Player Matchup

Hera
Hera
CariiiiGoH4rd
Hera
Level 108
God Stats
21W - 31L
1,366 SR
Queue Stats
614W - 637L
1,396 Elo+
Party 2
Cupid
Cupid
DEATHcameTOyou
Cupid
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 108L
1,257 Elo+
Solo
Kukulkan
Kukulkan
Pa2Nc42o
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Ymir
Ymir
Pk_T0xic8rZ
Ymir
Level 29
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 2L
1,202 Elo+
Solo
Pele
Pele
nova212avon
Pele
Level 11
God Stats
1W - 1L
1,710 SR
Queue Stats
27W - 41L
1,235 Elo+
Solo
Team Averages
Level 34
1,478 SR
1,318 Elo+

VS

Team Averages
Level 10
1,419 SR
1,236 Elo+
Bellona
Bellona
Cr1msonrose
Bellona
Level 4
God Stats
1W - 1L
1,282 SR
Queue Stats
1W - 1L
1,178 Elo+
Solo
Bakasura
Bakasura
HEAD RECIEV3R
Bakasura
Level 7
God Stats
10W - 11L
1,311 SR
Queue Stats
22W - 31L
1,184 Elo+
Solo
Set
Set
KDK__79
Set
Level 4
God Stats
4W - 6L
1,500 SR
Queue Stats
19W - 21L
1,262 Elo+
Party 1
Cthulhu
Cthulhu
Simp_55
Cthulhu
Level 5
God Stats
3W - 6L
1,500 SR
Queue Stats
17W - 20L
1,262 Elo+
Party 1
Merlin
Merlin
xTheGingerNinja
Merlin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 11
14,806
1,139
27,465
13,605
4,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 6 / 13
14,955
1,150
19,461
15,287
5,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
Pa2Nc42o
Kukulkan
19
3 / 14 / 12
12,937
995
9,636
20,544
8,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 0 / 0
8,090
622
0
0
0
20
7 / 11 / 12
14,417
1,109
21,435
27,205
11,232
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cr1msonrose
Bellona
18
3 / 8 / 12
12,295
946
7,468
19,424
11,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
HEAD RECIEV3R
Bakasura
20
11 / 2 / 12
14,387
1,107
19,300
14,129
5,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Set
20
8 / 11 / 16
14,229
1,095
13,480
18,721
9,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Simp_55
Cthulhu
20
7 / 5 / 18
14,518
1,117
18,928
28,019
26,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 4 / 12
13,274
1,021
11,653
13,666
5,139
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
105
29
Kills
35
35
Deaths
30
48
Assists
70
Player
Kills
Deaths
Assists
KDA
L
9
4
11
3.63
W
Bellona
Cr1msonrose
Bellona
3
8
12
1.13
L
10
6
13
2.75
W
Bakasura
HEAD RECIEV3R
Bakasura
11
2
12
8.5
W
Set
8
11
16
1.45
L
Kukulkan
Pa2Nc42o
Kukulkan
3
14
12
0.64
L
0
0
0
0
W
Cthulhu
Simp_55
Cthulhu
7
5
18
3.2
L
7
11
12
1.18
W
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,997
Damage
70,829
76,641
Taken
93,959
30,099
Mitigated
59,260
6,003
Healing
6,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,465
7,614
0
1,553
13,605
4,966
0
7,424
6,141
54,450
0
W
Bellona
Cr1msonrose
Bellona
7,468
1,589
0
190
19,424
11,571
0
8,079
11,345
28
19,141
L
19,461
11,344
792
2,018
15,287
5,741
0
7,528
7,284
0
39,955
W
Bakasura
HEAD RECIEV3R
Bakasura
19,300
16,791
0
475
14,129
5,739
0
3,786
10,343
0
35,763
W
Set
13,480
7,577
0
525
18,721
9,835
0
5,922
12,799
0
40,242
L
Kukulkan
Pa2Nc42o
Kukulkan
9,636
3,746
0
155
20,544
8,160
0
7,595
12,431
21,611
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Simp_55
Cthulhu
18,928
1,391
0
4,004
28,019
26,976
0
12,419
15,600
55,128
0
L
21,435
4,695
0
1,485
27,205
11,232
0
8,062
18,106
0
51,728
W
11,653
2,660
0
1,729
13,666
5,139
0
6,895
6,771
21,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,205
Gold Earned
68,703
191
Minions Killed
224
2
Camps Cleared
9
821,033
Distance Traveled
1,135,862
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
14,806
1,139
68
5
0
189,343
0
W
Bellona
12,295
946
16
1
0
207,060
0
L
Cupid
14,955
1,150
32
2
1
194,978
1
W
Bakasura
14,387
1,107
56
4
6
278,531
0
W
Set
14,229
1,095
61
5
0
201,436
1
L
Kukulkan
12,937
995
15
1
1
188,069
1
L
Ymir
8,090
622
0
0
0
0
0
W
Cthulhu
14,518
1,117
78
6
0
257,799
0
L
Pele
14,417
1,109
76
6
0
248,643
3
W
Merlin
13,274
1,021
13
1
3
191,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role