Player Matchup

Athena
Athena
BrandonParton
Athena
Level 46
God Stats
2W - 0L
1,447 SR
Queue Stats
45W - 36L
1,615 Elo+
Party 1
Danzaburou
Danzaburou
DementedHilbily
Danzaburou
Level 67
God Stats
2W - 0L
1,609 SR
Queue Stats
130W - 118L
1,479 Elo+
Party 1
Hera
Hera
Druida_Louis
Hera
Level 16
God Stats
3W - 1L
1,688 SR
Queue Stats
26W - 20L
1,587 Elo+
Party 2
Da Ji
Da Ji
Hakyumii
Da Ji
Level 87
God Stats
8W - 11L
1,484 SR
Queue Stats
450W - 469L
1,514 Elo+
Party 2
Cerberus
Cerberus
cacharro2004
Cerberus
Level 61
God Stats
21W - 8L
1,642 SR
Queue Stats
281W - 302L
1,478 Elo+
Party 2
Team Averages
Level 55
1,574 SR
1,535 Elo+

VS

Team Averages
Level 84
1,520 SR
1,488 Elo+
Danzaburou
Danzaburou
Dizzester
Danzaburou
Level 43
God Stats
104W - 120L
1,535 SR
Queue Stats
194W - 235L
1,471 Elo+
Party 3
Ra
Ra
DuckOnQuack4113
Ra
Level 81
God Stats
1W - 2L
1,560 SR
Queue Stats
351W - 423L
1,487 Elo+
Party 3
Tyr
Tyr
Kempaign
Tyr
Level 153
God Stats
6W - 3L
1,810 SR
Queue Stats
435W - 485L
1,525 Elo+
Party 3
Guan Yu
Guan Yu
Ph4ntOmXx9
Guan Yu
Level 109
God Stats
9W - 23L
1,265 SR
Queue Stats
285W - 302L
1,517 Elo+
Party 3
Anubis
Anubis
WowUWould11
Anubis
Level 35
God Stats
5W - 10L
1,433 SR
Queue Stats
46W - 56L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 6
6,266
627
3,157
5,533
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
DementedHilbily
Danzaburou
11
7 / 1 / 3
6,346
635
7,382
4,206
1,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 2 / 4
6,459
646
5,599
5,003
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Hakyumii
Da Ji
9
4 / 2 / 2
5,589
559
5,018
5,423
1,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
cacharro2004
Cerberus
8
0 / 2 / 1
4,935
494
4,669
7,091
2,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dizzester
Danzaburou
8
1 / 5 / 0
4,757
476
3,865
7,571
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 0
4,863
486
1,788
5,799
3,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 2 / 3
5,375
538
2,791
7,492
2,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
Ph4ntOmXx9
Guan Yu
11
5 / 0 / 1
6,391
639
6,390
6,195
3,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
8
1 / 7 / 1
5,164
516
1,548
7,699
3,054
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
19
Kills
7
7
Deaths
19
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
Danzaburou
DementedHilbily
Danzaburou
7
1
3
8.5
L
Danzaburou
Dizzester
Danzaburou
1
5
0
0.2
W
5
2
4
3.5
L
0
5
0
0
W
Da Ji
Hakyumii
Da Ji
4
2
2
2.5
L
0
2
3
0.75
L
Guan Yu
Ph4ntOmXx9
Guan Yu
5
0
1
5.5
L
Anubis
1
7
1
0.21
W
Cerberus
cacharro2004
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,825
Damage
16,382
27,256
Taken
34,756
9,014
Mitigated
14,912
7,062
Healing
10,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,157
942
0
1,385
5,533
2,808
218
876
4,657
14,213
0
W
Danzaburou
DementedHilbily
Danzaburou
7,382
2,394
0
744
4,206
1,473
952
912
3,294
0
38,645
L
Danzaburou
Dizzester
Danzaburou
3,865
1,219
0
1,997
7,571
1,726
0
1,362
6,185
0
21,516
W
5,599
1,014
0
1,742
5,003
953
46
1,332
3,641
26,945
0
L
1,788
241
188
1,551
5,799
3,276
0
1,675
4,028
16,558
0
W
Da Ji
Hakyumii
Da Ji
5,018
600
0
320
5,423
1,142
0
148
5,185
0
25,619
L
2,791
194
0
2,140
7,492
2,913
0
1,682
5,674
0
30,053
L
Guan Yu
Ph4ntOmXx9
Guan Yu
6,390
1,130
64
2,772
6,195
3,943
0
4,147
1,998
0
26,192
L
Anubis
1,548
95
0
1,535
7,699
3,054
0
3,933
3,446
21,913
0
W
Cerberus
cacharro2004
Cerberus
4,669
300
0
2,871
7,091
2,638
0
68
6,603
23,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,595
Gold Earned
26,550
293
Minions Killed
229
0
Camps Cleared
0
990,876
Distance Traveled
883,163
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,266
627
26
3
0
225,775
3
W
Danzaburou
6,346
635
78
8
0
184,000
2
L
Danzaburou
4,757
476
40
4
0
166,282
2
W
Hera
6,459
646
58
6
0
189,569
2
L
Ra
4,863
486
29
3
0
165,029
0
W
Da Ji
5,589
559
49
5
0
195,541
1
L
Tyr
5,375
538
68
7
0
195,260
3
L
Guan Yu
6,391
639
53
5
0
196,862
2
L
Anubis
5,164
516
39
4
0
159,730
1
W
Cerberus
4,935
494
82
8
0
195,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role