Player Matchup

Kukulkan
Kukulkan
FelRipeRodriks
Kukulkan
Level 19
God Stats
13W - 16L
1,449 SR
Queue Stats
61W - 105L
1,188 Elo+
Party 3
Skadi
Skadi
TPMX_Tomas_X
Skadi
Level 14
God Stats
15W - 19L
1,251 SR
Queue Stats
24W - 37L
1,174 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThunderozRKL
Tsukuyomi
Level 18
God Stats
31W - 45L
1,065 SR
Queue Stats
303W - 373L
1,187 Elo+
Party 3
Mercury
Mercury
XxL1K4xX1
Mercury
Level 15
God Stats
5W - 3L
1,297 SR
Queue Stats
20W - 33L
1,188 Elo+
Party 1
Ymir
Ymir
matifloresrc
Ymir
Level 18
God Stats
1W - 1L
1,246 SR
Queue Stats
12W - 23L
998 Elo+
Party 1
Team Averages
Level 17
1,262 SR
1,147 Elo+

VS

Team Averages
Level 20
1,335 SR
1,237 Elo+
Ymir
Ymir
Cenaroth
Ymir
Level 17
God Stats
4W - 7L
1,492 SR
Queue Stats
86W - 111L
1,393 Elo+
Solo
Ullr
Ullr
emanuelalvarez93
Ullr
Level 25
God Stats
2W - 8L
1,080 SR
Queue Stats
105W - 142L
1,291 Elo+
Party 2
Sun Wukong
Sun Wukong
lacazino94
Sun Wukong
Level 24
God Stats
3W - 8L
1,128 SR
Queue Stats
140W - 195L
1,235 Elo+
Party 2
Thoth
Thoth
lijahburger
Thoth
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,167 Elo+
Solo
Geb
Geb
pro_De_los_pro
Geb
Level 22
God Stats
6W - 8L
1,477 SR
Queue Stats
86W - 106L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
16 / 4 / 5
11,776
589
22,623
11,189
4,413
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 1 / 5
10,886
544
9,122
8,449
3,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
ThunderozRKL
Tsukuyomi
17
10 / 2 / 6
11,685
584
12,442
13,598
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
XxL1K4xX1
Mercury
14
4 / 3 / 8
9,461
473
10,753
9,471
3,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 6
9,886
494
6,356
14,186
18,707
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 5 / 3
9,124
456
5,053
19,634
19,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 7 / 1
9,650
483
9,108
16,728
5,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
lacazino94
Sun Wukong
16
3 / 3 / 2
9,293
465
10,098
14,977
8,935
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 12 / 0
6,127
306
483
9,659
2,433
14
2 / 10 / 4
9,305
465
5,356
20,578
11,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
35
Kills
11
12
Deaths
37
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
3
0.5
W
Kukulkan
16
4
5
4.63
W
2
1
5
4.5
W
Tsukuyomi
ThunderozRKL
Tsukuyomi
10
2
6
6.5
W
Mercury
XxL1K4xX1
Mercury
4
3
8
2.67
L
5
7
1
0.79
L
Sun Wukong
lacazino94
Sun Wukong
3
3
2
1.33
L
0
12
0
0
W
3
2
6
3
L
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,296
Damage
30,098
56,893
Taken
81,576
34,873
Mitigated
48,080
7,740
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,053
1,729
0
2,297
19,634
19,117
0
5,711
13,923
34,957
0
W
Kukulkan
22,623
4,750
0
547
11,189
4,413
3,932
2,388
8,801
61,292
0
W
9,122
5,284
0
2,712
8,449
3,259
2,752
115
8,334
0
77,974
W
Tsukuyomi
ThunderozRKL
Tsukuyomi
12,442
4,223
0
3,241
13,598
5,186
37
857
12,741
0
76,733
W
Mercury
XxL1K4xX1
Mercury
10,753
5,651
0
1,240
9,471
3,308
198
3,633
5,838
582
30,114
L
9,108
7,195
0
3,275
16,728
5,968
951
7,601
9,127
0
38,188
L
Sun Wukong
lacazino94
Sun Wukong
10,098
2,163
0
2,227
14,977
8,935
958
1,422
13,555
5
52,705
L
483
111
0
0
9,659
2,433
40
4,482
5,177
6,579
0
W
6,356
1,462
0
0
14,186
18,707
1,092
3,899
10,287
37,364
0
L
5,356
1,019
0
980
20,578
11,627
0
10,330
10,248
29,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,694
Gold Earned
43,499
423
Minions Killed
260
0
Camps Cleared
0
1,729,177
Distance Traveled
1,535,135
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,124
456
49
2
0
326,058
3
W
Kukulkan
11,776
589
77
4
0
307,550
0
W
Skadi
10,886
544
149
7
0
270,679
1
W
Tsukuyomi
11,685
584
99
5
0
413,105
6
W
Mercury
9,461
473
44
2
0
411,465
1
L
Ullr
9,650
483
58
3
0
295,565
4
L
Sun Wukong
9,293
465
105
5
0
360,630
0
L
Thoth
6,127
306
9
0
0
232,075
0
W
Ymir
9,886
494
54
3
0
326,378
0
L
Geb
9,305
465
39
2
0
320,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role