Player Matchup

Scylla
Scylla
StuNNaH J
Scylla
Level 69
God Stats
19W - 21L
1,552 SR
Queue Stats
541W - 469L
1,598 Elo+
Party 1
Bastet
Bastet
VoidPainX
Bastet
Level 26
God Stats
7W - 1L
1,692 SR
Queue Stats
450W - 156L
1,972 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Wobely
Kumbhakarna
Level 83
God Stats
49W - 34L
1,658 SR
Queue Stats
625W - 533L
1,660 Elo+
Party 1
Team Averages
Level 59
1,634 SR
1,744 Elo+

VS

Team Averages
Level 9
1,602 SR
1,691 Elo+
Ra
Ra
Buhprr
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,806 Elo+
Solo
Ah Puch
Ah Puch
ProminenceFire
Ah Puch
Level 6
God Stats
4W - 4L
1,807 SR
Queue Stats
16W - 14L
1,633 Elo+
Party 2
Gilgamesh
Gilgamesh
ProminenceFrost
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
StuNNaH J
Scylla
20
10 / 6 / 15
15,803
687
20,948
13,505
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
VoidPainX
Bastet
20
17 / 1 / 12
17,987
782
53,656
23,849
10,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Wobely
Kumbhakarna
18
3 / 4 / 21
14,192
617
8,444
24,880
26,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
5 / 9 / 3
16,106
700
13,781
26,917
10,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
2 / 11 / 4
12,495
543
15,269
22,221
7,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
ProminenceFrost
Gilgamesh
17
4 / 10 / 6
16,277
708
16,628
39,430
33,703
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
24
30
Kills
11
11
Deaths
30
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
5
9
3
0.72
L
2
11
4
0.36
L
Gilgamesh
ProminenceFrost
Gilgamesh
4
10
6
0.7
W
Scylla
StuNNaH J
Scylla
10
6
15
2.92
W
Bastet
VoidPainX
Bastet
17
1
12
23
W
Kumbhakarna
Wobely
Kumbhakarna
3
4
21
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,048
Damage
45,678
62,234
Taken
88,568
42,444
Mitigated
50,754
12,643
Healing
20,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
13,781
1,107
3,510
5,482
26,917
10,021
469
7,275
19,642
84,953
0
L
15,269
734
1,440
5,050
22,221
7,030
0
8,631
13,590
37,230
0
L
Gilgamesh
ProminenceFrost
Gilgamesh
16,628
2,068
664
4,795
39,430
33,703
558
13,486
25,944
627
29,886
W
Scylla
StuNNaH J
Scylla
20,948
1,852
0
1,092
13,505
5,091
1,154
7,519
5,986
77,968
0
W
Bastet
VoidPainX
Bastet
53,656
16,170
0
9,645
23,849
10,942
1,692
10,150
13,699
0
145,680
W
Kumbhakarna
Wobely
Kumbhakarna
8,444
527
1,005
901
24,880
26,411
152
11,932
12,948
17,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,982
Gold Earned
44,878
289
Minions Killed
243
0
Camps Cleared
0
1,318,055
Distance Traveled
1,064,686
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
16,106
700
152
7
0
360,437
4
L
Ah Puch
12,495
543
58
3
0
318,930
3
L
Gilgamesh
16,277
708
33
1
0
385,319
1
W
Scylla
15,803
687
126
5
0
375,581
3
W
Bastet
17,987
782
146
6
0
509,167
4
W
Kumbhakarna
14,192
617
17
1
0
433,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role