Player Matchup

Guan Yu
Guan Yu
PunLocZipsBlk
Guan Yu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,322 Elo+
Solo
Kukulkan
Kukulkan
Shiesty__Shooter
Kukulkan
Level 22
God Stats
0W - 3L
1,503 SR
Queue Stats
116W - 115L
1,658 Elo+
Party 2
Rama
Rama
SukuRealMVP
Rama
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 31L
1,660 Elo+
Solo
Bellona
Bellona
TrixyTinCan
Bellona
Level 15
God Stats
23W - 17L
1,780 SR
Queue Stats
106W - 114L
1,689 Elo+
Party 2
Yemoja
Yemoja
faZe_dengar
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,443 Elo+
Solo
Team Averages
Level 12
1,557 SR
1,555 Elo+

VS

Team Averages
Level 15
1,505 SR
1,592 Elo+
Sol
Sol
Amduat
Sol
Level 6
God Stats
3W - 0L
1,690 SR
Queue Stats
28W - 13L
1,687 Elo+
Party 1
Bellona
Bellona
HecPro11
Bellona
Level 11
God Stats
19W - 12L
1,541 SR
Queue Stats
20W - 13L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
SlayerUndeadx
Gilgamesh
Level 27
God Stats
3W - 1L
1,510 SR
Queue Stats
118W - 69L
1,674 Elo+
Party 1
Fafnir
Fafnir
V1Official__
Fafnir
Level 27
God Stats
1W - 0L
1,284 SR
Queue Stats
116W - 113L
1,376 Elo+
Solo
Da Ji
Da Ji
Zuckly
Da Ji
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,801 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
6
2 / 7 / 0
4,521
502
2,918
7,940
2,522
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 4 / 0
4,323
480
2,493
4,323
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 3 / 0
4,154
462
1,818
5,364
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
TrixyTinCan
Bellona
6
0 / 4 / 1
4,396
488
3,453
7,275
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Yemoja
4
0 / 6 / 0
3,623
403
636
5,369
1,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Amduat
Sol
11
2 / 0 / 0
6,737
749
2,713
5,142
1,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
HecPro11
Bellona
10
5 / 1 / 9
6,769
752
5,157
6,484
3,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
SlayerUndeadx
Gilgamesh
10
7 / 0 / 7
6,567
730
7,108
5,695
1,957
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fafnir
8
0 / 1 / 4
5,704
634
230
3,989
2,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Da Ji
Zuckly
Da Ji
11
10 / 0 / 2
7,121
791
6,875
6,371
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
2
Kills
24
24
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
Amduat
Sol
2
0
0
2
W
Bellona
HecPro11
Bellona
5
1
9
9.5
L
Guan Yu
2
7
0
0.29
L
0
4
0
0
W
Gilgamesh
SlayerUndeadx
Gilgamesh
7
0
7
10.5
L
0
3
0
0
L
Bellona
TrixyTinCan
Bellona
0
4
1
0.13
W
Fafnir
0
1
4
2
W
Da Ji
Zuckly
Da Ji
10
0
2
11
L
Yemoja
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,318
Damage
22,083
30,271
Taken
27,681
10,458
Mitigated
11,315
4,343
Healing
11,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Amduat
Sol
2,713
1,495
0
3,563
5,142
1,826
4,947
0
5,142
38,207
2,965
W
Bellona
HecPro11
Bellona
5,157
2,559
0
3,343
6,484
3,238
2,350
819
5,597
0
27,079
L
Guan Yu
2,918
910
70
552
7,940
2,522
0
279
7,661
0
13,438
L
2,493
108
0
508
4,323
1,128
0
0
4,323
15,567
0
W
Gilgamesh
SlayerUndeadx
Gilgamesh
7,108
3,168
0
2,421
5,695
1,957
0
1,088
4,471
0
22,817
L
1,818
1,439
0
1,530
5,364
1,268
0
2,209
3,155
0
14,992
L
Bellona
TrixyTinCan
Bellona
3,453
1,267
0
1,358
7,275
4,079
65
214
7,061
0
14,927
W
Fafnir
230
159
0
305
3,989
2,255
256
124
3,825
9,115
0
W
Da Ji
Zuckly
Da Ji
6,875
1,906
0
2,327
6,371
2,039
0
762
5,517
0
28,134
L
Yemoja
636
283
286
39
5,369
1,461
155
0
5,369
4,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,017
Gold Earned
32,898
132
Minions Killed
262
0
Camps Cleared
0
687,532
Distance Traveled
934,239
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,737
749
95
11
0
175,530
2
W
Bellona
6,769
752
49
5
0
194,124
1
L
Guan Yu
4,521
502
25
3
0
149,683
2
L
Kukulkan
4,323
480
37
4
0
164,019
4
W
Gilgamesh
6,567
730
43
5
0
207,207
1
L
Rama
4,154
462
31
3
0
112,091
1
L
Bellona
4,396
488
33
4
0
142,201
0
W
Fafnir
5,704
634
22
2
0
163,754
0
W
Da Ji
7,121
791
53
6
0
193,624
0
L
Yemoja
3,623
403
6
1
0
119,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role