Player Matchup

Xbalanque
Xbalanque
FOLLKEN
Xbalanque
Level 87
God Stats
0W - 2L
1,219 SR
Queue Stats
0W - 3L
1,111 Elo+
Party 3
Danzaburou
Danzaburou
JORTY
Danzaburou
Level 117
God Stats
1W - 4L
1,500 SR
Queue Stats
176W - 199L
1,408 Elo+
Party 3
Tyr
Tyr
Zernbern
Tyr
Level 87
God Stats
1W - 2L
1,505 SR
Queue Stats
97W - 94L
1,391 Elo+
Party 2
Tiamat
Tiamat
dimasik666666
Tiamat
Level 102
God Stats
8W - 5L
1,594 SR
Queue Stats
296W - 284L
1,339 Elo+
Party 2
Janus
Janus
mitchia23
Janus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,358 Elo+
Solo
Team Averages
Level 90
1,464 SR
1,321 Elo+

VS

Team Averages
Level 89
1,553 SR
1,400 Elo+
Scylla
Scylla
 
Scylla
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Carambar54
Fenrir
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 33L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
ImTheDuck228
Danzaburou
Level 86
God Stats
4W - 1L
1,744 SR
Queue Stats
135W - 144L
1,406 Elo+
Solo
Hercules
Hercules
KorKi73
Hercules
Level 109
God Stats
4W - 2L
1,521 SR
Queue Stats
718W - 708L
1,374 Elo+
Solo
Tiamat
Tiamat
Kurai Itachii
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FOLLKEN
Xbalanque
14
2 / 10 / 5
9,824
578
11,570
17,384
7,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
JORTY
Danzaburou
19
2 / 4 / 10
10,755
633
18,418
15,654
7,586
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
8 / 7 / 3
11,809
695
17,849
20,641
15,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 4 / 6
9,918
583
14,113
11,526
7,382
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
mitchia23
Janus
19
1 / 10 / 4
10,927
643
16,200
15,275
7,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
11 / 2 / 18
14,220
836
28,476
14,749
6,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Carambar54
Fenrir
20
10 / 2 / 18
12,887
758
12,556
15,475
12,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
ImTheDuck228
Danzaburou
18
8 / 4 / 18
12,616
742
15,307
13,623
6,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
KorKi73
Hercules
19
2 / 2 / 22
11,365
669
6,895
39,914
29,227
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 4 / 19
11,303
665
6,879
14,099
9,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
130
14
Kills
35
35
Deaths
14
28
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
11
2
18
10
W
Fenrir
Carambar54
Fenrir
10
2
18
9.5
L
Xbalanque
FOLLKEN
Xbalanque
2
10
5
0.45
W
Danzaburou
ImTheDuck228
Danzaburou
8
4
18
4.25
L
Danzaburou
JORTY
Danzaburou
2
4
10
1.75
W
Hercules
KorKi73
Hercules
2
2
22
6.5
W
4
4
19
3.38
L
8
7
3
1.36
L
1
4
6
1
L
Janus
mitchia23
Janus
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,150
Damage
70,113
80,480
Taken
97,860
46,323
Mitigated
64,581
22,053
Healing
59,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
28,476
1,225
606
6,398
14,749
6,727
2,234
7,187
7,562
75,747
0
W
Fenrir
Carambar54
Fenrir
12,556
3,523
5,852
5,118
15,475
12,335
1,813
4,217
11,258
0
19,524
L
Xbalanque
FOLLKEN
Xbalanque
11,570
6,890
903
2,190
17,384
7,965
589
7,827
9,557
0
24,397
W
Danzaburou
ImTheDuck228
Danzaburou
15,307
4,601
2,113
4,103
13,623
6,712
443
5,867
7,756
0
30,124
L
Danzaburou
JORTY
Danzaburou
18,418
3,117
1,202
4,861
15,654
7,586
444
8,612
7,042
0
36,655
W
Hercules
KorKi73
Hercules
6,895
1,063
4,943
25,626
39,914
29,227
83
9,572
30,342
665
15,665
W
6,879
1,433
903
4,335
14,099
9,580
761
3,470
10,629
12,739
0
L
17,849
2,266
1,707
4,679
20,641
15,790
197
7,305
13,336
0
22,712
L
14,113
496
729
2,472
11,526
7,382
281
4,898
6,628
24,472
0
L
Janus
mitchia23
Janus
16,200
505
2,074
1,236
15,275
7,600
301
7,062
8,213
43,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,233
Gold Earned
62,391
162
Minions Killed
184
0
Camps Cleared
0
1,422,444
Distance Traveled
1,503,278
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,220
836
100
6
0
319,299
0
W
Fenrir
12,887
758
16
1
0
337,424
0
L
Xbalanque
9,824
578
31
2
0
237,468
0
W
Danzaburou
12,616
742
37
2
0
209,124
0
L
Danzaburou
10,755
633
35
2
0
282,009
0
W
Hercules
11,365
669
20
1
0
315,020
0
W
Tiamat
11,303
665
11
1
0
322,411
0
L
Tyr
11,809
695
10
1
0
329,480
1
L
Tiamat
9,918
583
25
1
0
307,534
0
L
Janus
10,927
643
61
4
0
265,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role