Player Matchup

Achilles
Achilles
DrunkenSvea
Achilles
Level 58
God Stats
16W - 15L
1,502 SR
Queue Stats
96W - 104L
1,539 Elo+
Solo
Loki
Loki
MEGA-XD_YT
Loki
Level 107
God Stats
19W - 22L
1,551 SR
Queue Stats
701W - 633L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MadamePaladin
Ah Muzen Cab
Level 72
God Stats
4W - 4L
1,520 SR
Queue Stats
328W - 356L
1,460 Elo+
Solo
Cthulhu
Cthulhu
MlDNlGHT_LUClFER
Cthulhu
Level 66
God Stats
9W - 2L
1,652 SR
Queue Stats
118W - 104L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
gaseem_44
Zhong Kui
Level 60
God Stats
5W - 3L
1,771 SR
Queue Stats
170W - 151L
1,462 Elo+
Solo
Team Averages
Level 73
1,599 SR
1,491 Elo+

VS

Team Averages
Level 122
1,506 SR
1,480 Elo+
Arachne
Arachne
Josh_124345
Arachne
Level 101
God Stats
36W - 23L
1,630 SR
Queue Stats
75W - 64L
1,508 Elo+
Solo
Vulcan
Vulcan
Ri53_Amir
Vulcan
Level 156
God Stats
1W - 3L
1,473 SR
Queue Stats
604W - 619L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
Toppingsaucer7
Kumbhakarna
Level 127
God Stats
3W - 2L
1,571 SR
Queue Stats
302W - 273L
1,550 Elo+
Solo
Neith
Neith
mikryx
Neith
Level 104
God Stats
263W - 269L
1,564 SR
Queue Stats
433W - 492L
1,464 Elo+
Solo
Thanatos
Thanatos
sharan_k17
Thanatos
Level 123
God Stats
4W - 12L
1,290 SR
Queue Stats
550W - 517L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DrunkenSvea
Achilles
20
9 / 5 / 2
14,197
592
13,365
20,359
9,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 3 / 4
15,520
647
19,557
17,121
6,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ah Muzen Cab
MadamePaladin
Ah Muzen Cab
20
7 / 1 / 4
14,924
622
16,586
20,328
8,312
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 3 / 12
13,543
564
13,734
20,664
15,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Zhong Kui
gaseem_44
Zhong Kui
19
5 / 1 / 8
15,254
636
9,943
18,922
13,076
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Josh_124345
Arachne
10
3 / 8 / 2
8,516
355
6,403
12,921
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Ri53_Amir
Vulcan
19
5 / 2 / 4
12,420
518
20,081
18,070
8,700
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Toppingsaucer7
Kumbhakarna
16
2 / 4 / 6
10,819
451
11,420
24,390
26,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Neith
mikryx
Neith
17
3 / 11 / 3
10,898
454
9,927
20,889
8,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thanatos
sharan_k17
Thanatos
12
0 / 8 / 2
8,425
351
5,022
16,991
8,549

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
30
33
Kills
13
13
Deaths
33
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
DrunkenSvea
Achilles
9
5
2
2
L
Arachne
Josh_124345
Arachne
3
8
2
0.5
W
10
3
4
4
W
Ah Muzen Cab
MadamePaladin
Ah Muzen Cab
7
1
4
9
W
2
3
12
2.67
L
Vulcan
Ri53_Amir
Vulcan
5
2
4
3.5
L
Kumbhakarna
Toppingsaucer7
Kumbhakarna
2
4
6
1.25
W
Zhong Kui
gaseem_44
Zhong Kui
5
1
8
9
L
Neith
mikryx
Neith
3
11
3
0.41
L
Thanatos
sharan_k17
Thanatos
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,185
Damage
52,853
97,394
Taken
93,261
53,065
Mitigated
57,253
35,811
Healing
17,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DrunkenSvea
Achilles
13,365
5,368
0
4,637
20,359
9,623
1,136
6,382
13,883
0
119,182
L
Arachne
Josh_124345
Arachne
6,403
3,330
123
4,214
12,921
4,919
0
3,140
9,781
0
33,561
W
19,557
8,025
0
4,866
17,121
6,909
1,696
2,826
13,718
0
110,128
W
Ah Muzen Cab
MadamePaladin
Ah Muzen Cab
16,586
7,235
0
14,518
20,328
8,312
3,032
7,276
12,848
0
153,466
W
13,734
279
605
4,465
20,664
15,145
74
7,921
12,635
56,619
0
L
Vulcan
Ri53_Amir
Vulcan
20,081
10,223
0
1,085
18,070
8,700
0
5,288
12,782
85,471
0
L
Kumbhakarna
Toppingsaucer7
Kumbhakarna
11,420
710
0
1,774
24,390
26,763
0
9,614
14,776
42,510
0
W
Zhong Kui
gaseem_44
Zhong Kui
9,943
1,883
0
6,720
18,922
13,076
4,981
7,633
11,093
61,575
0
L
Neith
mikryx
Neith
9,927
3,969
0
2,846
20,889
8,322
840
4,722
16,087
0
54,531
L
Thanatos
sharan_k17
Thanatos
5,022
1,159
0
7,295
16,991
8,549
264
1,725
15,266
0
27,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,438
Gold Earned
51,078
778
Minions Killed
417
0
Camps Cleared
0
2,311,189
Distance Traveled
1,837,986
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,197
592
164
7
0
489,078
3
L
Arachne
8,516
355
60
3
0
245,697
1
W
Loki
15,520
647
202
8
0
439,637
3
W
Ah Muzen Cab
14,924
622
204
9
0
503,580
1
W
Cthulhu
13,543
564
89
4
0
476,891
5
L
Vulcan
12,420
518
143
6
0
468,685
2
L
Kumbhakarna
10,819
451
69
3
0
409,357
2
W
Zhong Kui
15,254
636
119
5
0
402,003
2
L
Neith
10,898
454
96
4
0
387,290
4
L
Thanatos
8,425
351
49
2
0
326,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role