Player Matchup

Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Flydorito
Sol
Level 49
God Stats
2W - 2L
1,811 SR
Queue Stats
198W - 200L
1,469 Elo+
Party 1
Vulcan
Vulcan
MackDabbedOnYou
Vulcan
Level 82
God Stats
21W - 26L
1,654 SR
Queue Stats
62W - 76L
1,578 Elo+
Party 1
Da Ji
Da Ji
VacuumBagel
Da Ji
Level 125
God Stats
3W - 6L
1,605 SR
Queue Stats
153W - 149L
1,576 Elo+
Party 1
Geb
Geb
bixrunner10
Geb
Level 159
God Stats
10W - 15L
1,725 SR
Queue Stats
325W - 339L
1,548 Elo+
Party 1
Team Averages
Level 89
1,659 SR
1,534 Elo+

VS

Team Averages
Level 105
1,391 SR
1,512 Elo+
Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AlexoReplayII
Mercury
Level 124
God Stats
2W - 3L
1,384 SR
Queue Stats
191W - 201L
1,539 Elo+
Solo
Zhong Kui
Zhong Kui
Jug2162
Zhong Kui
Level 17
God Stats
1W - 2L
1,304 SR
Queue Stats
18W - 7L
1,520 Elo+
Solo
Cerberus
Cerberus
XenoBloob
Cerberus
Level 141
God Stats
16W - 16L
1,498 SR
Queue Stats
240W - 246L
1,503 Elo+
Solo
Anhur
Anhur
ZipLOXX
Anhur
Level 155
God Stats
2W - 4L
1,268 SR
Queue Stats
90W - 98L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 1 / 4
7,832
712
2,767
6,046
3,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 4 / 5
6,618
602
2,843
7,569
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 1 / 2
7,594
690
8,071
7,489
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 6 / 2
8,142
740
7,243
9,848
3,241
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 3 / 3
7,835
712
7,393
10,041
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 3 / 5
8,418
765
7,108
5,693
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
13
0 / 2 / 4
7,380
671
2,576
7,650
2,842
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Jug2162
Zhong Kui
17
5 / 1 / 8
10,277
934
11,114
9,138
6,919
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
XenoBloob
Cerberus
15
4 / 3 / 7
9,603
873
7,668
10,776
8,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
ZipLOXX
Anhur
15
4 / 0 / 3
8,947
813
4,190
6,701
2,386
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
9
Kills
15
15
Deaths
9
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
4
3
W
Merlin
 
Merlin
2
3
5
1.5
W
Mercury
0
2
4
1
L
0
4
5
0.63
W
Zhong Kui
Jug2162
Zhong Kui
5
1
8
9
L
2
1
2
3
L
4
6
2
0.83
W
Cerberus
XenoBloob
Cerberus
4
3
7
2.5
W
Anhur
ZipLOXX
Anhur
4
0
3
5.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,317
Damage
32,656
40,993
Taken
39,958
14,883
Mitigated
22,755
5,102
Healing
10,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,767
961
0
0
6,046
3,941
0
3,485
2,561
11,953
0
W
Merlin
 
Merlin
7,108
154
0
879
5,693
2,122
715
3,091
2,492
30,654
0
W
Mercury
2,576
0
0
370
7,650
2,842
0
3,192
4,180
0
21,805
L
2,843
632
0
1,059
7,569
2,254
0
5,671
1,898
12,827
0
W
Zhong Kui
Jug2162
Zhong Kui
11,114
2,085
0
4,356
9,138
6,919
577
4,964
3,862
40,403
0
L
8,071
3,713
0
1,377
7,489
2,015
0
5,267
2,222
30,531
0
L
7,243
1,188
0
250
9,848
3,241
0
5,889
3,959
0
19,405
W
Cerberus
XenoBloob
Cerberus
7,668
172
0
2,619
10,776
8,486
98
5,498
5,022
24,577
0
W
Anhur
ZipLOXX
Anhur
4,190
1,473
0
1,796
6,701
2,386
2,628
3,584
2,829
0
23,264
L
7,393
674
0
2,416
10,041
3,432
0
6,271
3,770
23,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,021
Gold Earned
44,625
189
Minions Killed
300
9
Camps Cleared
9
877,120
Distance Traveled
1,022,492
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,832
712
22
2
0
133,206
2
W
Merlin
8,418
765
60
5
1
177,577
3
W
Mercury
7,380
671
40
4
1
233,313
5
L
Sol
6,618
602
27
2
1
161,921
0
W
Zhong Kui
10,277
934
94
9
3
200,025
0
L
Vulcan
7,594
690
72
7
4
211,355
0
L
Da Ji
8,142
740
31
3
2
181,776
0
W
Cerberus
9,603
873
47
4
1
208,135
0
W
Anhur
8,947
813
59
5
3
203,442
0
L
Geb
7,835
712
37
3
2
188,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role