Player Matchup

Arachne
Arachne
Bronze III
 
Arachne
Bronze III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze II
 
Janus
Bronze II
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
Deviad
Chang'e
Silver II
Level 160
God Stats
157W - 163L
1,537 SR
Queue Stats
650W - 651L
1,008 MMR
Solo
Apollo
Apollo
Silver V
IHateZeus
Apollo
Silver V
Level 100
God Stats
2W - 2L
1,341 SR
Queue Stats
214W - 219L
615 MMR
Solo
Ymir
Ymir
Silver V
PenniesPiledHigh
Ymir
Silver V
Level 112
God Stats
4W - 7L
1,499 SR
Queue Stats
76W - 91L
614 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,475 SR
1,047 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,454 SR
784 MMR
Thanatos
Thanatos
Silver II
 
Thanatos
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver IV
 
Khepri
Silver IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
NNoobCR
King Arthur
Silver I
Level 123
God Stats
3W - 11L
1,339 SR
Queue Stats
95W - 94L
1,189 MMR
Solo
Hel
Hel
Bronze IV
WillingtoGrief
Hel
Bronze IV
Level 46
God Stats
19W - 25L
1,485 SR
Queue Stats
51W - 102L
-434 MMR
Solo
Chiron
Chiron
Bronze II
daddychrnos
Chiron
Bronze II
Level 49
God Stats
4W - 3L
1,446 SR
Queue Stats
71W - 91L
163 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 4 / 2
5,154
469
5,456
6,197
1,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
 
Janus
8
0 / 4 / 0
5,047
459
2,846
6,184
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
Deviad
Chang'e
11
1 / 2 / 0
6,281
571
4,476
7,218
2,548
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
IHateZeus
Apollo
10
2 / 3 / 0
5,834
530
6,518
6,084
1,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 5 / 3
5,727
521
5,011
10,528
4,383
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
SetTsukuyomiTiamatPersephoneAthena

VS

Bans
GilgameshCu ChulainnHeimdallrYemojaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
10 / 2 / 3
7,280
662
9,513
12,163
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
 
Khepri
9
0 / 1 / 6
5,563
506
3,244
8,818
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
NNoobCR
King Arthur
13
2 / 0 / 1
6,992
636
4,616
8,550
4,707
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 0 / 5
5,876
534
3,701
6,433
2,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
10
4 / 2 / 5
6,255
569
4,080
7,703
1,973
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
18
18
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
2
0.5
L
Janus
 
Janus
0
4
0
0
W
Thanatos
 
Thanatos
10
2
3
5.75
W
Khepri
 
Khepri
0
1
6
3
L
Chang'e
Deviad
Chang'e
1
2
0
0.5
L
Apollo
IHateZeus
Apollo
2
3
0
0.67
W
King Arthur
NNoobCR
King Arthur
2
0
1
2.5
L
1
5
3
0.5
W
2
0
5
4.5
W
Chiron
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,307
Damage
25,154
36,211
Taken
43,667
11,381
Mitigated
17,166
9,112
Healing
27,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,456
4,294
0
878
6,197
1,589
0
1,079
5,118
0
17,619
L
Janus
 
Janus
2,846
83
0
1,870
6,184
1,249
0
1,221
4,963
27,696
0
W
Thanatos
 
Thanatos
9,513
2,891
0
9,439
12,163
4,546
0
2,771
9,238
0
34,002
W
Khepri
 
Khepri
3,244
669
634
2,139
8,818
3,825
0
3,016
5,772
15,144
0
L
Chang'e
Deviad
Chang'e
4,476
428
70
3,793
7,218
2,548
138
0
7,218
42,840
0
L
Apollo
IHateZeus
Apollo
6,518
4,490
0
1,641
6,084
1,612
0
487
5,597
0
34,759
W
King Arthur
NNoobCR
King Arthur
4,616
20
0
3,623
8,550
4,707
259
4,130
4,420
0
43,315
L
5,011
2,222
0
860
10,528
4,383
0
4,158
6,370
17,592
0
W
3,701
273
2,998
5,118
6,433
2,115
467
1,564
4,741
32,274
0
W
Chiron
4,080
2,779
579
2,736
7,703
1,973
147
540
7,163
0
33,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,043
Gold Earned
31,966
282
Minions Killed
322
0
Camps Cleared
0
987,709
Distance Traveled
1,078,964
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,154
469
35
3
0
213,615
2
L
Janus
5,047
459
57
5
0
211,823
5
W
Thanatos
7,280
662
63
6
0
215,737
2
W
Khepri
5,563
506
21
2
0
205,044
4
L
Chang'e
6,281
571
100
9
0
181,261
2
L
Apollo
5,834
530
71
6
0
210,825
2
W
King Arthur
6,992
636
95
9
0
248,631
3
L
Ymir
5,727
521
19
2
0
170,185
1
W
Hel
5,876
534
76
7
0
191,257
3
W
Chiron
6,255
569
67
6
0
218,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role