Player Matchup

Cthulhu
Cthulhu
DaGEpic
Cthulhu
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,691 Elo+
Party 1
Vulcan
Vulcan
IndianSpicyRic3
Vulcan
Level 9
God Stats
4W - 7L
1,385 SR
Queue Stats
25W - 26L
1,198 Elo+
Party 1
Da Ji
Da Ji
vwfrisco96
Da Ji
Level 77
God Stats
1W - 1L
1,233 SR
Queue Stats
20W - 16L
1,294 Elo+
Party 1
Team Averages
Level 58
1,373 SR
1,394 Elo+

VS

Team Averages
Level 38
1,551 SR
1,302 Elo+
Awilix
Awilix
Jprivera9104
Awilix
Level 11
God Stats
0W - 4L
1,653 SR
Queue Stats
22W - 22L
1,377 Elo+
Party 2
Sol
Sol
Kaptian-Kratos15
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,180 Elo+
Solo
Nike
Nike
VELASCO 92 FVG
Nike
Level 95
God Stats
1W - 3L
1,500 SR
Queue Stats
274W - 363L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaGEpic
Cthulhu
17
8 / 5 / 13
12,642
790
14,535
17,595
15,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 8 / 15
11,460
716
10,514
11,596
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
17
12 / 6 / 9
13,284
830
13,103
11,869
5,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
9 / 9 / 4
11,979
749
13,391
17,552
6,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 7 / 7
10,355
647
6,223
11,858
3,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 7 / 8
12,566
785
8,986
19,618
18,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
23
Kills
17
19
Deaths
23
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DaGEpic
Cthulhu
8
5
13
2.9
W
3
8
15
1.31
L
Awilix
9
9
4
1.22
L
2
7
7
0.79
L
6
7
8
1.43
W
Da Ji
12
6
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,152
Damage
28,600
41,060
Taken
49,028
25,183
Mitigated
29,746
7,284
Healing
2,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DaGEpic
Cthulhu
14,535
910
978
5,022
17,595
15,565
1,132
3,950
13,645
44,735
0
W
10,514
4,208
0
659
11,596
4,343
218
855
10,741
34,865
0
L
Awilix
13,391
5,982
123
1,011
17,552
6,992
0
8,266
9,162
0
48,546
L
6,223
1,586
0
1,626
11,858
3,894
0
5,937
5,769
25,562
0
L
8,986
1,061
0
0
19,618
18,860
0
10,360
9,048
0
26,680
W
Da Ji
13,103
4,575
0
625
11,869
5,275
840
1,418
10,451
0
34,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,386
Gold Earned
34,900
144
Minions Killed
126
0
Camps Cleared
0
804,596
Distance Traveled
737,690
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,642
790
57
4
0
304,090
2
W
Vulcan
11,460
716
42
3
0
253,874
0
L
Awilix
11,979
749
55
3
0
255,149
0
L
Sol
10,355
647
36
2
0
236,437
0
L
Nike
12,566
785
35
2
0
246,104
1
W
Da Ji
13,284
830
45
3
0
246,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role