Player Matchup

Fenrir
Fenrir
Allxn_7
Fenrir
Level 25
God Stats
6W - 15L
1,396 SR
Queue Stats
58W - 101L
1,028 Elo+
Party 1
Kukulkan
Kukulkan
Kick-XxLuffyxX
Kukulkan
Level 100
God Stats
10W - 11L
1,518 SR
Queue Stats
108W - 155L
1,346 Elo+
Party 1
Chaac
Chaac
RDX-Wolf
Chaac
Level 58
God Stats
15W - 12L
1,311 SR
Queue Stats
107W - 162L
1,340 Elo+
Party 1
Team Averages
Level 61
1,408 SR
1,238 Elo+

VS

Team Averages
Level 32
1,456 SR
1,439 Elo+
Fenrir
Fenrir
Pedrox112002
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,679 Elo+
Party 2
Ah Puch
Ah Puch
jorgehernandore
Ah Puch
Level 46
God Stats
8W - 14L
1,369 SR
Queue Stats
295W - 379L
1,433 Elo+
Solo
Artemis
Artemis
juampe145
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Allxn_7
Fenrir
15
3 / 6 / 9
12,188
641
7,233
14,374
9,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
19
7 / 3 / 6
13,427
707
21,530
12,930
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
RDX-Wolf
Chaac
18
6 / 4 / 10
14,815
780
11,984
17,793
19,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 7 / 4
10,877
572
4,391
13,479
6,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 4 / 3
12,006
632
20,792
21,262
9,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
juampe145
Artemis
17
6 / 6 / 5
12,801
674
10,940
13,499
5,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
16
Kills
13
13
Deaths
17
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Allxn_7
Fenrir
3
6
9
1.25
W
Kukulkan
7
3
6
3.33
L
Fenrir
2
7
4
0.57
W
Chaac
RDX-Wolf
Chaac
6
4
10
2.75
L
5
4
3
1.63
L
Artemis
juampe145
Artemis
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,747
Damage
36,123
45,097
Taken
48,240
34,181
Mitigated
21,030
9,207
Healing
9,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Allxn_7
Fenrir
7,233
1,564
0
449
14,374
9,430
375
7,100
5,737
368
11,839
W
Kukulkan
21,530
786
0
4,832
12,930
5,348
1,097
5,661
7,269
80,773
0
L
Fenrir
4,391
431
0
25
13,479
6,684
0
5,520
7,959
0
9,626
W
Chaac
RDX-Wolf
Chaac
11,984
1,829
0
3,926
17,793
19,403
1,144
8,031
9,762
0
43,673
L
20,792
602
0
9,882
21,262
9,311
357
8,918
12,344
62,381
0
L
Artemis
juampe145
Artemis
10,940
3,478
0
0
13,499
5,035
329
7,460
6,039
0
39,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,430
Gold Earned
35,684
211
Minions Killed
138
0
Camps Cleared
0
991,493
Distance Traveled
958,561
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,188
641
19
1
0
319,867
0
W
Kukulkan
13,427
707
134
7
0
322,977
3
L
Fenrir
10,877
572
14
1
0
340,390
0
W
Chaac
14,815
780
58
3
0
348,649
1
L
Ah Puch
12,006
632
73
4
0
308,150
4
L
Artemis
12,801
674
51
3
0
310,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role