Player Matchup

Chaac
Chaac
 
Chaac
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Gamblě
Cabrakan
Level 146
God Stats
7W - 7L
1,634 SR
Queue Stats
244W - 245L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
MatchmakingLover
Sun Wukong
Level 39
God Stats
2W - 0L
1,761 SR
Queue Stats
9W - 2L
1,859 Elo+
Party 2
Odin
Odin
SleepTime
Odin
Level 147
God Stats
3W - 2L
1,589 SR
Queue Stats
161W - 149L
1,567 Elo+
Party 2
Olorun
Olorun
Vermidon99
Olorun
Level 127
God Stats
1W - 3L
1,422 SR
Queue Stats
114W - 108L
1,530 Elo+
Solo
Team Averages
Level 102
1,581 SR
1,587 Elo+

VS

Team Averages
Level 119
1,573 SR
1,544 Elo+
Chronos
Chronos
JojoVovich
Chronos
Level 103
God Stats
3W - 10L
1,289 SR
Queue Stats
600W - 639L
1,454 Elo+
Solo
Jing Wei
Jing Wei
autem
Jing Wei
Level 129
God Stats
4W - 3L
1,594 SR
Queue Stats
103W - 113L
1,506 Elo+
Solo
He Bo
He Bo
rusenalis
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 31L
1,612 Elo+
Party 1
Amaterasu
Amaterasu
spaciex
Amaterasu
Level 117
God Stats
0W - 1L
1,687 SR
Queue Stats
73W - 62L
1,598 Elo+
Party 1
Ares
Ares
xfuu
Ares
Level 136
God Stats
0W - 2L
1,796 SR
Queue Stats
378W - 352L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 6 / 13
10,185
728
14,688
17,354
11,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Gamblě
Cabrakan
18
6 / 3 / 17
11,278
806
12,253
22,177
21,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
MatchmakingLover
Sun Wukong
18
4 / 3 / 15
11,000
786
11,126
18,245
21,059
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Odin
19
5 / 4 / 18
11,599
829
15,007
17,693
12,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Vermidon99
Olorun
20
9 / 2 / 15
12,355
883
20,007
17,427
11,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JojoVovich
Chronos
16
0 / 6 / 13
9,460
676
10,058
17,681
7,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
autem
Jing Wei
18
6 / 4 / 10
10,913
780
18,067
14,368
5,759
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
rusenalis
He Bo
17
2 / 7 / 10
10,572
755
15,709
13,721
8,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
spaciex
Amaterasu
18
7 / 5 / 9
12,197
871
14,581
20,505
19,560
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
xfuu
Ares
16
3 / 6 / 9
10,382
742
12,515
15,081
13,900
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
69
28
Kills
18
18
Deaths
28
78
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
6
13
1.75
W
Cabrakan
Gamblě
Cabrakan
6
3
17
4.83
L
Chronos
JojoVovich
Chronos
0
6
13
1.08
W
Sun Wukong
MatchmakingLover
Sun Wukong
4
3
15
3.83
W
Odin
5
4
18
3.5
W
Olorun
Vermidon99
Olorun
9
2
15
8.25
L
Jing Wei
autem
Jing Wei
6
4
10
2.75
L
He Bo
rusenalis
He Bo
2
7
10
1
L
Amaterasu
spaciex
Amaterasu
7
5
9
2.3
L
Ares
xfuu
Ares
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,081
Damage
70,930
92,896
Taken
81,356
77,964
Mitigated
55,253
46,949
Healing
18,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,688
1,361
1,563
6,159
17,354
11,116
245
7,773
9,236
0
29,783
W
Cabrakan
Gamblě
Cabrakan
12,253
922
1,433
9,630
22,177
21,977
835
8,976
12,626
18,203
0
L
Chronos
JojoVovich
Chronos
10,058
1,234
1,508
2,537
17,681
7,612
0
6,206
11,081
20,204
0
W
Sun Wukong
MatchmakingLover
Sun Wukong
11,126
1,021
1,842
3,884
18,245
21,059
758
6,224
11,544
0
25,417
W
Odin
15,007
2,220
198
4,488
17,693
12,605
1,130
7,009
10,271
0
31,287
W
Olorun
Vermidon99
Olorun
20,007
7,257
8,036
9,716
17,427
11,207
2,267
6,467
10,723
46,531
0
L
Jing Wei
autem
Jing Wei
18,067
10,291
2,516
3,658
14,368
5,759
2,934
6,656
7,470
0
39,000
L
He Bo
rusenalis
He Bo
15,709
1,183
361
827
13,721
8,422
1,177
5,124
8,207
29,694
0
L
Amaterasu
spaciex
Amaterasu
14,581
3,489
970
4,053
20,505
19,560
911
8,660
11,238
214
24,912
L
Ares
xfuu
Ares
12,515
105
706
880
15,081
13,900
344
5,614
9,167
20,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,417
Gold Earned
53,524
143
Minions Killed
145
0
Camps Cleared
0
1,367,556
Distance Traveled
1,216,779
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,185
728
14
1
0
241,055
1
W
Cabrakan
11,278
806
5
0
0
275,050
1
L
Chronos
9,460
676
20
1
0
282,714
0
W
Sun Wukong
11,000
786
25
2
0
288,954
0
W
Odin
11,599
829
37
3
0
285,734
0
W
Olorun
12,355
883
62
4
0
276,763
0
L
Jing Wei
10,913
780
44
3
0
227,398
2
L
He Bo
10,572
755
40
3
0
230,211
0
L
Amaterasu
12,197
871
23
2
0
249,828
0
L
Ares
10,382
742
18
1
0
226,628
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role