Player Matchup

Arachne
Arachne
BKeatt
Arachne
Level 143
God Stats
10W - 4L
1,742 SR
Queue Stats
166W - 138L
1,506 Elo+
Solo
Hera
Hera
Frozen_Jewels
Hera
Level 61
God Stats
1W - 3L
1,523 SR
Queue Stats
249W - 233L
1,546 Elo+
Solo
Danzaburou
Danzaburou
Hoodie CORN
Danzaburou
Level 88
God Stats
7W - 3L
1,576 SR
Queue Stats
514W - 474L
1,517 Elo+
Party 2
Yemoja
Yemoja
JahsehTentac1on
Yemoja
Level 88
God Stats
15W - 18L
1,627 SR
Queue Stats
835W - 820L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
Juic3worId
Gilgamesh
Level 85
God Stats
12W - 10L
1,590 SR
Queue Stats
412W - 407L
1,539 Elo+
Party 2
Team Averages
Level 93
1,612 SR
1,527 Elo+

VS

Team Averages
Level 127
1,563 SR
1,568 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Dj1thekiller
Athena
Level 106
God Stats
4W - 1L
1,886 SR
Queue Stats
201W - 196L
1,515 Elo+
Party 1
Chronos
Chronos
El_Koala_Feliz
Chronos
Level 136
God Stats
7W - 4L
1,377 SR
Queue Stats
775W - 727L
1,466 Elo+
Solo
Tiamat
Tiamat
Husky_Nyu
Tiamat
Level 125
God Stats
38W - 33L
1,554 SR
Queue Stats
221W - 184L
1,506 Elo+
Solo
Zeus
Zeus
IFC Ein
Zeus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,855 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BKeatt
Arachne
16
3 / 5 / 2
9,545
530
7,919
16,755
6,277
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
2 / 3 / 0
8,030
446
3,830
7,003
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Hoodie CORN
Danzaburou
15
6 / 5 / 2
9,271
515
13,142
17,880
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 2 / 8
9,024
501
5,010
10,545
7,550
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
Juic3worId
Gilgamesh
16
7 / 5 / 1
10,555
586
10,251
14,261
8,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
9 / 1 / 4
10,921
607
14,809
12,536
4,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
13
1 / 6 / 9
8,586
477
5,606
14,251
6,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 2 / 4
10,063
559
9,134
12,443
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
Husky_Nyu
Tiamat
16
2 / 5 / 2
9,943
552
7,181
13,415
7,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
IFC Ein
Zeus
17
5 / 4 / 2
10,752
597
11,158
11,483
4,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
18
Kills
20
20
Deaths
18
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
1
4
11
L
Arachne
BKeatt
Arachne
3
5
2
0.8
W
Athena
1
6
9
0.92
W
3
2
4
2.5
L
2
3
0
0.67
L
Danzaburou
Hoodie CORN
Danzaburou
6
5
2
1.4
W
Tiamat
Husky_Nyu
Tiamat
2
5
2
0.6
W
Zeus
IFC Ein
Zeus
5
4
2
1.5
L
0
2
8
2
L
Gilgamesh
Juic3worId
Gilgamesh
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,152
Damage
47,888
66,444
Taken
64,128
30,776
Mitigated
27,519
23,169
Healing
16,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
14,809
5,083
0
2,114
12,536
4,685
3,753
1,548
10,900
0
70,344
L
Arachne
BKeatt
Arachne
7,919
5,295
0
7,033
16,755
6,277
0
5,603
11,036
0
63,412
W
Athena
5,606
1,143
432
1,785
14,251
6,673
1,153
1,637
12,534
22,342
0
W
9,134
2,137
0
4,632
12,443
4,011
2,982
3,002
9,409
69,229
0
L
3,830
352
0
1,902
7,003
2,049
0
3,117
3,594
33,889
0
L
Danzaburou
Hoodie CORN
Danzaburou
13,142
5,772
778
7,286
17,880
6,092
484
9,564
8,192
0
62,279
W
Tiamat
Husky_Nyu
Tiamat
7,181
610
0
5,126
13,415
7,930
1,222
534
12,841
53,435
0
W
Zeus
IFC Ein
Zeus
11,158
931
0
2,885
11,483
4,220
2,468
1,793
9,604
81,877
0
L
5,010
1,009
1,735
1,421
10,545
7,550
338
7,836
2,599
27,583
0
L
Gilgamesh
Juic3worId
Gilgamesh
10,251
1,930
267
2,747
14,261
8,808
270
5,717
7,944
0
52,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,425
Gold Earned
50,265
474
Minions Killed
566
0
Camps Cleared
0
1,637,594
Distance Traveled
1,692,025
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,921
607
115
6
0
404,850
6
L
Arachne
9,545
530
127
7
0
369,342
2
W
Athena
8,586
477
42
2
0
377,966
2
W
Chronos
10,063
559
139
8
0
333,029
0
L
Hera
8,030
446
84
5
0
271,265
3
L
Danzaburou
9,271
515
103
6
0
325,708
3
W
Tiamat
9,943
552
121
7
0
288,857
3
W
Zeus
10,752
597
149
8
0
287,323
10
L
Yemoja
9,024
501
53
3
0
336,185
4
L
Gilgamesh
10,555
586
107
6
0
335,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role