Player Matchup

Anubis
Anubis
CrimsonTDK
Anubis
Level 28
God Stats
27W - 35L
1,496 SR
Queue Stats
207W - 210L
1,542 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DragonOzymandias
Morgan Le Fay
Level 29
God Stats
15W - 9L
1,622 SR
Queue Stats
136W - 150L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
aHhMaTuRe
Sun Wukong
Level 7
God Stats
5W - 4L
1,529 SR
Queue Stats
36W - 29L
1,441 Elo+
Solo
Merlin
Merlin
itsaboutimes
Merlin
Level 9
God Stats
1W - 1L
1,686 SR
Queue Stats
7W - 4L
1,708 Elo+
Solo
Zeus
Zeus
mombuster
Zeus
Level 29
God Stats
45W - 25L
1,659 SR
Queue Stats
210W - 211L
1,543 Elo+
Party 1
Team Averages
Level 20
1,598 SR
1,532 Elo+

VS

Team Averages
Level 41
1,380 SR
1,456 Elo+
Discordia
Discordia
Antarith
Discordia
Level 29
God Stats
2W - 1L
1,478 SR
Queue Stats
16W - 15L
1,425 Elo+
Solo
Kukulkan
Kukulkan
Diopeth
Kukulkan
Level 3
God Stats
1W - 1L
1,280 SR
Queue Stats
3W - 1L
1,276 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dorag0n
Morgan Le Fay
Level 136
God Stats
6W - 9L
1,065 SR
Queue Stats
120W - 123L
1,492 Elo+
Party 2
Kali
Kali
LilyCord
Kali
Level 24
God Stats
4W - 3L
1,579 SR
Queue Stats
134W - 122L
1,539 Elo+
Solo
Bastet
Bastet
warrantyguide
Bastet
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
64W - 36L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CrimsonTDK
Anubis
17
4 / 10 / 8
12,066
1,006
11,731
15,993
7,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
DragonOzymandias
Morgan Le Fay
17
2 / 10 / 7
11,103
925
5,955
22,315
7,647
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
aHhMaTuRe
Sun Wukong
16
3 / 5 / 6
11,291
941
7,855
20,415
17,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
20
7 / 7 / 12
13,673
1,139
16,786
16,760
7,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
19
10 / 11 / 6
13,843
1,154
34,807
21,331
6,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Antarith
Discordia
20
8 / 7 / 30
13,934
1,161
20,655
15,277
5,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
Diopeth
Kukulkan
18
2 / 6 / 18
12,005
1,000
11,811
12,198
4,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
Dorag0n
Morgan Le Fay
20
21 / 6 / 16
16,472
1,373
31,845
20,634
7,534
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
19
9 / 4 / 20
13,570
1,131
9,872
16,886
6,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 3 / 22
12,121
1,010
17,206
18,042
11,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
149
26
Kills
43
43
Deaths
26
39
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Discordia
Antarith
Discordia
8
7
30
3.29
L
Anubis
CrimsonTDK
Anubis
4
10
8
0.8
W
Kukulkan
Diopeth
Kukulkan
2
6
18
1.83
W
Morgan Le Fay
Dorag0n
Morgan Le Fay
21
6
16
4.83
L
Morgan Le Fay
DragonOzymandias
Morgan Le Fay
2
10
7
0.55
W
Kali
9
4
20
4.75
L
Sun Wukong
aHhMaTuRe
Sun Wukong
3
5
6
1.2
L
Merlin
7
7
12
1.86
L
Zeus
10
11
6
1.18
W
3
3
22
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,134
Damage
91,389
96,814
Taken
83,037
46,545
Mitigated
36,208
3,742
Healing
15,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Antarith
Discordia
20,655
858
1,104
3,862
15,277
5,770
0
13,208
2,069
37,085
0
L
Anubis
CrimsonTDK
Anubis
11,731
63
0
871
15,993
7,623
0
8,195
7,798
30,814
0
W
Kukulkan
Diopeth
Kukulkan
11,811
1,369
0
130
12,198
4,834
0
11,600
598
38,509
0
W
Morgan Le Fay
Dorag0n
Morgan Le Fay
31,845
2,673
270
7,793
20,634
7,534
0
16,088
4,546
48,257
0
L
Morgan Le Fay
DragonOzymandias
Morgan Le Fay
5,955
266
0
573
22,315
7,647
0
14,479
7,836
18,888
0
W
Kali
9,872
6,181
0
2,581
16,886
6,161
0
14,205
2,681
0
19,345
L
Sun Wukong
aHhMaTuRe
Sun Wukong
7,855
1,563
0
1,328
20,415
17,440
0
15,337
5,078
0
17,617
L
Merlin
16,786
516
0
0
16,760
7,021
0
11,523
5,237
51,145
0
L
Zeus
34,807
2,393
0
970
21,331
6,814
0
14,777
6,554
48,292
0
W
17,206
4,020
0
0
18,042
11,909
0
14,178
3,864
0
46,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,976
Gold Earned
68,102
197
Minions Killed
213
3
Camps Cleared
8
1,045,898
Distance Traveled
1,122,861
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,934
1,161
32
3
2
202,718
1
L
Anubis
12,066
1,006
48
4
1
223,587
0
W
Kukulkan
12,005
1,000
55
5
2
205,696
0
W
Morgan Le Fay
16,472
1,373
32
3
0
226,292
1
L
Morgan Le Fay
11,103
925
24
2
0
210,608
0
W
Kali
13,570
1,131
23
2
2
238,908
0
L
Sun Wukong
11,291
941
23
2
2
209,703
0
L
Merlin
13,673
1,139
75
6
0
210,996
0
L
Zeus
13,843
1,154
27
2
0
191,004
0
W
Bastet
12,121
1,010
71
6
2
249,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role