Player Matchup

Discordia
Discordia
Kurashaiii
Discordia
Level 20
God Stats
1W - 0L
1,601 SR
Queue Stats
59W - 62L
1,462 Elo+
Solo
Izanami
Izanami
Mdonlan05
Izanami
Level 104
God Stats
21W - 13L
1,711 SR
Queue Stats
460W - 421L
1,464 Elo+
Party 1
Athena
Athena
The MOABs Fart
Athena
Level 3
God Stats
6W - 5L
1,415 SR
Queue Stats
11W - 10L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
cwhite1888
Gilgamesh
Level 100
God Stats
3W - 1L
1,304 SR
Queue Stats
401W - 389L
1,464 Elo+
Party 1
Thor
Thor
snr
Thor
Level 4
God Stats
4W - 3L
1,292 SR
Queue Stats
15W - 12L
1,356 Elo+
Party 1
Team Averages
Level 46
1,465 SR
1,442 Elo+

VS

Team Averages
Level 19
1,561 SR
1,412 Elo+
Anubis
Anubis
Havvik81
Anubis
Level 28
God Stats
7W - 9L
1,740 SR
Queue Stats
363W - 382L
1,473 Elo+
Solo
Fenrir
Fenrir
JuicyDarkHoles
Fenrir
Level 15
God Stats
18W - 24L
1,539 SR
Queue Stats
73W - 72L
1,450 Elo+
Solo
Yemoja
Yemoja
Rodrignicus
Yemoja
Level 14
God Stats
0W - 1L
1,437 SR
Queue Stats
6W - 14L
1,266 Elo+
Solo
Freya
Freya
Surface dur
Freya
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 37L
1,461 Elo+
Solo
Medusa
Medusa
fffbbbaaa2
Medusa
Level 18
God Stats
26W - 18L
1,592 SR
Queue Stats
36W - 35L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kurashaiii
Discordia
19
7 / 7 / 14
13,892
556
18,640
16,547
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Mdonlan05
Izanami
20
10 / 2 / 7
17,020
681
23,768
20,041
9,648
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 3 / 15
14,484
579
5,538
25,698
23,060
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
cwhite1888
Gilgamesh
19
7 / 6 / 14
15,057
602
13,033
23,896
18,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
snr
Thor
20
9 / 2 / 8
14,620
585
10,095
17,800
7,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Havvik81
Anubis
18
5 / 5 / 4
12,022
481
16,149
16,464
7,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 6 / 4
12,300
492
11,694
18,591
6,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
14
0 / 11 / 6
9,892
396
3,522
20,077
18,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
3 / 4 / 6
12,787
511
16,148
27,568
11,981
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
fffbbbaaa2
Medusa
14
0 / 12 / 6
9,697
388
6,471
17,342
5,274
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
44
36
Kills
18
20
Deaths
38
58
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
Havvik81
Anubis
5
5
4
1.4
L
10
6
4
2
W
Discordia
Kurashaiii
Discordia
7
7
14
2
W
Izanami
Mdonlan05
Izanami
10
2
7
6.75
L
Yemoja
0
11
6
0.27
L
3
4
6
1.5
W
3
3
15
3.5
W
Gilgamesh
cwhite1888
Gilgamesh
7
6
14
2.33
L
Medusa
fffbbbaaa2
Medusa
0
12
6
0.25
W
Thor
snr
Thor
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,074
Damage
53,984
103,982
Taken
100,042
63,932
Mitigated
50,367
22,896
Healing
26,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Havvik81
Anubis
16,149
626
717
6,761
16,464
7,668
699
3,810
12,654
66,803
0
L
11,694
3,137
0
595
18,591
6,889
353
3,714
14,877
0
72,866
W
Discordia
Kurashaiii
Discordia
18,640
883
0
4,416
16,547
5,421
1,542
5,459
11,088
70,392
0
W
Izanami
Mdonlan05
Izanami
23,768
16,874
0
8,240
20,041
9,648
10,669
5,609
14,432
0
180,526
L
Yemoja
3,522
1,387
659
796
20,077
18,555
811
7,186
12,891
22,151
0
L
16,148
5,607
0
15,427
27,568
11,981
182
3,592
23,976
124,253
0
W
5,538
1,878
0
3,374
25,698
23,060
789
14,085
11,613
33,179
0
W
Gilgamesh
cwhite1888
Gilgamesh
13,033
3,564
0
3,471
23,896
18,761
898
12,737
11,159
0
61,985
L
Medusa
fffbbbaaa2
Medusa
6,471
2,161
282
851
17,342
5,274
673
5,876
11,466
0
44,117
W
Thor
snr
Thor
10,095
4,215
0
3,395
17,800
7,042
38
6,448
11,352
0
115,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,073
Gold Earned
56,698
627
Minions Killed
483
0
Camps Cleared
0
2,352,564
Distance Traveled
1,857,737
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,022
481
122
5
0
358,681
1
L
Fenrir
12,300
492
98
4
0
374,839
0
W
Discordia
13,892
556
94
4
0
449,229
11
W
Izanami
17,020
681
242
10
0
450,035
2
L
Yemoja
9,892
396
41
2
0
346,967
0
L
Freya
12,787
511
144
6
0
420,798
2
W
Athena
14,484
579
51
2
0
498,897
0
W
Gilgamesh
15,057
602
80
3
0
439,120
1
L
Medusa
9,697
388
78
3
0
356,452
1
W
Thor
14,620
585
160
6
0
515,283
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role