquilo-_-
The Morrigan
19
11 / 3 / 6
12,152
675
15,463
10,219
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Beltrg10
Bakasura
15
5 / 6 / 1
9,220
512
8,722
16,023
6,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 4 / 0
7,395
411
4,421
16,842
10,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
ciaboga34567
The Morrigan
11
0 / 11 / 2
6,869
382
2,820
11,445
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 0
6,643
369
2,692
7,410
2,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 2
7,540
419
2,880
10,725
8,263
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
29
Kills
6
7
Deaths
29
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Beltrg10
Bakasura
5
6
1
0.92
W
2
1
5
4.5
W
0
0
0
0
L
1
4
0
0.25
W
3
3
3
1.5
W
Nemesis
ViZki_Nw
Nemesis
13
0
9
17.5
W
The Morrigan
aniquilo-_-
The Morrigan
11
3
6
4.67
L
The Morrigan
ciaboga34567
The Morrigan
0
11
2
0.09
L
0
5
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,652
Damage
21,535
45,074
Taken
62,445
19,778
Mitigated
31,440
15,035
Healing
4,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Beltrg10
Bakasura
8,722
5,914
0
2,697
16,023
6,439
0
3,611
12,288
0
56,238
W
9,783
4,225
382
4,525
10,413
4,855
1,606
0
10,201
0
53,904
W
576
390
184
1,035
1,709
678
0
262
1,439
4,476
0
L
4,421
1,501
0
1,675
16,842
10,626
0
3,619
13,096
31,382
0
W
8,476
6,248
0
3,668
10,698
3,831
2,074
3,425
7,055
0
66,784
W
Nemesis
ViZki_Nw
Nemesis
13,354
8,189
0
2,987
12,035
6,352
30
987
10,566
0
97,221
W
The Morrigan
aniquilo-_-
The Morrigan
15,463
5,011
0
2,254
10,219
4,062
1,580
2,462
6,807
91,940
4,312
L
The Morrigan
ciaboga34567
The Morrigan
2,820
217
0
350
11,445
3,574
0
4,508
6,677
29,273
873
L
2,692
1,041
0
217
7,410
2,538
22
605
6,793
0
26,513
L
2,880
223
0
0
10,725
8,263
0
155
10,510
0
26,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,263
Gold Earned
37,667
547
Minions Killed
341
0
Camps Cleared
0
1,484,014
Distance Traveled
1,621,517
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,220
512
117
7
0
350,812
1
W
Horus
10,213
567
108
6
0
352,627
3
W
Kuzenbo
5,895
328
7
0
0
77,449
2
L
Ymir
7,395
411
48
3
0
317,701
2
W
Rama
9,880
549
119
7
0
294,344
4
W
Nemesis
12,123
674
141
8
0
429,459
4
W
The Morrigan
12,152
675
172
10
0
330,135
1
L
The Morrigan
6,869
382
47
3
0
309,221
2
L
Neith
6,643
369
58
3
0
308,945
0
L
Odin
7,540
419
71
4
0
334,838
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role