Player Matchup

King Arthur
King Arthur
Arcticfleet
King Arthur
Level 16
God Stats
4W - 5L
1,523 SR
Queue Stats
7W - 7L
1,534 Elo+
Party 2
Merlin
Merlin
Cooldon69
Merlin
Level 11
God Stats
2W - 1L
1,613 SR
Queue Stats
42W - 46L
1,323 Elo+
Party 2
Da Ji
Da Ji
Magical pizza G
Da Ji
Level 8
God Stats
0W - 3L
1,121 SR
Queue Stats
36W - 36L
1,323 Elo+
Party 2
Chiron
Chiron
SmartAssassin05
Chiron
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,389 Elo+
Party 2
Set
Set
TouchMyBunch
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 39L
1,271 Elo+
Party 2
Team Averages
Level 10
1,451 SR
1,368 Elo+

VS

Team Averages
Level 29
1,555 SR
1,397 Elo+
Chaac
Chaac
D14blo-31
Chaac
Level 17
God Stats
3W - 2L
1,675 SR
Queue Stats
57W - 69L
1,319 Elo+
Party 1
Neith
Neith
Jean2Raw
Neith
Level 5
God Stats
5W - 4L
1,654 SR
Queue Stats
44W - 53L
1,461 Elo+
Party 1
Geb
Geb
LordKHoodie
Geb
Level 67
God Stats
3W - 2L
1,478 SR
Queue Stats
132W - 125L
1,389 Elo+
Party 1
Kukulkan
Kukulkan
TaintedTenacity
Kukulkan
Level 39
God Stats
20W - 22L
1,468 SR
Queue Stats
102W - 96L
1,461 Elo+
Party 1
Set
Set
Vtedson
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 41L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arcticfleet
King Arthur
18
2 / 9 / 8
11,601
967
9,724
27,609
29,211
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Cooldon69
Merlin
18
3 / 8 / 7
11,771
981
17,854
17,495
6,089
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
6 / 8 / 6
12,979
1,082
15,568
19,642
15,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
3 / 16 / 6
11,407
951
10,972
21,778
7,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 7 / 8
11,699
975
8,056
21,018
9,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
D14blo-31
Chaac
19
7 / 5 / 25
12,805
1,067
14,815
18,079
12,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Jean2Raw
Neith
18
6 / 3 / 21
12,268
1,022
11,061
8,502
3,550
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 1 / 25
14,582
1,215
12,709
11,296
10,903
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
20
24 / 4 / 18
16,131
1,344
44,863
14,105
6,706
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Set
19
2 / 4 / 33
12,157
1,013
11,794
17,310
10,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
170
17
Kills
48
48
Deaths
17
35
Assists
122
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arcticfleet
King Arthur
2
9
8
0.67
L
Merlin
Cooldon69
Merlin
3
8
7
0.81
W
Chaac
D14blo-31
Chaac
7
5
25
3.9
W
Neith
Jean2Raw
Neith
6
3
21
5.5
W
9
1
25
21.5
L
6
8
6
1.13
L
3
16
6
0.38
W
Kukulkan
24
4
18
8.25
L
3
7
8
1
W
Set
2
4
33
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,174
Damage
95,242
107,542
Taken
69,292
67,557
Mitigated
43,960
3,349
Healing
10,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arcticfleet
King Arthur
9,724
2,066
0
230
27,609
29,211
0
16,941
10,668
0
21,316
L
Merlin
Cooldon69
Merlin
17,854
602
0
422
17,495
6,089
0
9,483
7,838
34,229
0
W
Chaac
D14blo-31
Chaac
14,815
5,618
0
4,424
18,079
12,219
0
2,388
15,691
0
26,401
W
Neith
Jean2Raw
Neith
11,061
6,887
0
709
8,502
3,550
0
2,424
6,078
0
26,217
W
12,709
878
1,509
1,146
11,296
10,903
0
4,053
7,243
31,425
0
L
15,568
2,669
0
0
19,642
15,105
0
10,369
8,300
0
30,714
L
10,972
5,867
545
649
21,778
7,578
0
10,016
11,762
0
20,400
W
Kukulkan
44,863
5,641
765
1,143
14,105
6,706
0
3,721
10,384
65,532
0
L
8,056
2,982
702
801
21,018
9,574
0
10,337
10,640
0
31,785
W
Set
11,794
5,474
0
541
17,310
10,582
0
5,268
12,042
0
23,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,457
Gold Earned
67,943
129
Minions Killed
184
2
Camps Cleared
4
981,942
Distance Traveled
1,039,919
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,601
967
25
2
0
218,176
1
L
Merlin
11,771
981
30
3
0
196,125
2
W
Chaac
12,805
1,067
19
2
1
200,614
0
W
Neith
12,268
1,022
52
4
0
168,327
0
W
Geb
14,582
1,215
34
3
0
258,978
0
L
Da Ji
12,979
1,082
31
3
0
225,477
1
L
Chiron
11,407
951
9
1
0
121,975
0
W
Kukulkan
16,131
1,344
54
5
2
188,110
0
L
Set
11,699
975
34
3
2
220,189
1
W
Set
12,157
1,013
25
2
1
223,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role