Player Matchup

Thanatos
Thanatos
ItsAJew13
Thanatos
Level 87
God Stats
1W - 4L
1,368 SR
Queue Stats
105W - 137L
1,425 Elo+
Party 1
Ra
Ra
Newfie_AirBourne
Ra
Level 85
God Stats
10W - 7L
1,467 SR
Queue Stats
141W - 137L
1,506 Elo+
Party 1
Cernunnos
Cernunnos
Solomon_Haffe
Cernunnos
Level 87
God Stats
5W - 9L
1,446 SR
Queue Stats
69W - 88L
1,402 Elo+
Solo
Chang'e
Chang'e
a2shotkiller
Chang'e
Level 88
God Stats
7W - 2L
1,473 SR
Queue Stats
116W - 131L
1,493 Elo+
Party 1
Hun Batz
Hun Batz
deven347
Hun Batz
Level 36
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 7L
1,437 Elo+
Solo
Team Averages
Level 77
1,451 SR
1,453 Elo+

VS

Team Averages
Level 72
1,472 SR
1,453 Elo+
Arachne
Arachne
Bigdadydezal
Arachne
Level 57
God Stats
17W - 11L
1,636 SR
Queue Stats
90W - 86L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
ChiefSpivey23
Sun Wukong
Level 37
God Stats
2W - 1L
1,240 SR
Queue Stats
20W - 16L
1,447 Elo+
Solo
Zeus
Zeus
Im Mance
Zeus
Level 101
God Stats
3W - 4L
1,545 SR
Queue Stats
16W - 26L
1,403 Elo+
Solo
Hera
Hera
JRobbyBouji
Hera
Level 125
God Stats
9W - 5L
1,441 SR
Queue Stats
271W - 271L
1,473 Elo+
Solo
Hel
Hel
unaware-baby9
Hel
Level 42
God Stats
2W - 6L
1,499 SR
Queue Stats
127W - 147L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ItsAJew13
Thanatos
18
3 / 12 / 9
12,244
942
12,212
26,319
10,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 7 / 6
13,788
1,061
18,350
22,450
9,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Solomon_Haffe
Cernunnos
18
0 / 9 / 6
11,618
894
11,406
24,725
10,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
a2shotkiller
Chang'e
18
8 / 9 / 4
13,495
1,038
21,370
24,974
10,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
deven347
Hun Batz
19
1 / 10 / 8
12,274
944
15,207
27,041
11,620
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bigdadydezal
Arachne
19
9 / 10 / 12
13,112
1,009
14,314
26,006
15,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
ChiefSpivey23
Sun Wukong
20
9 / 2 / 23
14,780
1,137
17,179
18,228
18,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
20
16 / 4 / 16
15,151
1,165
41,058
14,354
6,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
9 / 0 / 26
15,480
1,191
34,865
10,994
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 2 / 17
13,240
1,018
12,604
13,054
9,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
141
18
Kills
47
47
Deaths
18
33
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bigdadydezal
Arachne
9
10
12
1.5
W
Sun Wukong
ChiefSpivey23
Sun Wukong
9
2
23
10.25
W
Zeus
16
4
16
6
L
Thanatos
ItsAJew13
Thanatos
3
12
9
0.63
W
9
0
26
22
L
6
7
6
1.29
L
Cernunnos
Solomon_Haffe
Cernunnos
0
9
6
0.33
L
Chang'e
a2shotkiller
Chang'e
8
9
4
1.11
L
Hun Batz
deven347
Hun Batz
1
10
8
0.5
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,545
Damage
120,020
125,509
Taken
82,636
52,653
Mitigated
56,145
28,197
Healing
21,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bigdadydezal
Arachne
14,314
9,729
538
3,891
26,006
15,544
0
11,710
13,862
0
23,710
W
Sun Wukong
ChiefSpivey23
Sun Wukong
17,179
3,081
0
1,262
18,228
18,514
0
7,755
10,217
685
32,677
W
Zeus
41,058
1,984
459
2,934
14,354
6,802
0
6,808
7,420
68,245
0
L
Thanatos
ItsAJew13
Thanatos
12,212
3,074
291
6,729
26,319
10,947
0
18,881
7,204
0
26,351
W
34,865
12,085
713
1,960
10,994
5,364
0
5,675
5,179
68,615
0
L
18,350
914
4,594
3,461
22,450
9,188
0
17,888
4,396
64,481
0
L
Cernunnos
Solomon_Haffe
Cernunnos
11,406
3,977
135
1,741
24,725
10,584
0
16,383
8,126
0
53,625
L
Chang'e
a2shotkiller
Chang'e
21,370
1,592
3,151
4,834
24,974
10,314
0
15,799
8,987
47,194
0
L
Hun Batz
deven347
Hun Batz
15,207
3,350
752
2,509
27,041
11,620
0
18,909
7,824
0
43,114
W
12,604
1,300
4,996
4,396
13,054
9,921
0
6,740
6,238
29,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,419
Gold Earned
71,763
289
Minions Killed
240
5
Camps Cleared
10
1,205,996
Distance Traveled
1,219,321
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,112
1,009
12
1
4
244,146
0
W
Sun Wukong
14,780
1,137
30
2
4
303,606
0
W
Zeus
15,151
1,165
59
5
1
217,156
0
L
Thanatos
12,244
942
24
2
0
256,260
0
W
Hera
15,480
1,191
84
6
1
227,260
0
L
Ra
13,788
1,061
115
9
2
270,408
0
L
Cernunnos
11,618
894
56
4
0
220,753
1
L
Chang'e
13,495
1,038
47
4
0
221,012
0
L
Hun Batz
12,274
944
47
4
3
237,563
0
W
Hel
13,240
1,018
55
4
0
227,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role