Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
LilMarkush
Fenrir
Level 17
God Stats
10W - 10L
1,529 SR
Queue Stats
12W - 13L
1,341 Elo+
Solo
Cabrakan
Cabrakan
iIScHocKIi
Cabrakan
Level 28
God Stats
22W - 18L
1,498 SR
Queue Stats
159W - 188L
1,384 Elo+
Party 1
Team Averages
Level 31
1,509 SR
1,409 Elo+

VS

Team Averages
Level 30
1,448 SR
1,262 Elo+
Ullr
Ullr
DarkestFury5370
Ullr
Level 32
God Stats
1W - 4L
1,446 SR
Queue Stats
51W - 92L
1,236 Elo+
Party 2
He Bo
He Bo
Plouffer
He Bo
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 51L
1,359 Elo+
Solo
Yemoja
Yemoja
iamplant
Yemoja
Level 26
God Stats
14W - 26L
1,399 SR
Queue Stats
28W - 78L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
10 / 0 / 7
8,789
879
11,890
3,308
1,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
LilMarkush
Fenrir
11
2 / 1 / 11
7,875
788
4,678
8,272
5,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
iIScHocKIi
Cabrakan
11
6 / 3 / 8
8,168
817
6,587
10,344
5,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 3
6,021
602
4,497
9,101
3,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

He Bo
Plouffer
He Bo
10
4 / 6 / 0
7,028
703
5,635
7,407
2,521
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
iamplant
Yemoja
9
0 / 4 / 2
6,470
647
3,338
9,848
5,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
18
Kills
4
4
Deaths
18
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
10
0
7
13.5
L
0
8
3
0.19
W
Fenrir
LilMarkush
Fenrir
2
1
11
7.5
L
He Bo
Plouffer
He Bo
4
6
0
0.67
W
Cabrakan
iIScHocKIi
Cabrakan
6
3
8
3.33
L
Yemoja
iamplant
Yemoja
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,155
Damage
13,470
21,924
Taken
26,356
12,225
Mitigated
11,335
4,757
Healing
3,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,890
865
930
735
3,308
1,278
833
1,269
2,039
32,490
0
L
4,497
2,756
0
664
9,101
3,267
208
6,618
2,483
0
13,857
W
Fenrir
LilMarkush
Fenrir
4,678
855
0
361
8,272
5,225
601
3,420
4,852
0
11,079
L
He Bo
Plouffer
He Bo
5,635
993
0
628
7,407
2,521
0
5,066
2,341
11,507
0
W
Cabrakan
iIScHocKIi
Cabrakan
6,587
799
467
2,264
10,344
5,722
260
4,284
6,060
24,014
0
L
Yemoja
iamplant
Yemoja
3,338
334
435
1,328
9,848
5,547
120
6,793
3,055
15,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,832
Gold Earned
19,519
103
Minions Killed
57
0
Camps Cleared
0
527,547
Distance Traveled
454,920
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,789
879
60
6
0
180,183
0
L
Ullr
6,021
602
18
2
0
138,854
0
W
Fenrir
7,875
788
8
1
0
165,646
0
L
He Bo
7,028
703
9
1
0
144,694
1
W
Cabrakan
8,168
817
35
4
0
181,718
0
L
Yemoja
6,470
647
30
3
0
171,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role