Player Matchup

Sobek
Sobek
Alberto32002
Sobek
Level 35
God Stats
2W - 2L
1,380 SR
Queue Stats
10W - 7L
1,485 Elo+
Party 4
Hachiman
Hachiman
Buren101
Hachiman
Level 14
God Stats
6W - 6L
1,386 SR
Queue Stats
115W - 109L
1,425 Elo+
Party 2
Aphrodite
Aphrodite
RobeerBR
Aphrodite
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 48L
1,385 Elo+
Party 4
Thor
Thor
beastmastersven
Thor
Level 28
God Stats
16W - 15L
1,407 SR
Queue Stats
144W - 149L
1,378 Elo+
Party 2
Gilgamesh
Gilgamesh
oFlxw
Gilgamesh
Level 17
God Stats
12W - 10L
1,611 SR
Queue Stats
130W - 109L
1,531 Elo+
Party 2
Team Averages
Level 24
1,457 SR
1,441 Elo+

VS

Team Averages
Level 19
1,449 SR
1,334 Elo+
Bakasura
Bakasura
Gurimag
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,162 Elo+
Party 3
Baron Samedi
Baron Samedi
MotoArmin
Baron Samedi
Level 28
God Stats
8W - 8L
1,562 SR
Queue Stats
54W - 65L
1,414 Elo+
Solo
Cthulhu
Cthulhu
MrTotoro497
Cthulhu
Level 44
God Stats
3W - 4L
1,256 SR
Queue Stats
8W - 16L
1,162 Elo+
Party 3
Artemis
Artemis
RickyGoBrrr
Artemis
Level 6
God Stats
2W - 4L
1,428 SR
Queue Stats
10W - 12L
1,449 Elo+
Party 1
Bellona
Bellona
xZumek
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 9
8,886
494
7,401
16,130
15,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Buren101
Hachiman
14
4 / 5 / 5
8,754
486
9,377
11,097
3,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
RobeerBR
Aphrodite
15
0 / 2 / 5
9,224
512
4,082
11,598
7,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
13 / 0 / 3
11,268
626
8,042
10,949
6,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
oFlxw
Gilgamesh
18
8 / 3 / 4
12,242
680
11,413
15,728
9,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gurimag
Bakasura
12
2 / 8 / 0
7,591
422
2,905
12,954
4,287
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
MotoArmin
Baron Samedi
14
2 / 3 / 1
7,970
443
12,228
9,278
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MrTotoro497
Cthulhu
11
2 / 5 / 4
7,275
404
10,259
12,907
9,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
RickyGoBrrr
Artemis
12
3 / 6 / 1
7,773
432
11,698
13,122
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
xZumek
Bellona
15
2 / 6 / 1
9,095
505
7,323
13,223
8,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
28
Kills
11
11
Deaths
28
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
Hachiman
Buren101
Hachiman
4
5
5
1.3
L
Bakasura
Gurimag
Bakasura
2
8
0
0.25
L
Baron Samedi
MotoArmin
Baron Samedi
2
3
1
0.83
L
Cthulhu
MrTotoro497
Cthulhu
2
5
4
0.8
L
Artemis
RickyGoBrrr
Artemis
3
6
1
0.58
W
Aphrodite
RobeerBR
Aphrodite
0
2
5
1.25
W
13
0
3
14.5
W
Gilgamesh
oFlxw
Gilgamesh
8
3
4
3.33
L
Bellona
xZumek
Bellona
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,315
Damage
44,413
65,502
Taken
61,484
41,995
Mitigated
31,421
21,517
Healing
16,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,401
638
0
3,101
16,130
15,595
72
6,919
8,491
12,989
0
W
Hachiman
Buren101
Hachiman
9,377
4,094
0
1,916
11,097
3,588
2,239
3,178
7,529
0
54,953
L
Bakasura
Gurimag
Bakasura
2,905
2,387
516
2,932
12,954
4,287
0
634
12,320
0
29,417
L
Baron Samedi
MotoArmin
Baron Samedi
12,228
734
803
3,416
9,278
4,361
0
2,652
6,626
47,961
0
L
Cthulhu
MrTotoro497
Cthulhu
10,259
1,276
272
2,344
12,907
9,600
144
4,513
8,394
25,192
0
L
Artemis
RickyGoBrrr
Artemis
11,698
6,597
0
4,529
13,122
4,287
451
3,075
10,047
0
41,064
W
Aphrodite
RobeerBR
Aphrodite
4,082
853
2,191
6,442
11,598
7,141
1,662
7,753
3,802
50,067
0
W
8,042
1,940
0
3,403
10,949
6,362
0
2,179
8,740
0
80,701
W
Gilgamesh
oFlxw
Gilgamesh
11,413
3,298
0
4,464
15,728
9,309
82
1,288
14,216
0
69,028
L
Bellona
xZumek
Bellona
7,323
2,949
0
1,442
13,223
8,886
0
609
12,614
0
50,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,374
Gold Earned
39,704
489
Minions Killed
342
0
Camps Cleared
0
1,710,014
Distance Traveled
1,502,775
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,886
494
5
0
0
357,329
3
W
Hachiman
8,754
486
101
6
0
297,925
1
L
Bakasura
7,591
422
65
4
0
303,731
1
L
Baron Samedi
7,970
443
72
4
0
247,444
2
L
Cthulhu
7,275
404
39
2
0
318,871
0
L
Artemis
7,773
432
67
4
0
298,317
0
W
Aphrodite
9,224
512
105
6
0
314,542
1
W
Thor
11,268
626
149
8
0
397,030
1
W
Gilgamesh
12,242
680
129
7
0
343,188
3
L
Bellona
9,095
505
99
6
0
334,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role