Player Matchup

Anhur
Anhur
BaBy_Z1Hunnit
Anhur
Level 7
God Stats
7W - 16L
1,310 SR
Queue Stats
153W - 175L
1,159 Elo+
Party 1
Pele
Pele
G_Laupapa
Pele
Level 6
God Stats
0W - 4L
1,165 SR
Queue Stats
5W - 16L
1,082 Elo+
Party 1
Cthulhu
Cthulhu
Glad2099
Cthulhu
Level 8
God Stats
1W - 5L
1,239 SR
Queue Stats
6W - 16L
1,155 Elo+
Party 1
Anubis
Anubis
Oihuk
Anubis
Level 14
God Stats
6W - 11L
1,350 SR
Queue Stats
77W - 108L
1,212 Elo+
Party 1
Fenrir
Fenrir
SolKaizer
Fenrir
Level 15
God Stats
4W - 2L
1,450 SR
Queue Stats
40W - 35L
1,335 Elo+
Solo
Team Averages
Level 10
1,303 SR
1,188 Elo+

VS

Team Averages
Level 39
1,448 SR
1,372 Elo+
Heimdallr
Heimdallr
Joka2012
Heimdallr
Level 125
God Stats
52W - 39L
1,527 SR
Queue Stats
122W - 119L
1,477 Elo+
Party 3
Mercury
Mercury
PlungedFoil9150
Mercury
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 5L
1,500 Elo+
Party 3
Tiamat
Tiamat
Qcjoe514
Tiamat
Level 17
God Stats
28W - 37L
1,364 SR
Queue Stats
111W - 114L
1,287 Elo+
Solo
Yemoja
Yemoja
TheTrickster414
Yemoja
Level 22
God Stats
13W - 6L
1,497 SR
Queue Stats
185W - 187L
1,282 Elo+
Party 2
Anubis
Anubis
sharkking120yt
Anubis
Level 28
God Stats
10W - 16L
1,352 SR
Queue Stats
193W - 228L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 0
6,893
460
2,316
10,630
2,923
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pele
6
0 / 13 / 0
4,764
318
972
11,032
2,647
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Glad2099
Cthulhu
10
0 / 5 / 0
6,019
401
1,010
11,087
3,995
Anubis
Oihuk
Anubis
14
5 / 5 / 1
7,914
528
9,381
11,008
4,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
SolKaizer
Fenrir
3
0 / 0 / 1
3,198
213
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Joka2012
Heimdallr
15
10 / 1 / 5
9,767
651
10,258
9,972
3,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
11 / 2 / 4
9,529
635
7,870
9,024
3,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tiamat
Qcjoe514
Tiamat
13
5 / 1 / 3
8,703
580
5,358
5,930
2,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 8
8,150
543
2,107
10,215
4,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 1 / 4
8,409
561
5,625
6,340
2,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
7
Kills
31
31
Deaths
8
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
L
Pele
0
13
0
0
L
Cthulhu
Glad2099
Cthulhu
0
5
0
0
W
Heimdallr
Joka2012
Heimdallr
10
1
5
12.5
L
Anubis
Oihuk
Anubis
5
5
1
1.1
W
11
2
4
6.5
W
Tiamat
Qcjoe514
Tiamat
5
1
3
6.5
L
Fenrir
SolKaizer
Fenrir
0
0
1
0.5
W
1
3
8
1.67
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,679
Damage
31,218
43,757
Taken
41,481
14,556
Mitigated
17,488
3,345
Healing
11,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,316
1,037
0
240
10,630
2,923
0
602
10,028
0
18,578
L
Pele
972
42
0
338
11,032
2,647
0
1,546
9,486
0
8,991
L
Cthulhu
Glad2099
Cthulhu
1,010
95
0
0
11,087
3,995
0
4,043
7,044
26,832
0
W
Heimdallr
Joka2012
Heimdallr
10,258
3,288
0
3,098
9,972
3,929
3,937
347
9,625
0
58,355
L
Anubis
Oihuk
Anubis
9,381
124
0
2,767
11,008
4,991
0
6,899
4,109
35,070
0
W
7,870
4,318
0
360
9,024
3,945
987
134
8,890
0
59,072
W
Tiamat
Qcjoe514
Tiamat
5,358
772
0
2,765
5,930
2,300
3,174
2,617
3,313
45,577
0
L
Fenrir
SolKaizer
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
2,107
377
1,139
1,547
10,215
4,697
1,049
4,989
5,226
17,102
0
W
5,625
547
0
2,906
6,340
2,617
1,750
2,304
4,036
50,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,788
Gold Earned
44,558
157
Minions Killed
431
0
Camps Cleared
0
892,314
Distance Traveled
1,286,855
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,893
460
35
2
0
229,515
0
L
Pele
4,764
318
11
1
0
213,985
1
L
Cthulhu
6,019
401
55
4
0
222,030
0
W
Heimdallr
9,767
651
108
7
0
243,039
0
L
Anubis
7,914
528
56
4
0
226,784
0
W
Mercury
9,529
635
109
7
0
346,177
0
W
Tiamat
8,703
580
85
6
0
214,586
0
L
Fenrir
3,198
213
0
0
0
0
0
W
Yemoja
8,150
543
25
2
0
230,478
1
W
Anubis
8,409
561
104
7
0
252,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role