Player Matchup

Danzaburou
Danzaburou
Flikhr
Danzaburou
Level 27
God Stats
10W - 1L
1,749 SR
Queue Stats
44W - 37L
1,348 Elo+
Solo
Chernobog
Chernobog
Godzilla3801247
Chernobog
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Henrique_Lucky
Anubis
Level 28
God Stats
7W - 5L
1,399 SR
Queue Stats
46W - 56L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
Sonar Pain
Baron Samedi
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 37L
1,246 Elo+
Solo
Ares
Ares
envol-curieux
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,530 SR
1,389 Elo+

VS

Team Averages
Level 10
1,331 SR
1,090 Elo+
Apollo
Apollo
Blue Sarin
Apollo
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 75L
1,208 Elo+
Party 1
Set
Set
ILOT HellScream
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 90L
1,208 Elo+
Party 1
Ymir
Ymir
Joel-loide2856
Ymir
Level 5
God Stats
3W - 13L
1,111 SR
Queue Stats
5W - 19L
954 Elo+
Party 2
Yemoja
Yemoja
Tyrand-
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,085 Elo+
Solo
Nemesis
Nemesis
mateo2007xd12
Nemesis
Level 5
God Stats
2W - 12L
1,045 SR
Queue Stats
3W - 15L
997 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Flikhr
Danzaburou
20
13 / 13 / 10
20,306
564
55,321
41,235
18,037
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
Godzilla3801247
Chernobog
13
0 / 9 / 4
11,917
331
1,029
9,110
2,739
Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

20
12 / 5 / 4
17,565
488
14,913
15,636
20,292
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Sonar Pain
Baron Samedi
20
11 / 9 / 9
18,475
513
27,188
32,691
31,858
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
0 / 17 / 5
12,808
356
2,915
25,970
17,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Blue Sarin
Apollo
20
12 / 10 / 13
16,371
455
19,418
36,820
17,031
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
11 / 7 / 11
18,085
502
27,955
36,306
33,607
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 9 / 22
15,264
424
16,839
33,765
35,069
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yemoja
Tyrand-
Yemoja
6
1 / 4 / 0
9,719
270
325
3,368
871
Nemesis
20
19 / 9 / 11
18,137
504
27,787
36,225
24,254
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
105
36
Kills
48
53
Deaths
39
32
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Apollo
Blue Sarin
Apollo
12
10
13
1.85
W
Danzaburou
Flikhr
Danzaburou
13
13
10
1.38
W
Chernobog
Godzilla3801247
Chernobog
0
9
4
0.22
W
12
5
4
2.8
L
11
7
11
2.36
L
5
9
22
1.78
W
Baron Samedi
Sonar Pain
Baron Samedi
11
9
9
1.72
L
Yemoja
Tyrand-
Yemoja
1
4
0
0.25
W
0
17
5
0.15
L
Nemesis
19
9
11
2.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,366
Damage
92,324
124,642
Taken
146,484
90,490
Mitigated
110,832
30,357
Healing
19,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Blue Sarin
Apollo
19,418
13,433
0
1,641
36,820
17,031
3,149
12,565
24,255
0
67,273
W
Danzaburou
Flikhr
Danzaburou
55,321
26,646
456
14,659
41,235
18,037
11,799
4,777
36,458
0
181,528
W
Chernobog
Godzilla3801247
Chernobog
1,029
664
0
0
9,110
2,739
474
532
8,578
0
14,277
W
14,913
1,041
88
3,769
15,636
20,292
965
1,300
14,336
38,171
0
L
27,955
17,453
0
10,702
36,306
33,607
3,072
9,564
26,742
0
146,225
L
16,839
5,633
0
274
33,765
35,069
1,177
8,864
24,901
56,333
0
W
Baron Samedi
Sonar Pain
Baron Samedi
27,188
4,909
947
9,461
32,691
31,858
2,438
5,770
26,921
96,423
0
L
Yemoja
Tyrand-
Yemoja
325
187
179
0
3,368
871
0
1,697
1,671
3,343
0
W
2,915
269
0
977
25,970
17,564
137
4,785
21,185
27,356
0
L
Nemesis
27,787
14,644
0
6,474
36,225
24,254
4,029
12,326
23,899
0
82,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,071
Gold Earned
77,576
418
Minions Killed
481
0
Camps Cleared
0
1,940,092
Distance Traveled
2,427,197
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
16,371
455
108
3
0
619,301
2
W
Danzaburou
20,306
564
238
7
0
507,817
3
W
Chernobog
11,917
331
23
1
0
200,026
0
W
Anubis
17,565
488
24
1
0
276,994
0
L
Set
18,085
502
186
5
0
550,404
1
L
Ymir
15,264
424
54
2
0
526,688
0
W
Baron Samedi
18,475
513
120
3
0
483,930
0
L
Yemoja
9,719
270
6
0
0
98,374
0
W
Ares
12,808
356
13
0
0
471,325
3
L
Nemesis
18,137
504
127
4
0
632,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role