Player Matchup

Danzaburou
Danzaburou
Bronze III
ADHDplayer42
Danzaburou
Bronze III
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
FlankVille
Baron Samedi
Gold III
Level 88
God Stats
2W - 8L
1,243 SR
Queue Stats
209W - 213L
1,504 MMR
Party 1
Osiris
Osiris
Gold I
KingValle
Osiris
Gold I
Level 109
God Stats
1W - 8L
1,398 SR
Queue Stats
249W - 257L
1,458 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 86
1,380 SR
1,487 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 74
1,533 SR
1,525 MMR
Guan Yu
Guan Yu
Gold I
 
Guan Yu
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
HunterLarocrazy
Agni
Silver I
Level 35
God Stats
3W - 1L
1,600 SR
Queue Stats
51W - 40L
1,608 MMR
Party 2
Ymir
Ymir
Silver III
samtiago06
Ymir
Silver III
Level 39
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 22L
1,468 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ADHDplayer42
Danzaburou
1
0 / 0 / 0
2,046
409
0
0
0
Baron Samedi
FlankVille
Baron Samedi
9
3 / 2 / 2
5,192
1,038
3,426
4,962
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
KingValle
Osiris
8
2 / 3 / 2
4,746
949
4,198
5,334
2,271
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
AphroditePersephoneAthenaGilgameshChaac

VS

Bans
CthulhuChironSobekNeithCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
8
1 / 1 / 3
4,674
935
1,870
4,081
2,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 3 / 4
4,851
970
2,792
3,378
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 1 / 2
5,481
1,096
3,008
5,770
2,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
5
5
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
1
3
2.5
L
Danzaburou
ADHDplayer42
Danzaburou
0
0
0
0
L
Baron Samedi
FlankVille
Baron Samedi
3
2
2
2
W
1
3
4
1
L
Osiris
KingValle
Osiris
2
3
2
1
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,624
Damage
7,670
10,296
Taken
13,229
4,079
Mitigated
6,127
2,595
Healing
2,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
1,870
365
379
436
4,081
2,780
44
712
3,369
0
9,657
L
Danzaburou
ADHDplayer42
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
FlankVille
Baron Samedi
3,426
529
467
1,925
4,962
1,808
0
2,285
2,677
15,657
0
W
2,792
124
0
230
3,378
980
155
1,018
2,360
12,441
0
L
Osiris
KingValle
Osiris
4,198
2,274
0
203
5,334
2,271
0
3,515
1,819
0
9,900
W
3,008
672
0
1,515
5,770
2,367
0
1,696
4,074
8,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,984
Gold Earned
15,006
48
Minions Killed
58
0
Camps Cleared
0
172,274
Distance Traveled
279,865
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
4,674
935
16
3
0
94,831
1
L
Danzaburou
2,046
409
0
0
0
0
0
L
Baron Samedi
5,192
1,038
21
4
0
78,536
1
W
Agni
4,851
970
22
4
0
90,467
0
L
Osiris
4,746
949
27
5
0
93,738
1
W
Ymir
5,481
1,096
20
4
0
94,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role