Player Matchup

Bastet
Bastet
Silver I
AyedolfShizler
Bastet
Silver I
Level 140
God Stats
10W - 4L
1,695 SR
Queue Stats
447W - 461L
1,114 MMR
Solo
Kukulkan
Kukulkan
Silver I
Chibot
Kukulkan
Silver I
Level 146
God Stats
6W - 7L
1,549 SR
Queue Stats
121W - 129L
1,112 MMR
Solo
Erlang Shen
Erlang Shen
Bronze IV
Hippymess
Erlang Shen
Bronze IV
Level 56
God Stats
0W - 4L
1,318 SR
Queue Stats
7W - 18L
1,216 MMR
Solo
Jing Wei
Jing Wei
Silver III
Jigopotamus
Jing Wei
Silver III
Level 107
God Stats
11W - 14L
1,263 SR
Queue Stats
212W - 216L
919 MMR
Party 2
Ymir
Ymir
Silver IV
Peemoney
Ymir
Silver IV
Level 35
God Stats
3W - 7L
1,497 SR
Queue Stats
8W - 12L
1,318 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,464 SR
1,136 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,501 SR
1,210 MMR
Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze I
AnthonyBleck07
King Arthur
Bronze I
Level 79
God Stats
1W - 0L
1,258 SR
Queue Stats
7W - 15L
1,121 MMR
Party 1
Awilix
Awilix
Silver I
JuvenileComet74
Awilix
Silver I
Level 87
God Stats
12W - 8L
1,628 SR
Queue Stats
60W - 65L
1,113 MMR
Solo
Ra
Ra
Silver I
Monkey1308
Ra
Silver I
Level 69
God Stats
2W - 0L
1,622 SR
Queue Stats
116W - 124L
1,092 MMR
Party 1
Artio
Artio
Gold V
VictorSto45
Artio
Gold V
Level 160
God Stats
18W - 24L
1,496 SR
Queue Stats
865W - 868L
1,222 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 4
11,492
479
16,549
17,801
6,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Chibot
Kukulkan
20
8 / 5 / 2
13,796
575
17,595
14,196
6,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Hippymess
Erlang Shen
14
2 / 9 / 6
9,712
405
10,764
23,971
12,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
Jigopotamus
Jing Wei
19
3 / 1 / 3
11,834
493
16,397
11,961
4,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
0 / 1 / 6
9,515
396
6,859
16,904
12,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
GilgameshDanzaburouChironAthenaTiamat

VS

Bans
PersephoneApolloCu ChulainnSetFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
4 / 0 / 5
13,167
549
10,951
20,082
8,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
AnthonyBleck07
King Arthur
18
5 / 6 / 8
12,383
516
15,748
28,850
23,583
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
9 / 6 / 5
13,170
549
13,332
18,854
8,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 4 / 8
12,505
521
11,634
17,343
7,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 4 / 13
10,855
452
9,607
22,480
26,895
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
62
20
Kills
23
23
Deaths
20
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
0
5
6.5
W
King Arthur
AnthonyBleck07
King Arthur
5
6
8
1.5
L
7
7
4
1.29
L
Kukulkan
Chibot
Kukulkan
8
5
2
1.8
L
Erlang Shen
Hippymess
Erlang Shen
2
9
6
0.56
L
Jing Wei
Jigopotamus
Jing Wei
3
1
3
4.5
W
9
6
5
1.92
W
4
4
8
2
L
Ymir
0
1
6
3
W
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,164
Damage
61,272
84,833
Taken
107,609
42,750
Mitigated
75,964
21,975
Healing
42,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,951
7,479
0
9,226
20,082
8,907
4,961
2,707
17,375
0
120,626
W
King Arthur
AnthonyBleck07
King Arthur
15,748
2,442
0
9,380
28,850
23,583
675
6,327
22,523
244
61,720
L
16,549
4,223
0
1,559
17,801
6,320
2,506
4,299
13,361
0
71,652
L
Kukulkan
Chibot
Kukulkan
17,595
1,724
0
3,874
14,196
6,395
3,424
3,720
10,323
105,131
0
L
Erlang Shen
Hippymess
Erlang Shen
10,764
4,693
0
7,697
23,971
12,365
0
3,494
20,366
513
38,542
L
Jing Wei
Jigopotamus
Jing Wei
16,397
10,241
0
4,080
11,961
4,850
645
2,023
9,928
0
91,390
W
13,332
5,238
0
1,960
18,854
8,586
867
5,950
12,904
0
82,746
W
11,634
1,672
4,496
6,772
17,343
7,993
1,506
6,559
10,784
85,096
0
L
Ymir
6,859
1,684
0
4,765
16,904
12,820
145
7,347
9,370
29,853
0
W
9,607
359
1,470
9,168
22,480
26,895
132
7,449
15,031
35,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,349
Gold Earned
62,080
506
Minions Killed
574
0
Camps Cleared
0
2,121,363
Distance Traveled
2,244,611
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,167
549
173
7
0
410,085
2
W
King Arthur
12,383
516
90
4
0
447,814
1
L
Bastet
11,492
479
83
3
0
439,313
1
L
Kukulkan
13,796
575
174
7
0
391,978
9
L
Erlang Shen
9,712
405
59
2
0
395,350
0
L
Jing Wei
11,834
493
149
6
0
452,865
3
W
Awilix
13,170
549
129
5
0
465,997
5
W
Ra
12,505
521
138
6
0
454,376
5
L
Ymir
9,515
396
41
2
0
441,857
11
W
Artio
10,855
452
44
2
0
466,339
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role