Player Matchup

Mulan
Mulan
DAllison28
Mulan
Level 123
God Stats
12W - 9L
1,506 SR
Queue Stats
159W - 168L
1,486 Elo+
Solo
Fenrir
Fenrir
DemiGodChino
Fenrir
Level 128
God Stats
1W - 0L
1,222 SR
Queue Stats
8W - 9L
1,700 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KeanuChrist9
Morgan Le Fay
Level 100
God Stats
18W - 5L
1,765 SR
Queue Stats
75W - 58L
1,604 Elo+
Solo
Chang'e
Chang'e
astrid12243
Chang'e
Level 60
God Stats
1W - 1L
1,558 SR
Queue Stats
84W - 59L
1,537 Elo+
Party 3
Artio
Artio
ravenaxe919
Artio
Level 74
God Stats
101W - 57L
1,687 SR
Queue Stats
357W - 303L
1,554 Elo+
Party 3
Team Averages
Level 97
1,548 SR
1,576 Elo+

VS

Team Averages
Level 102
1,569 SR
1,608 Elo+
Ra
Ra
ChiefsKingdom-73
Ra
Level 98
God Stats
5W - 1L
1,751 SR
Queue Stats
642W - 402L
1,673 Elo+
Party 2
Eset
Eset
GovTaxAttorney
Eset
Level 105
God Stats
1W - 1L
1,696 SR
Queue Stats
55W - 58L
1,536 Elo+
Party 1
Hou Yi
Hou Yi
GreatBunny39
Hou Yi
Level 86
God Stats
2W - 3L
1,388 SR
Queue Stats
140W - 130L
1,518 Elo+
Party 1
Fenrir
Fenrir
Hotsauce543
Fenrir
Level 128
God Stats
23W - 21L
1,630 SR
Queue Stats
1,168W - 658L
1,653 Elo+
Party 2
Khepri
Khepri
XDFatalTideDx
Khepri
Level 95
God Stats
2W - 2L
1,377 SR
Queue Stats
232W - 152L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
1 / 3 / 10
9,539
954
6,486
13,030
8,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
17
7 / 5 / 8
11,511
1,151
14,427
15,440
8,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
KeanuChrist9
Morgan Le Fay
17
8 / 0 / 5
11,285
1,129
12,260
9,470
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
astrid12243
Chang'e
16
0 / 2 / 11
9,256
926
4,483
10,309
4,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 0 / 13
10,052
1,005
4,853
15,752
13,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

267

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 6
10,271
1,027
20,007
9,512
3,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 0
7,941
794
1,422
1,958
519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
15
2 / 5 / 5
9,325
933
15,129
10,533
4,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
15
4 / 5 / 6
9,959
996
13,600
14,787
14,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
1 / 1 / 8
10,247
1,025
7,862
8,760
10,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
16
Kills
10
10
Deaths
16
47
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
3
6
2
W
Mulan
1
3
10
2
W
Fenrir
7
5
8
2.2
L
0
2
0
0
L
Hou Yi
2
5
5
0.9
L
Fenrir
4
5
6
1.4
W
Morgan Le Fay
KeanuChrist9
Morgan Le Fay
8
0
5
10.5
L
1
1
8
5
W
Chang'e
astrid12243
Chang'e
0
2
11
2.75
W
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,509
Damage
58,020
64,001
Taken
45,550
38,450
Mitigated
33,039
22,719
Healing
6,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,007
916
2,353
1,939
9,512
3,684
0
3,390
5,908
54,825
0
W
Mulan
6,486
1,023
0
794
13,030
8,390
0
4,162
8,868
0
27,204
W
Fenrir
14,427
4,779
0
2,484
15,440
8,021
0
8,238
7,202
0
29,847
L
1,422
36
468
123
1,958
519
0
569
1,289
4,176
0
L
Hou Yi
15,129
5,454
0
72
10,533
4,097
0
5,223
5,064
0
32,052
L
Fenrir
13,600
2,691
0
1,039
14,787
14,240
0
6,709
7,613
0
25,236
W
Morgan Le Fay
KeanuChrist9
Morgan Le Fay
12,260
819
0
594
9,470
3,955
0
2,918
6,552
31,518
0
L
7,862
21
0
578
8,760
10,499
0
4,767
3,543
15,055
0
W
Chang'e
astrid12243
Chang'e
4,483
684
6,208
2,748
10,309
4,842
0
5,490
4,819
21,722
0
W
4,853
941
4,877
5,014
15,752
13,242
0
8,483
7,269
11,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,643
Gold Earned
47,743
185
Minions Killed
158
9
Camps Cleared
4
954,587
Distance Traveled
806,928
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,271
1,027
87
9
0
198,308
0
W
Mulan
9,539
954
41
4
3
186,218
0
W
Fenrir
11,511
1,151
46
5
2
188,956
0
L
Eset
7,941
794
5
1
0
43,625
0
L
Hou Yi
9,325
933
30
3
1
182,249
0
L
Fenrir
9,959
996
25
3
3
187,051
0
W
Morgan Le Fay
11,285
1,129
44
4
3
207,676
0
L
Khepri
10,247
1,025
11
1
0
195,695
0
W
Chang'e
9,256
926
35
4
1
175,686
0
W
Artio
10,052
1,005
19
2
0
196,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role