Player Matchup

Janus
Janus
Mdonlan05
Janus
Level 104
God Stats
4W - 2L
1,362 SR
Queue Stats
460W - 421L
1,472 Elo+
Party 1
Tyr
Tyr
SylvanusOP1092
Tyr
Level 7
God Stats
3W - 6L
1,433 SR
Queue Stats
87W - 74L
1,428 Elo+
Solo
Athena
Athena
The MOABs Fart
Athena
Level 3
God Stats
6W - 5L
1,659 SR
Queue Stats
11W - 10L
1,640 Elo+
Party 1
Apollo
Apollo
cwhite1888
Apollo
Level 100
God Stats
11W - 12L
1,535 SR
Queue Stats
401W - 389L
1,471 Elo+
Party 1
Thor
Thor
snr
Thor
Level 3
God Stats
4W - 3L
1,366 SR
Queue Stats
15W - 12L
1,424 Elo+
Party 1
Team Averages
Level 43
1,471 SR
1,487 Elo+

VS

Team Averages
Level 27
1,484 SR
1,570 Elo+
Arachne
Arachne
ATrappybear
Arachne
Level 48
God Stats
8W - 3L
1,660 SR
Queue Stats
218W - 212L
1,563 Elo+
Party 2
Ares
Ares
Blitz Dahhur
Ares
Level 18
God Stats
5W - 7L
1,442 SR
Queue Stats
8W - 10L
1,858 Elo+
Party 3
Thor
Thor
IceSlasher7713
Thor
Level 12
God Stats
6W - 8L
1,434 SR
Queue Stats
16W - 22L
1,381 Elo+
Party 2
Rama
Rama
YOCBILLY
Rama
Level 29
God Stats
2W - 0L
1,773 SR
Queue Stats
67W - 62L
1,635 Elo+
Party 3
Ra
Ra
imraw216771
Ra
Level 26
God Stats
1W - 0L
1,112 SR
Queue Stats
5W - 2L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Mdonlan05
Janus
19
11 / 8 / 5
12,117
551
15,309
12,203
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
5,600
255
0
0
0
15
4 / 7 / 8
10,672
485
6,185
22,186
24,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
cwhite1888
Apollo
17
3 / 6 / 9
10,384
472
13,195
14,692
6,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
snr
Thor
16
3 / 7 / 5
10,126
460
6,054
16,664
6,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ATrappybear
Arachne
18
15 / 4 / 6
13,227
601
16,969
17,415
7,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 15
10,667
485
6,579
13,090
13,352
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 6 / 2
11,575
526
1,755
11,997
6,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
18
4 / 4 / 12
11,540
525
8,545
15,009
6,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 7 / 7
12,304
559
15,768
16,661
8,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
69
21
Kills
27
28
Deaths
22
27
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Arachne
ATrappybear
Arachne
15
4
6
4.5
W
1
1
15
8.5
W
0
6
2
0.17
L
Janus
Mdonlan05
Janus
11
8
5
1.69
L
0
0
0
0
L
4
7
8
1.14
W
Rama
4
4
12
2.5
L
Apollo
cwhite1888
Apollo
3
6
9
1.25
W
7
7
7
1.5
L
Thor
snr
Thor
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,743
Damage
49,616
65,745
Taken
74,172
42,320
Mitigated
41,080
4,952
Healing
25,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ATrappybear
Arachne
16,969
12,855
0
7,262
17,415
7,329
1,322
5,168
12,247
0
65,214
W
6,579
475
523
2,143
13,090
13,352
1,367
3,303
9,787
25,660
0
W
1,755
812
0
922
11,997
6,081
6,956
3,274
8,723
0
61,944
L
Janus
Mdonlan05
Janus
15,309
1,210
0
708
12,203
4,617
0
2,679
9,524
70,866
0
L
0
0
0
0
0
0
0
0
0
0
0
L
6,185
1,926
0
231
22,186
24,619
0
9,596
12,590
20,041
0
W
Rama
8,545
5,704
0
6,351
15,009
6,292
3,932
3,851
11,158
0
82,725
L
Apollo
cwhite1888
Apollo
13,195
7,995
0
3,653
14,692
6,306
0
4,808
9,884
0
71,143
W
15,768
2,254
1,996
6,778
16,661
8,026
2,824
5,898
10,763
80,508
0
L
Thor
snr
Thor
6,054
2,496
0
360
16,664
6,778
636
5,264
11,400
0
65,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,899
Gold Earned
59,313
389
Minions Killed
523
0
Camps Cleared
0
1,683,160
Distance Traveled
1,970,516
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,227
601
99
5
0
455,544
2
W
Ares
10,667
485
37
2
0
430,181
1
W
Thor
11,575
526
140
6
0
345,073
0
L
Janus
12,117
551
133
6
0
446,158
2
L
Tyr
5,600
255
0
0
0
0
0
L
Athena
10,672
485
35
2
0
440,663
0
W
Rama
11,540
525
106
5
0
380,205
2
L
Apollo
10,384
472
109
5
0
396,979
0
W
Ra
12,304
559
141
6
0
359,513
4
L
Thor
10,126
460
112
5
0
399,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role