Player Matchup

Izanami
Izanami
Daddy Chucklez
Izanami
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
HotAsianWife
Sun Wukong
Level 28
God Stats
9W - 13L
1,444 SR
Queue Stats
50W - 42L
1,404 Elo+
Party 1
Hades
Hades
TotalwarFan123
Hades
Level 27
God Stats
11W - 10L
1,534 SR
Queue Stats
127W - 121L
1,490 Elo+
Solo
Team Averages
Level 23
1,492 SR
1,464 Elo+

VS

Team Averages
Level 29
1,427 SR
1,417 Elo+
Hel
Hel
CBDORCHER
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,358 Elo+
Solo
Artemis
Artemis
DiegoNinja02
Artemis
Level 3
God Stats
0W - 2L
1,487 SR
Queue Stats
3W - 14L
1,500 Elo+
Party 2
Chang'e
Chang'e
mirse12
Chang'e
Level 69
God Stats
8W - 5L
1,294 SR
Queue Stats
63W - 84L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 6
8,743
874
8,932
5,421
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
HotAsianWife
Sun Wukong
12
5 / 0 / 7
8,209
821
4,574
5,837
3,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 1 / 10
7,650
765
7,787
6,575
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,182
618
5,132
8,808
3,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
DiegoNinja02
Artemis
9
0 / 5 / 1
5,981
598
3,078
7,500
2,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
mirse12
Chang'e
10
2 / 5 / 0
6,878
688
3,594
9,153
5,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
15
Kills
2
2
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
7
1
6
10
L
Artemis
DiegoNinja02
Artemis
0
5
1
0.1
W
Sun Wukong
HotAsianWife
Sun Wukong
5
0
7
8.5
W
3
1
10
8
L
Chang'e
mirse12
Chang'e
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,293
Damage
11,804
17,833
Taken
25,461
9,241
Mitigated
11,293
5,390
Healing
7,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,132
758
1,739
2,648
8,808
3,481
0
2,236
6,572
15,023
0
W
8,932
5,331
0
1,326
5,421
2,231
815
3,247
2,174
0
44,526
L
Artemis
DiegoNinja02
Artemis
3,078
1,407
0
0
7,500
2,701
0
3,713
3,787
0
10,836
W
Sun Wukong
HotAsianWife
Sun Wukong
4,574
605
0
1,850
5,837
3,734
780
3,124
2,713
0
19,348
W
7,787
1,016
97
2,117
6,575
3,276
1,109
2,355
4,220
26,286
0
L
Chang'e
mirse12
Chang'e
3,594
233
791
1,878
9,153
5,111
0
1,838
7,315
22,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,602
Gold Earned
19,041
132
Minions Killed
80
0
Camps Cleared
0
529,661
Distance Traveled
426,295
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,182
618
19
2
0
147,963
1
W
Izanami
8,743
874
65
7
0
148,160
0
L
Artemis
5,981
598
25
3
0
125,397
2
W
Sun Wukong
8,209
821
31
3
0
197,430
1
W
Hades
7,650
765
36
4
0
184,071
3
L
Chang'e
6,878
688
36
4
0
152,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role