Player Matchup

Cthulhu
Cthulhu
Bronze IV
enorm_bob
Cthulhu
Bronze IV
Level 37
God Stats
1W - 0L
1,360 SR
Queue Stats
5W - 24L
929 MMR
Party 2
Baron Samedi
Baron Samedi
Silver III
xD_Daniel2010
Baron Samedi
Silver III
Level 59
God Stats
1W - 1L
1,717 SR
Queue Stats
38W - 48L
1,285 MMR
Party 2
Sol
Sol
Silver IV
xdlolplayer
Sol
Silver IV
Level 85
God Stats
2W - 2L
1,596 SR
Queue Stats
58W - 59L
979 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 60
1,558 SR
1,064 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,350 SR
1,131 MMR
Hercules
Hercules
Bronze I
Guden1071
Hercules
Bronze I
Level 103
God Stats
0W - 2L
1,130 SR
Queue Stats
11W - 24L
977 MMR
Party 1
Poseidon
Poseidon
Silver II
Olieboy04
Poseidon
Silver II
Level 86
God Stats
3W - 5L
1,459 SR
Queue Stats
23W - 33L
1,411 MMR
Party 1
Fenrir
Fenrir
Silver III
Smite_release
Fenrir
Silver III
Level 79
God Stats
1W - 1L
1,460 SR
Queue Stats
28W - 59L
1,005 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
enorm_bob
Cthulhu
14
2 / 1 / 12
10,516
701
8,803
11,157
11,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
xD_Daniel2010
Baron Samedi
14
2 / 4 / 9
10,199
680
10,079
11,006
6,629
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
11 / 2 / 4
12,243
816
27,430
12,596
5,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AthenaTyrZhong KuiKumbhakarnaGilgamesh

VS

Bans
Chang'eYmirCerberusDanzaburouChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Guden1071
Hercules
14
2 / 5 / 4
10,058
671
8,811
25,074
24,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
Olieboy04
Poseidon
14
3 / 8 / 2
9,543
636
13,108
15,264
6,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 2 / 2
9,734
649
4,301
13,863
21,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
7
7
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
Guden1071
Hercules
2
5
4
0.8
L
Poseidon
Olieboy04
Poseidon
3
8
2
0.5
L
2
2
2
1.5
W
Cthulhu
enorm_bob
Cthulhu
2
1
12
8
W
Baron Samedi
xD_Daniel2010
Baron Samedi
2
4
9
1.63
W
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,312
Damage
26,220
34,759
Taken
54,201
23,453
Mitigated
51,737
11,485
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Guden1071
Hercules
8,811
2,725
0
6,164
25,074
24,000
0
21,038
3,376
0
24,122
L
Poseidon
Olieboy04
Poseidon
13,108
1,528
0
4,155
15,264
6,264
66
12,356
2,643
52,036
0
L
4,301
622
0
631
13,863
21,473
0
11,883
1,870
0
9,584
W
Cthulhu
enorm_bob
Cthulhu
8,803
846
1,128
868
11,157
11,145
93
4,378
6,779
28,125
0
W
Baron Samedi
xD_Daniel2010
Baron Samedi
10,079
1,003
2,778
2,714
11,006
6,629
401
5,079
5,927
36,209
0
W
27,430
10,080
0
3,997
12,596
5,679
2,030
3,651
8,945
61,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,958
Gold Earned
29,335
162
Minions Killed
128
0
Camps Cleared
0
867,610
Distance Traveled
718,849
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,058
671
32
2
0
283,589
1
L
Poseidon
9,543
636
85
6
0
229,391
0
L
Fenrir
9,734
649
11
1
0
205,869
1
W
Cthulhu
10,516
701
31
2
0
317,365
1
W
Baron Samedi
10,199
680
52
3
0
256,313
1
W
Sol
12,243
816
79
5
0
293,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role