Player Matchup

Neith
Neith
DelBruh
Neith
Level 47
God Stats
1W - 6L
1,386 SR
Queue Stats
60W - 45L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
Deledi
Gilgamesh
Level 47
God Stats
0W - 1L
1,314 SR
Queue Stats
2W - 2L
1,683 Elo+
Party 2
Ymir
Ymir
Dude1299
Ymir
Level 7
God Stats
0W - 1L
1,599 SR
Queue Stats
4W - 2L
1,669 Elo+
Party 2
Fenrir
Fenrir
lilShmeat
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,687 Elo+
Party 1
Tiamat
Tiamat
xvxACHILLESxvx
Tiamat
Level 5
God Stats
2W - 4L
1,627 SR
Queue Stats
4W - 6L
1,683 Elo+
Party 2
Team Averages
Level 22
1,485 SR
1,655 Elo+

VS

Team Averages
Level 21
1,542 SR
1,688 Elo+
Neith
Neith
Cmat041795
Neith
Level 26
God Stats
19W - 15L
1,552 SR
Queue Stats
50W - 38L
1,541 Elo+
Solo
The Morrigan
The Morrigan
ILoveClam
The Morrigan
Level 17
God Stats
2W - 1L
1,486 SR
Queue Stats
18W - 4L
1,835 Elo+
Party 3
Kukulkan
Kukulkan
Jiizmo
Kukulkan
Level 21
God Stats
75W - 52L
1,468 SR
Queue Stats
378W - 371L
1,501 Elo+
Solo
Tyr
Tyr
WRXDope
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 8L
1,877 Elo+
Party 3
Cerberus
Cerberus
etro4201738
Cerberus
Level 26
God Stats
5W - 2L
1,705 SR
Queue Stats
51W - 23L
1,688 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DelBruh
Neith
18
6 / 10 / 7
12,988
1,082
17,978
20,946
7,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Deledi
Gilgamesh
19
4 / 10 / 12
12,666
1,056
12,944
26,596
16,821
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
18
2 / 11 / 12
11,773
981
7,243
24,149
20,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
lilShmeat
Fenrir
18
4 / 12 / 12
12,330
1,028
16,365
23,932
14,196
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
3 / 10 / 11
12,569
1,047
15,464
18,096
10,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
0 / 0 / 0
9,350
779
0
156
36
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Morrigan
ILoveClam
The Morrigan
20
24 / 3 / 23
17,749
1,479
38,844
13,174
9,303
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Jiizmo
Kukulkan
20
8 / 5 / 26
14,584
1,215
32,128
13,954
7,035
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
20
16 / 3 / 23
15,674
1,306
19,459
21,697
29,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
etro4201738
Cerberus
20
5 / 8 / 29
13,943
1,162
16,989
26,476
38,845
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
154
19
Kills
53
53
Deaths
19
54
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Neith
0
0
0
0
L
Neith
DelBruh
Neith
6
10
7
0.95
L
Gilgamesh
Deledi
Gilgamesh
4
10
12
1
L
Ymir
2
11
12
0.73
W
The Morrigan
ILoveClam
The Morrigan
24
3
23
11.83
W
Kukulkan
Jiizmo
Kukulkan
8
5
26
4.2
W
Tyr
16
3
23
9.17
W
Cerberus
etro4201738
Cerberus
5
8
29
2.44
L
Fenrir
lilShmeat
Fenrir
4
12
12
0.83
L
3
10
11
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,994
Damage
107,420
113,719
Taken
75,457
69,811
Mitigated
84,544
8,036
Healing
7,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
0
0
0
0
156
36
0
0
156
0
235
L
Neith
DelBruh
Neith
17,978
9,772
0
3,320
20,946
7,727
0
13,050
7,578
0
41,166
L
Gilgamesh
Deledi
Gilgamesh
12,944
3,750
0
555
26,596
16,821
0
20,986
5,364
0
44,732
L
Ymir
7,243
1,319
0
508
24,149
20,920
0
19,281
4,373
26,704
0
W
The Morrigan
ILoveClam
The Morrigan
38,844
7,206
0
1,016
13,174
9,303
0
3,721
9,453
56,407
8,998
W
Kukulkan
Jiizmo
Kukulkan
32,128
3,226
0
1,250
13,954
7,035
0
5,304
8,650
51,178
0
W
Tyr
19,459
3,361
0
2,595
21,697
29,325
0
5,016
16,681
0
27,494
W
Cerberus
etro4201738
Cerberus
16,989
1,955
0
2,343
26,476
38,845
0
8,666
17,810
34,252
0
L
Fenrir
lilShmeat
Fenrir
16,365
4,513
0
799
23,932
14,196
0
14,993
8,680
0
28,850
L
15,464
1,785
158
2,696
18,096
10,147
0
13,042
4,826
47,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,326
Gold Earned
71,300
222
Minions Killed
171
8
Camps Cleared
5
1,132,252
Distance Traveled
961,010
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,350
779
0
0
0
7,689
0
L
Neith
12,988
1,082
42
4
1
213,802
0
L
Gilgamesh
12,666
1,056
52
4
5
243,776
0
L
Ymir
11,773
981
38
3
1
219,119
0
W
The Morrigan
17,749
1,479
73
6
1
227,855
4
W
Kukulkan
14,584
1,215
51
4
4
229,612
0
W
Tyr
15,674
1,306
20
2
0
275,305
0
W
Cerberus
13,943
1,162
27
2
0
220,549
0
L
Fenrir
12,330
1,028
17
1
1
249,209
3
L
Tiamat
12,569
1,047
73
6
0
206,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role