Player Matchup

Chernobog
Chernobog
BetãoPasteleiro
Chernobog
Level 6
God Stats
1W - 1L
1,721 SR
Queue Stats
10W - 10L
1,538 Elo+
Party 2
Serqet
Serqet
IPlayAnubus
Serqet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,438 Elo+
Solo
Neith
Neith
makeawishkidd109
Neith
Level 16
God Stats
4W - 4L
1,651 SR
Queue Stats
36W - 37L
1,375 Elo+
Solo
Thor
Thor
uther235
Thor
Level 26
God Stats
1W - 1L
1,693 SR
Queue Stats
36W - 39L
1,463 Elo+
Solo
Yemoja
Yemoja
xxxxZanexxx
Yemoja
Level 28
God Stats
9W - 8L
1,468 SR
Queue Stats
128W - 134L
1,522 Elo+
Party 2
Team Averages
Level 18
1,607 SR
1,467 Elo+

VS

Team Averages
Level 33
1,494 SR
1,449 Elo+
Persephone
Persephone
AceSlayer308
Persephone
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 10L
1,487 Elo+
Party 1
Nemesis
Nemesis
BigCloomp
Nemesis
Level 4
God Stats
7W - 7L
1,107 SR
Queue Stats
21W - 16L
1,407 Elo+
Party 1
Pele
Pele
Chirimoyita
Pele
Level 5
God Stats
4W - 0L
1,896 SR
Queue Stats
105W - 80L
1,694 Elo+
Solo
Ares
Ares
ThiCCBisCCuit
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,206 Elo+
Party 1
Neith
Neith
mmend024
Neith
Level 29
God Stats
14W - 13L
1,465 SR
Queue Stats
21W - 19L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
16
2 / 5 / 5
10,131
1,013
6,653
12,159
4,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
15
2 / 14 / 6
9,638
964
12,448
21,247
7,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 6 / 3
9,537
954
10,395
10,585
3,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
15
2 / 11 / 5
9,615
962
5,923
18,683
6,684
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
16
1 / 2 / 6
10,414
1,041
10,597
12,666
5,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

76

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AceSlayer308
Persephone
18
11 / 1 / 17
12,765
1,277
19,549
8,210
3,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
BigCloomp
Nemesis
19
8 / 3 / 22
11,710
1,171
11,173
12,415
7,167
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
17 / 1 / 17
13,366
1,337
28,640
11,496
5,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 3 / 18
9,730
973
3,407
12,067
9,894
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
mmend024
Neith
16
1 / 1 / 15
9,761
976
7,491
8,348
4,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
127
9
Kills
38
38
Deaths
9
25
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Persephone
AceSlayer308
Persephone
11
1
17
19.5
L
Chernobog
2
5
5
0.9
W
Nemesis
BigCloomp
Nemesis
8
3
22
6.33
W
17
1
17
25.5
L
Serqet
2
14
6
0.36
W
1
3
18
3.33
L
2
6
3
0.58
W
Neith
mmend024
Neith
1
1
15
8.5
L
Thor
2
11
5
0.41
L
Yemoja
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,016
Damage
70,260
75,340
Taken
52,536
28,491
Mitigated
29,472
6,601
Healing
6,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AceSlayer308
Persephone
19,549
965
332
1,609
8,210
3,055
0
1,100
6,630
38,635
0
L
Chernobog
6,653
3,192
0
723
12,159
4,599
0
5,429
6,730
0
30,694
W
Nemesis
BigCloomp
Nemesis
11,173
4,393
0
865
12,415
7,167
0
1,682
10,733
0
23,668
W
28,640
4,052
0
2,503
11,496
5,311
0
2,106
8,946
0
49,807
L
Serqet
12,448
2,305
0
658
21,247
7,546
0
5,924
15,323
0
17,680
W
3,407
521
0
0
12,067
9,894
0
3,016
8,368
10,849
0
L
10,395
4,061
0
762
10,585
3,782
0
4,220
6,365
0
28,155
W
Neith
mmend024
Neith
7,491
4,185
0
1,442
8,348
4,045
0
2,693
5,655
0
23,681
L
Thor
5,923
1,643
0
0
18,683
6,684
0
3,188
15,495
0
17,903
L
Yemoja
10,597
1,445
2,771
1,687
12,666
5,880
0
4,195
8,471
31,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,335
Gold Earned
57,332
171
Minions Killed
186
5
Camps Cleared
9
827,964
Distance Traveled
920,411
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,765
1,277
39
4
6
182,486
0
L
Chernobog
10,131
1,013
58
6
3
169,621
0
W
Nemesis
11,710
1,171
31
3
0
214,494
0
W
Pele
13,366
1,337
58
6
1
225,285
0
L
Serqet
9,638
964
13
1
1
175,435
1
W
Ares
9,730
973
3
0
0
168,627
0
L
Neith
9,537
954
38
4
0
171,478
0
W
Neith
9,761
976
55
6
2
129,519
2
L
Thor
9,615
962
26
3
1
160,936
0
L
Yemoja
10,414
1,041
36
4
0
150,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role