Player Matchup

Merlin
Merlin
 
Merlin
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
FelXIV
Hun Batz
Level 155
God Stats
2W - 1L
1,564 SR
Queue Stats
68W - 55L
1,534 Elo+
Party 1
Chiron
Chiron
Oasis69_Z3
Chiron
Level 127
God Stats
2W - 0L
1,560 SR
Queue Stats
30W - 29L
1,475 Elo+
Party 1
Nox
Nox
Otakuyakii
Nox
Level 126
God Stats
2W - 2L
1,502 SR
Queue Stats
111W - 91L
1,513 Elo+
Party 2
Eset
Eset
Tibulis
Eset
Level 154
God Stats
4W - 2L
1,683 SR
Queue Stats
164W - 159L
1,499 Elo+
Party 1
Team Averages
Level 140
1,562 SR
1,504 Elo+

VS

Team Averages
Level 91
1,532 SR
1,430 Elo+
Chaac
Chaac
Anzakeliazielle
Chaac
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,364 Elo+
Solo
Artio
Artio
NSpasov1312
Artio
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,195 Elo+
Solo
Hera
Hera
Pikestu
Hera
Level 69
God Stats
11W - 23L
1,428 SR
Queue Stats
839W - 903L
1,541 Elo+
Solo
Vamana
Vamana
WAR0FG0D
Vamana
Level 147
God Stats
3W - 1L
1,734 SR
Queue Stats
302W - 288L
1,519 Elo+
Solo
Cthulhu
Cthulhu
oOTakuOo
Cthulhu
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
64W - 74L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
14 / 2 / 24
13,796
862
28,247
14,261
6,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
FelXIV
Hun Batz
17
6 / 8 / 21
11,394
712
16,396
17,398
19,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Oasis69_Z3
Chiron
19
6 / 2 / 22
11,654
728
20,613
12,940
5,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
5 / 1 / 24
11,917
745
15,662
16,240
7,300
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
Tibulis
Eset
20
9 / 4 / 27
12,622
789
13,337
16,665
9,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 6
10,273
642
9,952
23,500
29,523
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
0 / 8 / 8
8,823
551
2,910
25,311
16,522
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
Pikestu
Hera
20
8 / 7 / 7
11,891
743
26,999
13,507
5,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
WAR0FG0D
Vamana
16
5 / 8 / 3
9,815
613
12,343
23,343
16,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
oOTakuOo
Cthulhu
17
1 / 8 / 7
9,833
615
11,734
20,433
18,752
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
48
40
Kills
17
17
Deaths
40
118
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
14
2
24
13
L
3
9
6
0.67
W
Hun Batz
FelXIV
Hun Batz
6
8
21
2.06
L
0
8
8
0.5
W
Chiron
Oasis69_Z3
Chiron
6
2
22
8.5
W
5
1
24
17
L
Hera
Pikestu
Hera
8
7
7
1.64
W
Eset
Tibulis
Eset
9
4
27
5.63
L
Vamana
WAR0FG0D
Vamana
5
8
3
0.81
L
Cthulhu
oOTakuOo
Cthulhu
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,255
Damage
63,938
77,504
Taken
106,094
47,709
Mitigated
86,656
32,162
Healing
23,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
28,247
1,372
578
1,771
14,261
6,372
876
7,781
6,480
58,743
0
L
9,952
787
1,530
3,151
23,500
29,523
59
14,684
8,685
0
25,778
W
Hun Batz
FelXIV
Hun Batz
16,396
3,188
2,912
1,591
17,398
19,729
691
8,831
8,567
0
27,868
L
2,910
237
1,002
4,611
25,311
16,522
285
12,694
12,561
5,021
0
W
Chiron
Oasis69_Z3
Chiron
20,613
6,919
5,417
4,236
12,940
5,250
1,880
8,218
4,722
0
40,122
W
15,662
1,281
1,239
2,725
16,240
7,300
161
9,713
6,527
28,949
0
L
Hera
Pikestu
Hera
26,999
6,829
372
1,447
13,507
5,533
192
7,726
5,775
45,181
0
W
Eset
Tibulis
Eset
13,337
867
5,891
5,802
16,665
9,058
1,661
7,100
9,565
32,999
0
L
Vamana
WAR0FG0D
Vamana
12,343
5,024
2,282
5,289
23,343
16,326
138
10,576
12,649
0
22,566
L
Cthulhu
oOTakuOo
Cthulhu
11,734
431
2,177
1,904
20,433
18,752
0
11,003
9,178
30,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,383
Gold Earned
50,635
174
Minions Killed
136
0
Camps Cleared
0
1,439,398
Distance Traveled
1,271,957
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,796
862
50
3
0
290,022
0
L
Chaac
10,273
642
39
2
0
238,522
2
W
Hun Batz
11,394
712
16
1
0
264,330
0
L
Artio
8,823
551
5
0
0
265,849
0
W
Chiron
11,654
728
33
2
0
283,087
0
W
Nox
11,917
745
38
2
0
317,047
2
L
Hera
11,891
743
48
3
0
224,042
5
W
Eset
12,622
789
37
2
0
284,912
1
L
Vamana
9,815
613
11
1
0
268,933
0
L
Cthulhu
9,833
615
33
2
0
274,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role