Player Matchup

Gilgamesh
Gilgamesh
GolemvsZombie
Gilgamesh
Level 128
God Stats
13W - 5L
1,730 SR
Queue Stats
56W - 46L
1,620 Elo+
Party 2
Hachiman
Hachiman
Skullhead9170
Hachiman
Level 153
God Stats
0W - 2L
1,599 SR
Queue Stats
64W - 62L
1,605 Elo+
Party 2
Tiamat
Tiamat
TheEternalSpyro2
Tiamat
Level 149
God Stats
21W - 18L
1,615 SR
Queue Stats
65W - 58L
1,580 Elo+
Party 2
Hun Batz
Hun Batz
Veshom
Hun Batz
Level 156
God Stats
3W - 2L
1,580 SR
Queue Stats
68W - 62L
1,605 Elo+
Party 2
Geb
Geb
rushing12764
Geb
Level 87
God Stats
1W - 4L
1,592 SR
Queue Stats
1W - 10L
1,213 Elo+
Party 2
Team Averages
Level 135
1,623 SR
1,524 Elo+

VS

Team Averages
Level 92
1,616 SR
1,530 Elo+
Bastet
Bastet
Fish
Bastet
Level 105
God Stats
9W - 5L
1,637 SR
Queue Stats
209W - 197L
1,518 Elo+
Solo
Discordia
Discordia
Kolistatras
Discordia
Level 108
God Stats
3W - 2L
1,601 SR
Queue Stats
77W - 72L
1,547 Elo+
Solo
Cabrakan
Cabrakan
Majesticmoom911
Cabrakan
Level 120
God Stats
7W - 4L
1,265 SR
Queue Stats
149W - 157L
1,509 Elo+
Party 1
Medusa
Medusa
TheFlamexSpirit
Medusa
Level 43
God Stats
1W - 0L
1,820 SR
Queue Stats
36W - 42L
1,492 Elo+
Party 1
Cthulhu
Cthulhu
rottenjungle97
Cthulhu
Level 86
God Stats
8W - 5L
1,756 SR
Queue Stats
19W - 13L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GolemvsZombie
Gilgamesh
18
4 / 7 / 6
11,829
696
11,312
19,843
19,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hachiman
Skullhead9170
Hachiman
19
3 / 3 / 4
11,947
703
10,064
12,202
5,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 4 / 6
10,916
642
7,736
10,782
8,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Veshom
Hun Batz
17
3 / 8 / 4
11,175
657
12,644
19,157
8,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
0 / 3 / 4
9,053
533
1,544
16,133
16,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Fish
Bastet
18
3 / 3 / 12
12,552
738
9,911
12,491
7,695
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Kolistatras
Discordia
19
5 / 1 / 9
12,809
753
11,507
8,609
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
18
6 / 6 / 11
12,760
751
16,093
16,574
15,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 2 / 12
13,780
811
11,935
12,385
7,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 0 / 14
13,886
817
21,298
18,999
28,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
83
12
Kills
25
25
Deaths
12
24
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bastet
Fish
Bastet
3
3
12
3
L
Gilgamesh
GolemvsZombie
Gilgamesh
4
7
6
1
W
Discordia
Kolistatras
Discordia
5
1
9
9.5
W
Cabrakan
6
6
11
1.92
L
Hachiman
Skullhead9170
Hachiman
3
3
4
1.67
L
2
4
6
1.25
W
6
2
12
6
L
Hun Batz
Veshom
Hun Batz
3
8
4
0.63
W
5
0
14
12
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,300
Damage
70,744
78,117
Taken
69,058
57,555
Mitigated
63,221
8,875
Healing
15,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Fish
Bastet
9,911
2,931
0
1,201
12,491
7,695
0
1,903
10,588
0
40,759
L
Gilgamesh
GolemvsZombie
Gilgamesh
11,312
2,765
0
838
19,843
19,244
0
10,081
9,197
0
37,157
W
Discordia
Kolistatras
Discordia
11,507
475
0
732
8,609
4,131
1,045
434
8,175
47,428
0
W
Cabrakan
16,093
2,126
0
2,808
16,574
15,784
967
3,452
13,122
34,950
498
L
Hachiman
Skullhead9170
Hachiman
10,064
5,869
0
2,791
12,202
5,211
0
7,177
4,643
0
54,849
L
7,736
416
0
1,960
10,782
8,161
0
6,617
3,855
30,399
0
W
11,935
6,286
0
2,844
12,385
7,248
1,484
1,877
10,508
0
56,956
L
Hun Batz
Veshom
Hun Batz
12,644
2,797
0
2,733
19,157
8,044
0
12,005
6,788
0
43,163
W
21,298
302
2,860
4,618
18,999
28,363
1
2,527
16,472
59,394
0
L
1,544
79
0
553
16,133
16,895
0
11,443
4,048
7,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,920
Gold Earned
65,787
344
Minions Killed
418
8
Camps Cleared
8
1,467,133
Distance Traveled
1,712,605
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,552
738
65
4
3
357,278
2
L
Gilgamesh
11,829
696
57
3
2
302,174
0
W
Discordia
12,809
753
97
6
1
340,689
6
W
Cabrakan
12,760
751
44
3
2
301,230
1
L
Hachiman
11,947
703
134
8
2
294,480
3
L
Tiamat
10,916
642
68
4
1
291,531
3
W
Medusa
13,780
811
134
8
1
335,256
0
L
Hun Batz
11,175
657
77
5
3
288,915
5
W
Cthulhu
13,886
817
78
5
1
378,152
0
L
Geb
9,053
533
8
0
0
290,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role