Player Matchup

Tiamat
Tiamat
Cricsus15
Tiamat
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,724 Elo+
Solo
Loki
Loki
Farofinha7767
Loki
Level 18
God Stats
1W - 2L
1,728 SR
Queue Stats
15W - 23L
1,337 Elo+
Party 2
Skadi
Skadi
GuilleVelez90
Skadi
Level 28
God Stats
6W - 5L
1,583 SR
Queue Stats
108W - 111L
1,422 Elo+
Solo
Discordia
Discordia
Lhama_king
Discordia
Level 29
God Stats
23W - 26L
1,432 SR
Queue Stats
332W - 379L
1,370 Elo+
Solo
Guan Yu
Guan Yu
peleia_ultramen
Guan Yu
Level 44
God Stats
0W - 1L
1,713 SR
Queue Stats
12W - 31L
1,358 Elo+
Party 2
Team Averages
Level 29
1,591 SR
1,442 Elo+

VS

Team Averages
Level 23
1,516 SR
1,521 Elo+
Ymir
Ymir
Bautirinia
Ymir
Level 4
God Stats
6W - 10L
1,500 SR
Queue Stats
68W - 89L
1,500 Elo+
Solo
Sol
Sol
Mathi_py
Sol
Level 28
God Stats
27W - 35L
1,278 SR
Queue Stats
256W - 288L
1,358 Elo+
Solo
Thor
Thor
Maxxeyy
Thor
Level 29
God Stats
3W - 2L
1,515 SR
Queue Stats
157W - 121L
1,591 Elo+
Party 1
Cerberus
Cerberus
Pepila
Cerberus
Level 28
God Stats
7W - 2L
1,785 SR
Queue Stats
175W - 127L
1,622 Elo+
Party 1
Freya
Freya
housenetwork1
Freya
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
298W - 313L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cricsus15
Tiamat
7
0 / 2 / 0
4,298
430
2,482
4,961
2,797
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 0
4,826
483
2,480
5,234
1,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 0
4,246
425
3,435
6,763
2,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Lhama_king
Discordia
9
1 / 3 / 0
5,088
509
2,479
4,514
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 3 / 0
4,115
412
642
6,199
2,178
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 5
5,965
597
2,568
4,261
2,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 0 / 4
5,573
557
5,641
3,323
742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
Maxxeyy
Thor
11
5 / 0 / 2
6,329
633
3,765
4,477
1,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Pepila
Cerberus
12
3 / 1 / 0
6,499
650
3,034
5,615
2,533
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 0 / 1
5,678
568
2,842
5,363
2,070
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
14
14
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Tiamat
Cricsus15
Tiamat
0
2
0
0
L
0
2
0
0
L
0
4
0
0
L
Discordia
Lhama_king
Discordia
1
3
0
0.33
W
2
0
4
4
W
Thor
Maxxeyy
Thor
5
0
2
6
W
Cerberus
Pepila
Cerberus
3
1
0
3
W
2
0
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,518
Damage
17,850
27,671
Taken
23,039
9,383
Mitigated
9,070
4,522
Healing
7,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,568
332
0
1,054
4,261
2,264
120
0
4,261
11,868
0
L
Tiamat
Cricsus15
Tiamat
2,482
374
0
1,248
4,961
2,797
0
2,318
2,643
14,666
0
L
2,480
387
0
844
5,234
1,308
0
756
4,478
0
28,290
L
3,435
1,011
0
894
6,763
2,068
0
4,119
2,644
0
22,530
L
Discordia
Lhama_king
Discordia
2,479
74
0
856
4,514
1,032
621
3,034
1,480
22,044
0
W
5,641
1,349
0
756
3,323
742
998
0
3,323
28,759
0
W
Thor
Maxxeyy
Thor
3,765
1,233
0
319
4,477
1,461
509
180
4,297
0
36,308
W
Cerberus
Pepila
Cerberus
3,034
75
0
2,205
5,615
2,533
0
2,512
3,103
35,921
0
W
2,842
1,351
0
2,757
5,363
2,070
377
2,269
3,094
24,381
0
L
642
0
100
580
6,199
2,178
0
3,858
2,341
0
7,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,573
Gold Earned
30,044
191
Minions Killed
316
0
Camps Cleared
0
834,096
Distance Traveled
900,014
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,965
597
23
2
0
183,424
1
L
Tiamat
4,298
430
36
4
0
143,440
0
L
Loki
4,826
483
63
6
0
189,819
0
L
Skadi
4,246
425
33
3
0
163,407
2
L
Discordia
5,088
509
41
4
0
155,110
2
W
Sol
5,573
557
53
5
0
180,470
0
W
Thor
6,329
633
79
8
0
192,196
2
W
Cerberus
6,499
650
120
12
0
169,625
4
W
Freya
5,678
568
41
4
0
174,299
1
L
Guan Yu
4,115
412
18
2
0
182,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role