Player Matchup

Gilgamesh
Gilgamesh
xGoldmanx419x
Gilgamesh
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
934 Elo+
Party 2
Izanami
Izanami
xGrimxDaddyx419x
Izanami
Level 36
God Stats
1W - 1L
1,394 SR
Queue Stats
1W - 4L
965 Elo+
Party 2
Ah Puch
Ah Puch
xXJaYbOy419Xx
Ah Puch
Level 64
God Stats
1W - 0L
1,531 SR
Queue Stats
4W - 9L
939 Elo+
Party 2
Team Averages
Level 48
1,475 SR
946 Elo+

VS

Team Averages
Level 47
1,519 SR
1,199 Elo+
Cthulhu
Cthulhu
Rainwatersky
Cthulhu
Level 25
God Stats
13W - 10L
1,554 SR
Queue Stats
90W - 129L
1,213 Elo+
Party 1
Izanami
Izanami
Rwbylux
Izanami
Level 26
God Stats
45W - 45L
1,506 SR
Queue Stats
123W - 154L
1,264 Elo+
Party 1
Jormungandr
Jormungandr
levi-goul
Jormungandr
Level 91
God Stats
0W - 3L
1,496 SR
Queue Stats
54W - 89L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
xGoldmanx419x
Gilgamesh
12
2 / 1 / 11
8,759
796
4,916
7,913
3,502
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
7 / 2 / 5
9,077
825
8,747
7,448
2,714
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
12
5 / 2 / 8
8,734
794
10,084
5,198
1,851
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rainwatersky
Cthulhu
3
0 / 0 / 0
5,652
514
0
0
0
Izanami
Rwbylux
Izanami
14
4 / 5 / 1
8,753
796
11,142
13,485
5,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
levi-goul
Jormungandr
10
1 / 9 / 0
7,071
643
3,685
13,672
9,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
5
5
Deaths
14
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Rainwatersky
Cthulhu
0
0
0
0
L
Izanami
Rwbylux
Izanami
4
5
1
0.9
L
Jormungandr
levi-goul
Jormungandr
1
9
0
0.11
W
Gilgamesh
xGoldmanx419x
Gilgamesh
2
1
11
7.5
W
7
2
5
4.75
W
Ah Puch
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,747
Damage
14,827
20,559
Taken
27,157
8,067
Mitigated
14,426
4,899
Healing
4,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Rainwatersky
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Rwbylux
Izanami
11,142
7,771
0
3,399
13,485
5,101
49
6,075
7,410
0
39,094
L
Jormungandr
levi-goul
Jormungandr
3,685
975
173
457
13,672
9,325
0
4,009
9,663
18,404
0
W
Gilgamesh
xGoldmanx419x
Gilgamesh
4,916
1,187
868
1,035
7,913
3,502
0
1,975
5,938
0
14,402
W
8,747
6,160
0
1,694
7,448
2,714
1,959
969
6,479
0
37,534
W
Ah Puch
10,084
396
299
1,003
5,198
1,851
204
741
4,457
26,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,570
Gold Earned
21,476
129
Minions Killed
130
0
Camps Cleared
0
542,840
Distance Traveled
314,677
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,652
514
0
0
0
0
0
L
Izanami
8,753
796
95
9
0
174,883
0
L
Jormungandr
7,071
643
35
3
0
139,794
0
W
Gilgamesh
8,759
796
17
2
0
209,565
1
W
Izanami
9,077
825
60
5
0
169,200
0
W
Ah Puch
8,734
794
52
5
0
164,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role