Player Matchup

Sun Wukong
Sun Wukong
MrTickleyPickley
Sun Wukong
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,457 Elo+
Party 1
Fafnir
Fafnir
TheBoujeeDong
Fafnir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,433 Elo+
Party 1
Janus
Janus
TheCrazyArmchair
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,433 Elo+
Party 1
Team Averages
Level 22
1,500 SR
1,441 Elo+

VS

Team Averages
Level 57
1,445 SR
1,341 Elo+
Kukulkan
Kukulkan
Jilluminatti
Kukulkan
Level 81
God Stats
30W - 28L
1,578 SR
Queue Stats
68W - 115L
1,350 Elo+
Solo
Cerberus
Cerberus
Papa Ray9
Cerberus
Level 87
God Stats
21W - 20L
1,575 SR
Queue Stats
420W - 444L
1,547 Elo+
Solo
Neith
Neith
WickedSkeng92
Neith
Level 4
God Stats
1W - 2L
1,183 SR
Queue Stats
1W - 2L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MrTickleyPickley
Sun Wukong
12
3 / 12 / 4
11,418
601
7,104
24,064
19,258
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

16
3 / 2 / 2
12,958
682
6,599
23,480
27,792
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
1 / 12 / 3
10,342
544
14,859
22,021
8,165
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jilluminatti
Kukulkan
18
12 / 1 / 7
13,390
705
23,289
11,474
5,248
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Papa Ray9
Cerberus
18
13 / 1 / 12
14,640
771
22,093
18,215
22,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 5 / 14
11,422
601
9,001
12,495
7,232
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
7
Kills
26
26
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Jilluminatti
Kukulkan
12
1
7
15.5
L
Sun Wukong
MrTickleyPickley
Sun Wukong
3
12
4
0.42
W
Cerberus
Papa Ray9
Cerberus
13
1
12
19
L
3
2
2
2
L
1
12
3
0.21
W
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,562
Damage
54,383
69,565
Taken
42,184
55,215
Mitigated
34,946
11,653
Healing
11,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Jilluminatti
Kukulkan
23,289
769
1,694
3,139
11,474
5,248
1,625
6,053
5,421
84,301
0
L
Sun Wukong
MrTickleyPickley
Sun Wukong
7,104
1,722
0
224
24,064
19,258
0
16,067
7,997
0
26,133
W
Cerberus
Papa Ray9
Cerberus
22,093
958
0
6,112
18,215
22,466
811
8,033
10,182
46,144
0
L
6,599
1,895
0
7,637
23,480
27,792
112
15,668
7,812
28,936
0
L
14,859
1,872
636
3,156
22,021
8,165
374
13,647
8,374
61,411
0
W
9,001
4,495
0
1,023
12,495
7,232
360
7,372
5,123
0
19,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,718
Gold Earned
39,452
127
Minions Killed
245
0
Camps Cleared
0
812,260
Distance Traveled
938,239
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,390
705
125
7
0
352,420
1
L
Sun Wukong
11,418
601
22
1
0
283,243
0
W
Cerberus
14,640
771
97
5
0
341,576
0
L
Fafnir
12,958
682
34
2
0
284,906
1
L
Janus
10,342
544
71
4
0
244,111
1
W
Neith
11,422
601
23
1
0
244,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role