Player Matchup

Ares
Ares
CynisterGrynn
Ares
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 154L
1,521 Elo+
Solo
Chaac
Chaac
I Dulac I
Chaac
Level 126
God Stats
22W - 16L
1,509 SR
Queue Stats
493W - 486L
1,541 Elo+
Party 1
Discordia
Discordia
LiquidN-DCup
Discordia
Level 152
God Stats
2W - 0L
1,401 SR
Queue Stats
49W - 47L
1,484 Elo+
Solo
Sol
Sol
Wazti
Sol
Level 116
God Stats
8W - 5L
1,603 SR
Queue Stats
266W - 240L
1,602 Elo+
Party 1
Chronos
Chronos
jabbawokky
Chronos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,684 Elo+
Solo
Team Averages
Level 113
1,503 SR
1,566 Elo+

VS

Team Averages
Level 94
1,465 SR
1,531 Elo+
Hades
Hades
 
Hades
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DuKe117117
Merlin
Level 149
God Stats
2W - 4L
1,424 SR
Queue Stats
187W - 176L
1,581 Elo+
Solo
Chiron
Chiron
GohVazquez
Chiron
Level 127
God Stats
9W - 8L
1,629 SR
Queue Stats
593W - 610L
1,491 Elo+
Solo
Ymir
Ymir
Psinger
Ymir
Level 27
God Stats
0W - 3L
1,270 SR
Queue Stats
139W - 139L
1,465 Elo+
Solo
Ne Zha
Ne Zha
WetWobbler12
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 16
12,747
797
9,531
20,754
26,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
I Dulac I
Chaac
20
11 / 3 / 10
13,586
849
21,041
21,520
29,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
LiquidN-DCup
Discordia
20
7 / 1 / 16
12,852
803
19,173
8,900
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
Wazti
Sol
19
5 / 6 / 9
12,026
752
15,298
17,795
8,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
jabbawokky
Chronos
8
0 / 5 / 1
8,235
515
177
4,943
2,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
5 / 6 / 6
11,389
712
14,053
18,297
11,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
DuKe117117
Merlin
19
5 / 5 / 9
11,900
744
15,871
15,414
7,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
GohVazquez
Chiron
19
4 / 2 / 10
11,293
706
15,893
11,779
5,787
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Psinger
Ymir
19
3 / 6 / 14
12,085
755
9,408
24,443
32,830
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
10
1 / 7 / 5
8,504
532
2,292
7,781
3,279
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
62
26
Kills
18
19
Deaths
26
52
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
6
6
1.33
W
3
4
16
2.75
L
Merlin
DuKe117117
Merlin
5
5
9
1.9
L
Chiron
GohVazquez
Chiron
4
2
10
4.5
W
Chaac
I Dulac I
Chaac
11
3
10
5.33
W
Discordia
LiquidN-DCup
Discordia
7
1
16
15
L
Ymir
Psinger
Ymir
3
6
14
1.67
W
Sol
Wazti
Sol
5
6
9
1.58
L
Ne Zha
1
7
5
0.5
W
Chronos
jabbawokky
Chronos
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,220
Damage
57,517
73,912
Taken
77,714
70,899
Mitigated
60,718
34,323
Healing
29,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
14,053
800
1,565
5,588
18,297
11,308
1,373
12,359
5,938
29,718
0
W
9,531
316
1,738
4,647
20,754
26,545
574
9,620
11,134
17,615
0
L
Merlin
DuKe117117
Merlin
15,871
236
1,103
4,082
15,414
7,514
141
11,391
4,023
40,467
0
L
Chiron
GohVazquez
Chiron
15,893
4,659
4,635
5,522
11,779
5,787
1,743
6,001
5,778
0
30,475
W
Chaac
I Dulac I
Chaac
21,041
4,599
2,721
11,901
21,520
29,167
2,334
9,814
11,706
0
44,045
W
Discordia
LiquidN-DCup
Discordia
19,173
1,032
2,315
1,504
8,900
4,339
1,163
5,988
2,912
53,511
0
L
Ymir
Psinger
Ymir
9,408
1,271
1,632
4,647
24,443
32,830
68
10,163
14,280
24,364
0
W
Sol
Wazti
Sol
15,298
1,337
1,921
7,548
17,795
8,622
822
10,721
7,074
28,086
0
L
Ne Zha
2,292
603
0
260
7,781
3,279
0
4,265
3,516
0
3,357
W
Chronos
jabbawokky
Chronos
177
177
0
28
4,943
2,226
27
3,189
1,754
1,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,446
Gold Earned
55,171
162
Minions Killed
158
0
Camps Cleared
0
1,274,046
Distance Traveled
1,228,572
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,389
712
37
2
0
284,780
0
W
Ares
12,747
797
19
1
0
253,603
1
L
Merlin
11,900
744
53
3
0
282,667
0
L
Chiron
11,293
706
26
2
0
269,489
1
W
Chaac
13,586
849
40
3
0
300,600
0
W
Discordia
12,852
803
71
4
0
311,595
4
L
Ymir
12,085
755
40
3
0
244,496
2
W
Sol
12,026
752
30
2
0
283,288
0
L
Ne Zha
8,504
532
2
0
0
147,140
0
W
Chronos
8,235
515
2
0
0
124,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role