Player Matchup

Bacchus
Bacchus
Baracafa
Bacchus
Level 16
God Stats
3W - 1L
1,897 SR
Queue Stats
8W - 5L
1,534 Elo+
Party 3
Hercules
Hercules
DerpShark123
Hercules
Level 25
God Stats
2W - 1L
1,604 SR
Queue Stats
8W - 5L
1,534 Elo+
Party 3
Izanami
Izanami
Leonardo51RGB
Izanami
Level 28
God Stats
7W - 2L
1,794 SR
Queue Stats
54W - 54L
1,563 Elo+
Solo
Anubis
Anubis
Tchyu
Anubis
Level 109
God Stats
2W - 2L
1,674 SR
Queue Stats
15W - 13L
1,504 Elo+
Party 3
Amaterasu
Amaterasu
jhpaz
Amaterasu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,662 Elo+
Party 3
Team Averages
Level 38
1,694 SR
1,559 Elo+

VS

Team Averages
Level 22
1,554 SR
1,506 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
LichBFaust
Merlin
Level 22
God Stats
1W - 4L
1,344 SR
Queue Stats
14W - 16L
1,424 Elo+
Party 1
Tyr
Tyr
StayingNowhere
Tyr
Level 29
God Stats
5W - 3L
1,659 SR
Queue Stats
48W - 35L
1,597 Elo+
Party 1
Nemesis
Nemesis
TeoMontag
Nemesis
Level 16
God Stats
1W - 1L
1,769 SR
Queue Stats
20W - 16L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baracafa
Bacchus
15
2 / 1 / 11
9,713
486
9,029
11,665
8,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
DerpShark123
Hercules
16
5 / 0 / 3
9,678
484
10,257
14,564
14,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
20
7 / 3 / 4
13,029
651
15,384
14,363
6,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Tchyu
Anubis
16
7 / 0 / 2
10,448
522
12,521
10,329
4,727
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
jhpaz
Amaterasu
13
1 / 3 / 5
8,635
432
3,429
17,041
7,775
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 4 / 0
9,054
453
3,690
10,995
3,569
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
 
Khepri
13
1 / 4 / 4
8,233
412
4,697
10,511
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
LichBFaust
Merlin
14
1 / 6 / 3
8,841
442
11,629
10,404
3,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 2 / 1
9,773
489
17,285
22,058
17,368
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
TeoMontag
Nemesis
14
1 / 7 / 3
8,645
432
5,922
17,236
6,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
22
Kills
6
7
Deaths
23
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
0
0.5
L
Khepri
 
Khepri
1
4
4
0.75
W
Bacchus
Baracafa
Bacchus
2
1
11
7.5
W
Hercules
DerpShark123
Hercules
5
0
3
6.5
W
Izanami
7
3
4
3
L
Merlin
LichBFaust
Merlin
1
6
3
0.42
L
1
2
1
0.75
W
Anubis
Tchyu
Anubis
7
0
2
8
L
Nemesis
TeoMontag
Nemesis
1
7
3
0.36
W
Amaterasu
jhpaz
Amaterasu
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,620
Damage
43,223
67,962
Taken
71,204
42,087
Mitigated
39,195
34,775
Healing
24,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,690
1,824
0
2,682
10,995
3,569
848
3,583
7,412
0
55,061
L
Khepri
 
Khepri
4,697
773
0
2,530
10,511
7,792
400
2,556
7,955
20,502
0
W
Bacchus
Baracafa
Bacchus
9,029
1,582
0
5,434
11,665
8,520
410
5,083
6,582
28,768
0
W
Hercules
DerpShark123
Hercules
10,257
3,505
0
8,118
14,564
14,986
1,412
2,320
12,244
5,720
40,942
W
Izanami
15,384
11,930
0
7,619
14,363
6,079
2,433
1,614
12,749
0
137,517
L
Merlin
LichBFaust
Merlin
11,629
607
0
998
10,404
3,561
0
4,521
5,883
54,913
0
L
17,285
1,949
0
11,958
22,058
17,368
0
8,240
13,818
0
76,688
W
Anubis
Tchyu
Anubis
12,521
323
717
6,614
10,329
4,727
998
3,431
6,898
57,205
0
L
Nemesis
TeoMontag
Nemesis
5,922
1,223
0
5,835
17,236
6,905
0
4,854
12,382
0
59,567
W
Amaterasu
jhpaz
Amaterasu
3,429
1,955
0
6,273
17,041
7,775
247
4,130
12,911
0
47,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,503
Gold Earned
44,546
552
Minions Killed
491
0
Camps Cleared
0
1,885,706
Distance Traveled
1,988,369
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,054
453
115
6
0
345,962
2
L
Khepri
8,233
412
36
2
0
417,798
8
W
Bacchus
9,713
486
47
2
0
425,884
6
W
Hercules
9,678
484
82
4
0
381,768
3
W
Izanami
13,029
651
228
11
0
369,828
2
L
Merlin
8,841
442
112
6
0
351,484
1
L
Tyr
9,773
489
128
6
0
464,856
5
W
Anubis
10,448
522
115
6
0
363,311
6
L
Nemesis
8,645
432
100
5
0
408,269
10
W
Amaterasu
8,635
432
80
4
0
344,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role