Player Matchup

Neith
Neith
ChalkyMetal
Neith
Level 14
God Stats
11W - 6L
1,818 SR
Queue Stats
43W - 25L
1,665 Elo+
Party 2
Cthulhu
Cthulhu
L24Bones
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,763 Elo+
Solo
Sun Wukong
Sun Wukong
keverino530
Sun Wukong
Level 5
God Stats
0W - 1L
1,695 SR
Queue Stats
5W - 5L
1,768 Elo+
Solo
Chiron
Chiron
minimalpuddin
Chiron
Level 23
God Stats
2W - 1L
1,745 SR
Queue Stats
59W - 36L
1,681 Elo+
Party 2
Tiamat
Tiamat
saltycentaur
Tiamat
Level 13
God Stats
2W - 2L
1,480 SR
Queue Stats
23W - 22L
1,500 Elo+
Solo
Team Averages
Level 12
1,648 SR
1,676 Elo+

VS

Team Averages
Level 20
1,571 SR
1,601 Elo+
Bellona
Bellona
Ninjasoviet
Bellona
Level 27
God Stats
35W - 25L
1,720 SR
Queue Stats
850W - 839L
1,607 Elo+
Party 1
Ymir
Ymir
TwisterPop
Ymir
Level 23
God Stats
3W - 3L
1,403 SR
Queue Stats
266W - 252L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
alphabeticalG
Ah Muzen Cab
Level 27
God Stats
36W - 28L
1,637 SR
Queue Stats
354W - 326L
1,580 Elo+
Party 1
Tiamat
Tiamat
kzachshadow1999
Tiamat
Level 16
God Stats
24W - 13L
1,592 SR
Queue Stats
159W - 126L
1,600 Elo+
Solo
Tsukuyomi
Tsukuyomi
ᴋᴀᴢᴜᴍɪ
Tsukuyomi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
9,788
979
9,837
14,391
5,615
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
L24Bones
Cthulhu
15
1 / 10 / 4
9,407
941
10,743
20,923
20,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
keverino530
Sun Wukong
14
0 / 8 / 3
8,767
877
4,415
17,320
12,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 3 / 3
10,556
1,056
11,567
10,281
4,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
15
0 / 9 / 5
9,063
906
8,515
15,053
7,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

123

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ninjasoviet
Bellona
18
9 / 1 / 19
11,469
1,147
18,001
13,035
10,159
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 1 / 13
10,636
1,064
4,402
9,914
8,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
alphabeticalG
Ah Muzen Cab
18
6 / 0 / 21
11,829
1,183
21,538
8,215
4,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 2 / 18
11,481
1,148
15,920
9,033
8,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 3 / 17
11,277
1,128
12,100
10,405
5,228
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
124
7
Kills
36
36
Deaths
7
19
Assists
88
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
Cthulhu
L24Bones
Cthulhu
1
10
4
0.3
W
Bellona
Ninjasoviet
Bellona
9
1
19
18.5
W
6
1
13
12.5
W
Ah Muzen Cab
alphabeticalG
Ah Muzen Cab
6
0
21
16.5
L
Sun Wukong
keverino530
Sun Wukong
0
8
3
0.19
W
9
2
18
9
L
4
3
3
1.83
L
Tiamat
0
9
5
0.28
W
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,077
Damage
71,961
77,968
Taken
50,602
50,185
Mitigated
36,101
7,448
Healing
7,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,837
3,058
0
245
14,391
5,615
0
2,472
11,789
0
31,679
L
Cthulhu
L24Bones
Cthulhu
10,743
647
541
810
20,923
20,061
0
5,545
15,092
31,569
0
W
Bellona
Ninjasoviet
Bellona
18,001
3,405
0
1,450
13,035
10,159
0
6,502
6,533
0
31,742
W
4,402
302
0
2,112
9,914
8,004
0
4,050
5,864
18,715
0
W
Ah Muzen Cab
alphabeticalG
Ah Muzen Cab
21,538
6,151
0
1,109
8,215
4,220
0
3,498
4,717
0
55,229
L
Sun Wukong
keverino530
Sun Wukong
4,415
1,001
0
1,192
17,320
12,628
0
4,840
12,156
328
15,974
W
15,920
1,187
0
1,796
9,033
8,490
0
2,883
6,150
24,766
0
L
11,567
3,979
1,286
1,823
10,281
4,156
0
1,277
8,970
0
43,925
L
Tiamat
8,515
739
0
1,551
15,053
7,725
0
5,189
9,639
19,451
0
W
12,100
4,071
0
983
10,405
5,228
0
2,449
7,956
0
24,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,581
Gold Earned
56,692
225
Minions Killed
198
3
Camps Cleared
10
930,372
Distance Traveled
1,001,562
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,788
979
43
4
1
177,078
0
L
Cthulhu
9,407
941
41
4
1
189,593
1
W
Bellona
11,469
1,147
26
3
4
223,628
0
W
Ymir
10,636
1,064
53
5
0
192,598
0
W
Ah Muzen Cab
11,829
1,183
81
8
1
202,547
0
L
Sun Wukong
8,767
877
36
4
0
194,176
0
W
Tiamat
11,481
1,148
26
3
1
188,323
0
L
Chiron
10,556
1,056
80
8
0
178,483
0
L
Tiamat
9,063
906
25
3
1
191,042
0
W
Tsukuyomi
11,277
1,128
12
1
4
194,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role