Player Matchup

Jing Wei
Jing Wei
FrosttPyre
Jing Wei
Level 129
God Stats
2W - 5L
1,650 SR
Queue Stats
457W - 452L
1,544 Elo+
Party 1
Kali
Kali
HeIIsRedeemer-
Kali
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
660W - 646L
1,528 Elo+
Party 1
Thoth
Thoth
KING_Rho_
Thoth
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
542W - 558L
1,582 Elo+
Party 1
Sylvanus
Sylvanus
Muskrat-jenkins
Sylvanus
Level 136
God Stats
4W - 5L
1,307 SR
Queue Stats
491W - 490L
1,551 Elo+
Party 1
Achilles
Achilles
Shadowvipe
Achilles
Level 129
God Stats
5W - 2L
1,451 SR
Queue Stats
76W - 118L
1,450 Elo+
Solo
Team Averages
Level 132
1,482 SR
1,531 Elo+

VS

Team Averages
Level 129
1,667 SR
1,587 Elo+
Cabrakan
Cabrakan
CHANL1
Cabrakan
Level 149
God Stats
15W - 14L
1,582 SR
Queue Stats
377W - 358L
1,611 Elo+
Party 2
Nox
Nox
FriendTerminator
Nox
Level 107
God Stats
15W - 18L
1,525 SR
Queue Stats
71W - 74L
1,559 Elo+
Solo
Izanami
Izanami
LikedatB
Izanami
Level 160
God Stats
8W - 5L
1,592 SR
Queue Stats
470W - 476L
1,614 Elo+
Party 3
Khepri
Khepri
Tsilver99
Khepri
Level 106
God Stats
8W - 3L
1,707 SR
Queue Stats
242W - 212L
1,588 Elo+
Party 3
Horus
Horus
WaTsUpSoN727
Horus
Level 123
God Stats
5W - 1L
1,929 SR
Queue Stats
284W - 257L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FrosttPyre
Jing Wei
17
2 / 3 / 2
11,050
526
5,006
13,257
4,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 9 / 10
9,923
473
7,787
23,724
10,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
KING_Rho_
Thoth
16
6 / 8 / 5
10,811
515
15,262
18,400
6,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
16
1 / 5 / 2
10,319
491
12,158
18,597
21,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
Shadowvipe
Achilles
14
6 / 6 / 4
9,338
445
9,475
19,168
13,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CHANL1
Cabrakan
20
14 / 4 / 11
13,002
619
27,392
18,237
12,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 7 / 14
11,253
536
15,086
18,086
8,944
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
LikedatB
Izanami
19
7 / 2 / 3
11,953
569
14,057
10,432
4,092
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Tsilver99
Khepri
15
3 / 4 / 15
10,354
493
5,880
17,274
19,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 1 / 7
11,420
544
8,487
16,932
11,902
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
16
Kills
31
31
Deaths
18
23
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
CHANL1
Cabrakan
14
4
11
4.88
W
4
7
14
1.57
L
Jing Wei
FrosttPyre
Jing Wei
2
3
2
1
L
1
9
10
0.67
L
Thoth
KING_Rho_
Thoth
6
8
5
1.06
W
Izanami
LikedatB
Izanami
7
2
3
4.25
L
Sylvanus
1
5
2
0.4
L
Achilles
Shadowvipe
Achilles
6
6
4
1.33
W
Khepri
Tsilver99
Khepri
3
4
15
2.63
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,688
Damage
70,902
93,146
Taken
80,961
56,088
Mitigated
56,222
24,664
Healing
21,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
CHANL1
Cabrakan
27,392
4,501
0
3,228
18,237
12,272
252
6,811
11,426
94,232
0
W
15,086
924
0
1,514
18,086
8,944
2,022
6,185
11,901
71,051
0
L
Jing Wei
FrosttPyre
Jing Wei
5,006
2,725
0
4,537
13,257
4,035
1,132
5,197
8,060
0
69,832
L
7,787
3,691
0
6,594
23,724
10,162
0
11,053
12,671
0
60,727
L
Thoth
KING_Rho_
Thoth
15,262
1,700
0
4,308
18,400
6,811
31
14,084
4,316
60,863
0
W
Izanami
LikedatB
Izanami
14,057
7,150
0
3,641
10,432
4,092
2,638
1,457
8,975
0
114,455
L
Sylvanus
12,158
3,921
102
5,740
18,597
21,573
0
6,998
11,599
59,555
9,635
L
Achilles
Shadowvipe
Achilles
9,475
3,864
424
2,959
19,168
13,507
231
11,026
8,142
0
29,816
W
Khepri
Tsilver99
Khepri
5,880
895
337
2,359
17,274
19,012
1,379
3,213
14,061
18,108
0
W
8,487
4,199
1,649
8,953
16,932
11,902
1,905
9,007
7,925
0
73,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,441
Gold Earned
57,982
503
Minions Killed
588
0
Camps Cleared
0
1,845,910
Distance Traveled
1,965,802
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,002
619
135
6
0
403,971
1
W
Nox
11,253
536
118
6
0
378,529
3
L
Jing Wei
11,050
526
128
6
0
417,340
4
L
Kali
9,923
473
94
4
0
368,850
1
L
Thoth
10,811
515
103
5
0
358,347
0
W
Izanami
11,953
569
169
8
0
357,656
4
L
Sylvanus
10,319
491
138
7
0
303,973
9
L
Achilles
9,338
445
40
2
0
397,400
5
W
Khepri
10,354
493
29
1
0
380,953
2
W
Horus
11,420
544
137
7
0
444,693
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role