Player Matchup

Achilles
Achilles
Lunarium_Sensei
Achilles
Level 64
God Stats
4W - 6L
1,417 SR
Queue Stats
127W - 119L
1,494 Elo+
Solo
Artemis
Artemis
helloder12321
Artemis
Level 91
God Stats
26W - 20L
1,542 SR
Queue Stats
281W - 271L
1,516 Elo+
Solo
Loki
Loki
jjmal_23
Loki
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,354 Elo+
Party 2
Cerberus
Cerberus
longslongsilverj
Cerberus
Level 86
God Stats
7W - 10L
1,723 SR
Queue Stats
313W - 310L
1,471 Elo+
Solo
Janus
Janus
rubencs14
Janus
Level 107
God Stats
3W - 2L
1,411 SR
Queue Stats
64W - 62L
1,428 Elo+
Party 2
Team Averages
Level 95
1,519 SR
1,453 Elo+

VS

Team Averages
Level 111
1,483 SR
1,480 Elo+
Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Djoud26
King Arthur
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 87L
1,400 Elo+
Solo
Awilix
Awilix
N1d3lson
Awilix
Level 120
God Stats
2W - 2L
1,276 SR
Queue Stats
99W - 83L
1,538 Elo+
Party 1
Scylla
Scylla
PrinceDaveRV
Scylla
Level 82
God Stats
4W - 6L
1,481 SR
Queue Stats
42W - 45L
1,474 Elo+
Party 1
Cerberus
Cerberus
bryanveiiga
Cerberus
Level 107
God Stats
4W - 5L
1,658 SR
Queue Stats
32W - 40L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
7 / 1 / 2
9,698
606
9,445
11,745
14,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
16
2 / 1 / 2
9,154
572
4,764
5,722
1,839
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
15
7 / 4 / 4
9,240
578
8,196
10,880
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 7
8,111
507
10,656
11,404
8,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
rubencs14
Janus
14
1 / 2 / 4
8,572
536
7,127
6,130
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 3 / 0
8,305
519
4,325
9,918
2,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Djoud26
King Arthur
12
0 / 5 / 2
7,066
442
3,360
11,822
5,845
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
N1d3lson
Awilix
15
4 / 0 / 3
8,713
545
6,602
9,900
3,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
13
3 / 6 / 1
7,871
492
4,256
8,334
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
bryanveiiga
Cerberus
10
0 / 6 / 3
6,882
430
6,122
17,025
6,937
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
20
Kills
9
9
Deaths
20
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
3
0
0.67
L
King Arthur
Djoud26
King Arthur
0
5
2
0.2
W
Achilles
7
1
2
8
L
Awilix
N1d3lson
Awilix
4
0
3
5.5
L
Scylla
3
6
1
0.58
L
Cerberus
bryanveiiga
Cerberus
0
6
3
0.25
W
Artemis
2
1
2
3
W
Loki
7
4
4
2.25
W
3
1
7
6.5
W
Janus
rubencs14
Janus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,188
Damage
24,665
45,881
Taken
56,999
31,313
Mitigated
22,245
15,813
Healing
10,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,325
2,629
0
3,808
9,918
2,988
0
1,611
8,307
0
42,537
L
King Arthur
Djoud26
King Arthur
3,360
540
219
1,810
11,822
5,845
0
901
10,355
0
29,134
W
Achilles
9,445
2,396
0
4,844
11,745
14,254
1,986
602
11,115
0
52,120
L
Awilix
N1d3lson
Awilix
6,602
2,517
0
394
9,900
3,730
0
2,995
6,845
0
54,828
L
Scylla
4,256
200
0
644
8,334
2,745
0
2,788
5,486
46,266
0
L
Cerberus
bryanveiiga
Cerberus
6,122
348
0
3,535
17,025
6,937
142
9,488
7,507
22,346
0
W
Artemis
4,764
2,552
0
2,712
5,722
1,839
1,022
1,512
4,210
0
66,650
W
Loki
8,196
2,448
0
3,734
10,880
4,179
0
1,419
9,425
0
51,210
W
10,656
747
0
4,023
11,404
8,968
0
2,896
8,454
28,300
0
W
Janus
rubencs14
Janus
7,127
54
0
500
6,130
2,073
0
3,605
2,299
61,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,775
Gold Earned
38,837
527
Minions Killed
387
0
Camps Cleared
0
1,515,053
Distance Traveled
1,512,271
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,305
519
91
6
0
282,329
4
L
King Arthur
7,066
442
66
4
0
299,835
1
W
Achilles
9,698
606
118
7
0
296,518
3
L
Awilix
8,713
545
91
6
0
367,447
2
L
Scylla
7,871
492
88
6
0
272,910
5
L
Cerberus
6,882
430
51
3
0
289,750
5
W
Artemis
9,154
572
130
8
0
276,449
4
W
Loki
9,240
578
106
7
0
330,192
0
W
Cerberus
8,111
507
46
3
0
307,563
4
W
Janus
8,572
536
127
8
0
304,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role