Player Matchup

Bellona
Bellona
DelBruh
Bellona
Level 47
God Stats
25W - 34L
1,597 SR
Queue Stats
108W - 110L
1,495 Elo+
Party 1
Xbalanque
Xbalanque
DominatorNKG
Xbalanque
Level 24
God Stats
3W - 3L
1,609 SR
Queue Stats
8W - 8L
1,565 Elo+
Solo
Cerberus
Cerberus
LordMalygos
Cerberus
Level 28
God Stats
0W - 2L
1,291 SR
Queue Stats
33W - 29L
1,506 Elo+
Party 3
Vulcan
Vulcan
MisterSexyBeast
Vulcan
Level 29
God Stats
0W - 1L
1,659 SR
Queue Stats
1W - 1L
1,764 Elo+
Party 3
Loki
Loki
lilShmeat
Loki
Level 5
God Stats
1W - 1L
1,274 SR
Queue Stats
12W - 12L
1,648 Elo+
Party 1
Team Averages
Level 27
1,486 SR
1,596 Elo+

VS

Team Averages
Level 21
1,584 SR
1,531 Elo+
Nox
Nox
AyeitsAron
Nox
Level 24
God Stats
13W - 17L
1,532 SR
Queue Stats
29W - 26L
1,501 Elo+
Solo
Chronos
Chronos
CptStinkBalls
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Erlang Shen
Erlang Shen
HalfSeraph
Erlang Shen
Level 27
God Stats
20W - 29L
1,435 SR
Queue Stats
409W - 462L
1,457 Elo+
Party 2
Hercules
Hercules
Shimcules
Hercules
Level 13
God Stats
2W - 0L
2,031 SR
Queue Stats
2W - 0L
1,764 Elo+
Party 4
Sun Wukong
Sun Wukong
jketz911
Sun Wukong
Level 24
God Stats
14W - 16L
1,420 SR
Queue Stats
220W - 248L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DelBruh
Bellona
13
5 / 3 / 2
8,214
548
8,754
10,786
7,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
DominatorNKG
Xbalanque
6
1 / 7 / 1
5,443
363
3,438
6,406
1,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
LordMalygos
Cerberus
10
4 / 7 / 3
7,269
485
6,406
14,049
9,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 7 / 2
7,177
478
7,223
8,214
2,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
11
2 / 3 / 3
7,069
471
3,708
8,104
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 4
8,568
571
6,308
7,014
2,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
15
5 / 2 / 8
9,110
607
9,847
13,088
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
HalfSeraph
Erlang Shen
13
6 / 5 / 5
8,547
570
5,452
12,724
6,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hercules
Shimcules
Hercules
13
9 / 4 / 8
8,553
570
9,274
12,346
9,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
jketz911
Sun Wukong
13
1 / 1 / 3
7,970
531
5,695
9,215
3,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
14
Kills
27
27
Deaths
14
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
W
Chronos
5
2
8
4.5
L
Bellona
DelBruh
Bellona
5
3
2
2
L
Xbalanque
DominatorNKG
Xbalanque
1
7
1
0.21
W
Erlang Shen
HalfSeraph
Erlang Shen
6
5
5
1.7
L
Cerberus
LordMalygos
Cerberus
4
7
3
0.79
L
2
7
2
0.43
W
Hercules
Shimcules
Hercules
9
4
8
3.25
W
Sun Wukong
jketz911
Sun Wukong
1
1
3
2.5
L
Loki
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,529
Damage
36,576
47,559
Taken
54,387
26,092
Mitigated
26,666
9,197
Healing
17,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,308
339
0
1,377
7,014
2,306
2,492
3,264
3,750
47,360
0
W
Chronos
9,847
3,757
0
5,635
13,088
4,537
2,995
2,978
10,110
63,279
0
L
Bellona
DelBruh
Bellona
8,754
3,409
0
3,490
10,786
7,572
0
779
10,007
0
37,500
L
Xbalanque
DominatorNKG
Xbalanque
3,438
1,508
0
250
6,406
1,857
0
3,220
3,186
0
14,945
W
Erlang Shen
HalfSeraph
Erlang Shen
5,452
3,037
0
2,341
12,724
6,398
1,340
3,400
9,324
0
40,047
L
Cerberus
LordMalygos
Cerberus
6,406
620
0
3,103
14,049
9,865
0
4,936
9,113
12,971
0
L
7,223
1,138
0
812
8,214
2,670
460
4,391
3,823
34,011
0
W
Hercules
Shimcules
Hercules
9,274
3,423
744
3,858
12,346
9,555
1,772
2,603
9,743
0
29,540
W
Sun Wukong
jketz911
Sun Wukong
5,695
1,089
0
3,207
9,215
3,870
1,025
1,384
7,831
0
37,613
L
Loki
3,708
802
0
1,542
8,104
4,128
0
2,829
5,275
0
25,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,172
Gold Earned
42,748
236
Minions Killed
403
0
Camps Cleared
0
1,250,219
Distance Traveled
1,395,756
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,568
571
97
6
0
282,377
1
W
Chronos
9,110
607
104
7
0
258,229
3
L
Bellona
8,214
548
77
5
0
281,215
0
L
Xbalanque
5,443
363
24
2
0
176,600
0
W
Erlang Shen
8,547
570
80
5
0
287,145
1
L
Cerberus
7,269
485
14
1
0
240,293
4
L
Vulcan
7,177
478
67
4
0
255,708
0
W
Hercules
8,553
570
39
3
0
276,364
3
W
Sun Wukong
7,970
531
83
6
0
291,641
2
L
Loki
7,069
471
54
4
0
296,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role