Player Matchup

Cthulhu
Cthulhu
CaptainMinime
Cthulhu
Level 6
God Stats
2W - 1L
1,685 SR
Queue Stats
3W - 4L
1,407 Elo+
Party 2
King Arthur
King Arthur
SmileyfaseVD
King Arthur
Level 17
God Stats
3W - 1L
1,767 SR
Queue Stats
3W - 2L
1,595 Elo+
Party 2
Ao Kuang
Ao Kuang
stormbringerx12
Ao Kuang
Level 123
God Stats
2W - 1L
1,611 SR
Queue Stats
57W - 37L
1,516 Elo+
Party 2
Team Averages
Level 49
1,688 SR
1,506 Elo+

VS

Team Averages
Level 52
1,425 SR
1,502 Elo+
Zeus
Zeus
MinionPeePee
Zeus
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 51L
1,471 Elo+
Party 1
Neith
Neith
Upidey
Neith
Level 9
God Stats
0W - 1L
1,276 SR
Queue Stats
2W - 2L
1,514 Elo+
Solo
Da Ji
Da Ji
VirginityMan87
Da Ji
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 152L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 6 / 10
9,676
691
4,499
14,203
16,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
SmileyfaseVD
King Arthur
13
2 / 6 / 8
9,478
677
6,080
12,900
8,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ao Kuang
15
10 / 4 / 2
11,776
841
11,222
13,639
5,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 10
9,441
674
6,254
6,749
2,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Upidey
Neith
12
2 / 5 / 11
9,088
649
6,290
8,451
2,874
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
9 / 3 / 4
10,522
752
11,714
13,045
5,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
12
Kills
15
16
Deaths
12
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
6
10
0.83
L
4
4
10
2.25
W
King Arthur
SmileyfaseVD
King Arthur
2
6
8
1
L
Neith
Upidey
Neith
2
5
11
1.5
L
9
3
4
3.67
W
Ao Kuang
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,801
Damage
24,258
40,742
Taken
28,245
31,169
Mitigated
10,788
9,267
Healing
4,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
4,499
91
0
540
14,203
16,245
0
2,692
11,511
18,296
0
L
6,254
1,794
0
300
6,749
2,503
320
4,457
2,202
21,312
0
W
King Arthur
SmileyfaseVD
King Arthur
6,080
869
0
2,191
12,900
8,937
671
1,579
11,321
0
25,961
L
Neith
Upidey
Neith
6,290
2,680
0
1,797
8,451
2,874
240
5,705
2,656
0
24,108
L
11,714
3,202
0
2,360
13,045
5,411
805
5,559
7,189
0
39,260
W
Ao Kuang
11,222
2,479
0
6,536
13,639
5,987
942
1,983
11,656
28,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,930
Gold Earned
29,051
109
Minions Killed
122
0
Camps Cleared
0
698,757
Distance Traveled
665,905
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,676
691
38
3
0
217,582
0
L
Zeus
9,441
674
36
3
0
209,518
0
W
King Arthur
9,478
677
32
2
0
236,666
2
L
Neith
9,088
649
42
3
0
194,734
0
L
Da Ji
10,522
752
44
3
0
261,653
2
W
Ao Kuang
11,776
841
39
3
0
244,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role