Player Matchup

Loki
Loki
BellonaRaids
Loki
Level 22
God Stats
3W - 4L
1,581 SR
Queue Stats
73W - 53L
1,642 Elo+
Solo
Merlin
Merlin
IMM_ARIXX
Merlin
Level 28
God Stats
15W - 15L
1,515 SR
Queue Stats
82W - 95L
1,376 Elo+
Solo
Aphrodite
Aphrodite
MBPU
Aphrodite
Level 26
God Stats
1W - 4L
1,619 SR
Queue Stats
23W - 36L
1,432 Elo+
Solo
Anubis
Anubis
Zoethewinged62
Anubis
Level 25
God Stats
42W - 30L
1,616 SR
Queue Stats
135W - 108L
1,417 Elo+
Solo
Izanami
Izanami
blood0child
Izanami
Level 28
God Stats
28W - 45L
1,306 SR
Queue Stats
191W - 226L
1,375 Elo+
Solo
Team Averages
Level 26
1,527 SR
1,448 Elo+

VS

Team Averages
Level 19
1,530 SR
1,525 Elo+
Cthulhu
Cthulhu
BonelookinRump
Cthulhu
Level 29
God Stats
36W - 21L
1,707 SR
Queue Stats
52W - 52L
1,489 Elo+
Party 1
Geb
Geb
IceToxo
Geb
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
181W - 181L
1,364 Elo+
Solo
Nemesis
Nemesis
enzo1219
Nemesis
Level 6
God Stats
7W - 1L
1,500 SR
Queue Stats
206W - 133L
1,887 Elo+
Solo
Nox
Nox
melvienn
Nox
Level 26
God Stats
4W - 2L
1,445 SR
Queue Stats
44W - 50L
1,386 Elo+
Party 1
Artemis
Artemis
sledgeface77
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 2
9,064
604
10,296
11,366
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
IMM_ARIXX
Merlin
12
1 / 4 / 3
7,368
491
5,338
10,731
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
MBPU
Aphrodite
10
0 / 2 / 3
6,877
458
3,814
9,651
6,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 4 / 1
8,171
545
5,651
8,693
4,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
blood0child
Izanami
10
0 / 8 / 1
6,107
407
7,136
11,093
3,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,377
492
7,100
9,428
7,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Geb
12
1 / 1 / 11
8,039
536
5,417
11,022
6,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
enzo1219
Nemesis
18
11 / 1 / 0
11,015
734
9,800
10,804
5,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 3 / 2
6,933
462
2,484
5,334
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
sledgeface77
Artemis
13
8 / 2 / 5
8,005
534
12,743
7,847
2,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
11
Kills
22
22
Deaths
11
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
4
2
1.75
W
1
4
1
0.38
L
Merlin
IMM_ARIXX
Merlin
1
4
3
0.63
W
Geb
1
1
11
6.5
L
Aphrodite
MBPU
Aphrodite
0
2
3
0.75
L
4
4
1
1.13
L
Izanami
blood0child
Izanami
0
8
1
0.06
W
Nemesis
enzo1219
Nemesis
11
1
0
11
W
1
3
2
0.67
W
Artemis
sledgeface77
Artemis
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,235
Damage
37,544
51,534
Taken
44,435
22,176
Mitigated
24,239
11,572
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,296
3,722
0
355
11,366
4,170
0
1,929
9,397
0
65,384
W
7,100
51
0
541
9,428
7,389
588
4,273
5,155
33,562
0
L
Merlin
IMM_ARIXX
Merlin
5,338
530
0
3,432
10,731
3,425
0
5,960
4,771
34,775
0
W
Geb
5,417
1,172
0
710
11,022
6,985
836
2,806
8,216
18,800
0
L
Aphrodite
MBPU
Aphrodite
3,814
1,087
1,371
2,630
9,651
6,819
200
2,176
7,435
19,406
0
L
5,651
371
0
2,651
8,693
4,423
568
2,366
6,215
42,789
0
L
Izanami
blood0child
Izanami
7,136
5,047
593
540
11,093
3,339
1,080
2,338
8,715
0
29,060
W
Nemesis
enzo1219
Nemesis
9,800
5,636
0
2,253
10,804
5,811
0
2,275
8,529
0
86,946
W
2,484
320
0
702
5,334
1,433
768
3,268
2,066
24,380
0
W
Artemis
sledgeface77
Artemis
12,743
5,591
0
3,022
7,847
2,621
2,620
2,181
5,666
0
43,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,587
Gold Earned
41,369
344
Minions Killed
374
0
Camps Cleared
0
1,187,925
Distance Traveled
1,312,947
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,064
604
118
8
0
277,535
2
W
Cthulhu
7,377
492
70
5
0
295,089
0
L
Merlin
7,368
491
56
4
0
209,866
0
W
Geb
8,039
536
18
1
0
263,016
1
L
Aphrodite
6,877
458
23
2
0
222,090
1
L
Anubis
8,171
545
94
6
0
249,610
2
L
Izanami
6,107
407
53
4
0
228,824
0
W
Nemesis
11,015
734
161
11
0
300,105
3
W
Nox
6,933
462
59
4
0
218,920
2
W
Artemis
8,005
534
66
4
0
235,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role