Player Matchup

Artemis
Artemis
D1ZzY_90
Artemis
Level 28
God Stats
35W - 50L
1,410 SR
Queue Stats
168W - 270L
1,285 Elo+
Party 2
Nemesis
Nemesis
JustVinegarPlz
Nemesis
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 38L
1,489 Elo+
Solo
Guan Yu
Guan Yu
MBpilot_9-11
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 142L
1,084 Elo+
Party 1
Tiamat
Tiamat
YrnWynder
Tiamat
Level 5
God Stats
1W - 4L
1,181 SR
Queue Stats
57W - 79L
1,025 Elo+
Party 1
Bacchus
Bacchus
sale2016020
Bacchus
Level 16
God Stats
9W - 16L
1,305 SR
Queue Stats
70W - 140L
1,215 Elo+
Party 2
Team Averages
Level 14
1,379 SR
1,220 Elo+

VS

Team Averages
Level 26
1,385 SR
1,383 Elo+
Cthulhu
Cthulhu
BonelookinRump
Cthulhu
Level 29
God Stats
36W - 21L
1,697 SR
Queue Stats
52W - 52L
1,482 Elo+
Party 3
Tiamat
Tiamat
Monstrousbug64
Tiamat
Level 21
God Stats
1W - 4L
1,223 SR
Queue Stats
242W - 255L
1,435 Elo+
Solo
Loki
Loki
OmgEmanuel-_-
Loki
Level 26
God Stats
6W - 3L
1,259 SR
Queue Stats
74W - 92L
1,302 Elo+
Solo
Apollo
Apollo
ParryTFronters
Apollo
Level 28
God Stats
1W - 0L
1,024 SR
Queue Stats
5W - 5L
1,340 Elo+
Solo
Ganesha
Ganesha
melvienn
Ganesha
Level 26
God Stats
2W - 1L
1,722 SR
Queue Stats
44W - 50L
1,357 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
D1ZzY_90
Artemis
14
5 / 12 / 4
9,724
442
13,982
18,704
5,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 8 / 2
10,203
464
7,600
15,833
5,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
MBpilot_9-11
Guan Yu
14
3 / 11 / 5
9,122
415
8,210
18,817
13,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
YrnWynder
Tiamat
16
6 / 9 / 3
10,579
481
11,018
15,760
5,999
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
sale2016020
Bacchus
13
4 / 14 / 9
9,579
435
11,009
31,240
12,343
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 10
13,217
601
19,870
14,005
14,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 5 / 6
10,956
498
8,464
11,827
6,029
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
9 / 7 / 9
12,189
554
10,350
21,047
10,853
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

19
26 / 7 / 7
13,956
634
29,301
17,772
7,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
melvienn
Ganesha
17
0 / 5 / 27
12,507
569
8,906
11,904
11,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
111
24
Kills
52
54
Deaths
25
23
Assists
59
Player
Kills
Deaths
Assists
KDA
W
12
1
10
17
L
Artemis
D1ZzY_90
Artemis
5
12
4
0.58
L
6
8
2
0.88
L
Guan Yu
MBpilot_9-11
Guan Yu
3
11
5
0.5
W
5
5
6
1.6
W
9
7
9
1.93
W
26
7
7
4.21
L
Tiamat
YrnWynder
Tiamat
6
9
3
0.83
W
Ganesha
melvienn
Ganesha
0
5
27
2.7
L
Bacchus
sale2016020
Bacchus
4
14
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,819
Damage
76,891
100,354
Taken
76,555
43,715
Mitigated
50,954
11,467
Healing
14,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,870
799
1,049
1,147
14,005
14,385
1,826
4,309
9,696
65,211
0
L
Artemis
D1ZzY_90
Artemis
13,982
7,463
0
1,909
18,704
5,789
2,312
6,622
12,082
0
48,784
L
7,600
3,954
0
556
15,833
5,713
0
5,697
10,136
0
52,530
L
Guan Yu
MBpilot_9-11
Guan Yu
8,210
1,373
312
2,236
18,817
13,871
132
9,012
9,805
0
26,776
W
8,464
1,827
0
1,653
11,827
6,029
1,408
4,399
7,428
41,574
0
W
10,350
4,030
354
3,382
21,047
10,853
778
4,097
16,950
0
63,203
W
29,301
23,549
0
5,564
17,772
7,765
10,031
6,473
11,299
0
73,578
L
Tiamat
YrnWynder
Tiamat
11,018
2,103
0
2,791
15,760
5,999
73
5,868
9,892
46,258
0
W
Ganesha
melvienn
Ganesha
8,906
1,195
0
1,227
11,904
11,922
1,203
2,749
9,155
43,104
0
L
Bacchus
sale2016020
Bacchus
11,009
1,925
0
3,663
31,240
12,343
0
10,041
21,199
23,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,207
Gold Earned
62,825
287
Minions Killed
425
0
Camps Cleared
0
1,749,707
Distance Traveled
1,992,521
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,217
601
104
5
0
448,836
0
L
Artemis
9,724
442
81
4
0
268,946
3
L
Nemesis
10,203
464
81
4
0
394,937
2
L
Guan Yu
9,122
415
29
1
0
422,794
0
W
Tiamat
10,956
498
64
3
0
374,310
5
W
Loki
12,189
554
92
4
0
358,837
2
W
Apollo
13,956
634
136
6
0
380,592
1
L
Tiamat
10,579
481
80
4
0
377,733
0
W
Ganesha
12,507
569
29
1
0
429,946
3
L
Bacchus
9,579
435
16
1
0
285,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role