Player Matchup

Nike
Nike
Amadais22
Nike
Level 54
God Stats
3W - 2L
1,411 SR
Queue Stats
225W - 239L
1,534 Elo+
Party 1
Ne Zha
Ne Zha
Sauceking69
Ne Zha
Level 80
God Stats
4W - 3L
1,655 SR
Queue Stats
41W - 46L
1,517 Elo+
Party 2
Chronos
Chronos
TenderMuffin
Chronos
Level 132
God Stats
8W - 9L
1,417 SR
Queue Stats
517W - 543L
1,547 Elo+
Solo
Chaac
Chaac
Xeftur
Chaac
Level 88
God Stats
1W - 0L
1,903 SR
Queue Stats
36W - 40L
1,505 Elo+
Party 2
Hou Yi
Hou Yi
dannii3
Hou Yi
Level 64
God Stats
9W - 7L
1,378 SR
Queue Stats
762W - 794L
1,494 Elo+
Party 1
Team Averages
Level 84
1,553 SR
1,520 Elo+

VS

Team Averages
Level 121
1,667 SR
1,551 Elo+
Anhur
Anhur
Bosukeho
Anhur
Level 129
God Stats
9W - 6L
1,631 SR
Queue Stats
333W - 340L
1,586 Elo+
Solo
Mulan
Mulan
JovanLightgrip
Mulan
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,555 Elo+
Solo
Kumbhakarna
Kumbhakarna
Kronovki
Kumbhakarna
Level 144
God Stats
6W - 3L
1,688 SR
Queue Stats
240W - 258L
1,508 Elo+
Solo
Hou Yi
Hou Yi
SpiderClownnn
Hou Yi
Level 68
God Stats
1W - 1L
1,703 SR
Queue Stats
81W - 67L
1,548 Elo+
Party 3
Freya
Freya
Veldiir
Freya
Level 122
God Stats
2W - 1L
1,815 SR
Queue Stats
116W - 110L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
5 / 5 / 16
11,758
904
11,098
21,332
11,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
19
4 / 3 / 15
10,865
836
18,075
10,877
7,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
TenderMuffin
Chronos
18
8 / 3 / 11
11,483
883
14,085
15,317
6,524
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Xeftur
Chaac
17
5 / 5 / 18
10,454
804
14,350
18,905
26,575
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
dannii3
Hou Yi
17
4 / 2 / 12
10,232
787
10,873
9,238
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bosukeho
Anhur
14
1 / 7 / 7
8,318
640
6,536
13,564
4,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 6 / 11
9,484
730
15,882
16,365
19,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
Kronovki
Kumbhakarna
15
3 / 5 / 10
9,596
738
5,907
14,880
15,187
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 4 / 9
8,674
667
10,803
12,257
4,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Veldiir
Freya
19
7 / 4 / 7
10,467
805
20,131
17,960
8,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
61
26
Kills
17
18
Deaths
26
72
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nike
5
5
16
2.6
L
Anhur
Bosukeho
Anhur
1
7
7
0.64
L
3
6
11
1.42
L
Kumbhakarna
Kronovki
Kumbhakarna
3
5
10
1.6
W
Ne Zha
4
3
15
3.83
L
3
4
9
1.88
W
Chronos
TenderMuffin
Chronos
8
3
11
4.5
L
Freya
Veldiir
Freya
7
4
7
2.63
W
Chaac
Xeftur
Chaac
5
5
18
2.8
W
Hou Yi
dannii3
Hou Yi
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,481
Damage
59,259
75,669
Taken
75,026
55,647
Mitigated
51,751
29,754
Healing
30,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
11,098
1,697
2,394
6,227
21,332
11,037
487
6,616
13,374
666
17,104
L
Anhur
Bosukeho
Anhur
6,536
2,208
1,261
2,217
13,564
4,608
68
1,635
11,929
0
15,064
L
15,882
2,222
3,193
4,078
16,365
19,391
0
3,196
13,169
0
34,543
L
Kumbhakarna
Kronovki
Kumbhakarna
5,907
302
726
2,008
14,880
15,187
0
4,812
10,068
8,631
0
W
Ne Zha
18,075
2,926
366
1,913
10,877
7,679
799
3,380
7,497
0
35,714
L
10,803
4,954
2,550
3,579
12,257
4,468
0
3,085
9,172
0
19,136
W
Chronos
TenderMuffin
Chronos
14,085
5,569
1,930
5,117
15,317
6,524
2,398
4,558
10,759
27,836
0
L
Freya
Veldiir
Freya
20,131
5,624
2,647
8,622
17,960
8,097
0
2,373
15,587
40,260
0
W
Chaac
Xeftur
Chaac
14,350
1,889
1,228
6,449
18,905
26,575
6
6,416
12,489
461
28,910
W
Hou Yi
dannii3
Hou Yi
10,873
4,301
1,090
3,040
9,238
3,832
1,005
5,068
4,170
0
20,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,792
Gold Earned
46,539
141
Minions Killed
115
0
Camps Cleared
0
1,156,230
Distance Traveled
1,095,987
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,758
904
19
1
0
220,090
1
L
Anhur
8,318
640
15
1
0
198,103
0
L
Mulan
9,484
730
30
2
0
222,263
1
L
Kumbhakarna
9,596
738
3
0
0
223,062
2
W
Ne Zha
10,865
836
34
3
0
257,564
0
L
Hou Yi
8,674
667
22
2
0
226,533
0
W
Chronos
11,483
883
41
3
0
233,100
4
L
Freya
10,467
805
45
3
0
226,026
2
W
Chaac
10,454
804
21
2
0
219,407
0
W
Hou Yi
10,232
787
26
2
0
226,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role