Player Matchup

Danzaburou
Danzaburou
CantJoinJedi
Danzaburou
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,698 Elo+
Solo
Yemoja
Yemoja
MoonSultan
Yemoja
Level 8
God Stats
2W - 0L
1,505 SR
Queue Stats
22W - 14L
1,550 Elo+
Party 1
Ra
Ra
SaintClawford
Ra
Level 27
God Stats
14W - 9L
1,637 SR
Queue Stats
106W - 83L
1,618 Elo+
Solo
Gilgamesh
Gilgamesh
Zahrify
Gilgamesh
Level 41
God Stats
4W - 2L
1,645 SR
Queue Stats
70W - 63L
1,493 Elo+
Party 1
Thor
Thor
iTimal
Thor
Level 7
God Stats
18W - 7L
1,632 SR
Queue Stats
23W - 15L
1,447 Elo+
Party 1
Team Averages
Level 22
1,584 SR
1,561 Elo+

VS

Team Averages
Level 20
1,623 SR
1,574 Elo+
Ra
Ra
AJAIR5
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 22L
1,425 Elo+
Party 3
Neith
Neith
Brandon7206
Neith
Level 17
God Stats
3W - 2L
1,972 SR
Queue Stats
44W - 37L
1,586 Elo+
Party 2
Gilgamesh
Gilgamesh
SwiftyMisty
Gilgamesh
Level 6
God Stats
0W - 1L
1,426 SR
Queue Stats
26W - 19L
1,518 Elo+
Party 3
Arachne
Arachne
hamish396
Arachne
Level 65
God Stats
2W - 3L
1,378 SR
Queue Stats
60W - 47L
1,599 Elo+
Party 2
Odin
Odin
riversprite
Odin
Level 6
God Stats
3W - 2L
1,841 SR
Queue Stats
12W - 6L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CantJoinJedi
Danzaburou
20
8 / 9 / 17
16,497
1,031
33,229
23,879
11,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
MoonSultan
Yemoja
20
3 / 3 / 18
14,820
926
10,303
11,427
13,922
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 5 / 16
16,484
1,030
25,129
18,535
9,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Zahrify
Gilgamesh
20
8 / 9 / 16
17,251
1,078
28,165
38,084
44,337
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thor
iTimal
Thor
20
4 / 11 / 18
15,244
953
16,453
30,168
23,902
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
7 / 6 / 15
15,261
954
17,742
21,139
25,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
6 / 8 / 23
15,837
990
30,924
27,533
14,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
SwiftyMisty
Gilgamesh
20
9 / 6 / 21
16,914
1,057
26,898
22,488
20,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
hamish396
Arachne
20
10 / 5 / 21
16,849
1,053
25,251
25,955
19,036
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 5 / 21
15,848
991
17,752
24,811
34,297
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
138
30
Kills
37
37
Deaths
30
85
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Ra
7
6
15
2.42
L
6
8
23
2.19
W
Danzaburou
CantJoinJedi
Danzaburou
8
9
17
1.83
W
Yemoja
MoonSultan
Yemoja
3
3
18
4
W
7
5
16
3
L
Gilgamesh
SwiftyMisty
Gilgamesh
9
6
21
3.25
W
Gilgamesh
Zahrify
Gilgamesh
8
9
16
1.78
L
Arachne
hamish396
Arachne
10
5
21
4.1
W
Thor
iTimal
Thor
4
11
18
1.18
L
5
5
21
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,279
Damage
118,567
122,093
Taken
121,926
102,762
Mitigated
114,841
21,501
Healing
22,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
17,742
842
4,586
5,465
21,139
25,856
0
4,345
16,582
61,076
0
L
30,924
12,793
0
3,916
27,533
14,853
0
8,204
18,969
0
62,004
W
Danzaburou
CantJoinJedi
Danzaburou
33,229
15,312
0
2,864
23,879
11,576
0
2,442
21,287
0
78,912
W
Yemoja
MoonSultan
Yemoja
10,303
1,873
11,503
1,122
11,427
13,922
0
1,437
9,960
19,484
0
W
25,129
892
3,230
1,471
18,535
9,025
0
2,265
16,149
76,987
0
L
Gilgamesh
SwiftyMisty
Gilgamesh
26,898
8,667
0
1,131
22,488
20,799
0
6,829
15,419
598
43,238
W
Gilgamesh
Zahrify
Gilgamesh
28,165
8,287
0
818
38,084
44,337
0
8,384
29,063
0
46,061
L
Arachne
hamish396
Arachne
25,251
16,863
0
7,467
25,955
19,036
0
7,289
18,558
0
48,262
W
Thor
iTimal
Thor
16,453
3,835
0
493
30,168
23,902
0
3,785
26,198
0
35,909
L
17,752
3,417
0
193
24,811
34,297
0
7,709
16,886
0
37,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,296
Gold Earned
80,709
367
Minions Killed
305
6
Camps Cleared
12
1,508,129
Distance Traveled
1,569,124
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
15,261
954
88
6
0
280,068
0
L
Neith
15,837
990
78
5
2
286,651
0
W
Danzaburou
16,497
1,031
101
6
1
286,535
2
W
Yemoja
14,820
926
31
2
1
287,672
0
W
Ra
16,484
1,030
149
9
3
316,486
0
L
Gilgamesh
16,914
1,057
48
3
2
302,671
2
W
Gilgamesh
17,251
1,078
39
2
0
330,884
0
L
Arachne
16,849
1,053
53
3
5
386,849
3
W
Thor
15,244
953
47
3
1
286,552
3
L
Odin
15,848
991
38
2
3
312,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role