Player Matchup

Anhur
Anhur
Melxuop
Anhur
Level 160
God Stats
5W - 0L
1,771 SR
Queue Stats
72W - 33L
1,821 Elo+
Party 1
Tiamat
Tiamat
Virsika
Tiamat
Level 159
God Stats
4W - 1L
1,841 SR
Queue Stats
63W - 19L
1,892 Elo+
Party 1
Athena
Athena
shixy
Athena
Level 155
God Stats
1W - 0L
1,410 SR
Queue Stats
41W - 16L
1,918 Elo+
Party 1
Team Averages
Level 158
1,674 SR
1,877 Elo+

VS

Team Averages
Level 107
1,545 SR
1,517 Elo+
Tyr
Tyr
JokerBruger
Tyr
Level 106
God Stats
35W - 22L
1,623 SR
Queue Stats
356W - 288L
1,463 Elo+
Party 2
Hel
Hel
boss_naseem
Hel
Level 59
God Stats
20W - 16L
1,512 SR
Queue Stats
103W - 98L
1,490 Elo+
Party 2
Olorun
Olorun
scparty
Olorun
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Melxuop
Anhur
13
9 / 2 / 6
9,685
969
7,478
7,683
3,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Virsika
Tiamat
12
4 / 1 / 10
8,004
800
8,251
4,675
4,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
shixy
Athena
11
2 / 0 / 10
8,151
815
2,773
7,676
5,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
7,408
741
4,889
8,385
3,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 5 / 1
5,954
595
3,425
6,045
1,598
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
scparty
Olorun
9
0 / 6 / 2
6,405
641
3,636
8,618
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
15
Kills
3
3
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Anhur
Melxuop
Anhur
9
2
6
6
W
Tiamat
Virsika
Tiamat
4
1
10
9
L
0
5
1
0.1
L
Olorun
scparty
Olorun
0
6
2
0.17
W
Athena
shixy
Athena
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,502
Damage
11,950
20,034
Taken
23,048
12,604
Mitigated
6,895
2,253
Healing
4,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,889
171
0
558
8,385
3,283
0
5,277
3,108
0
14,230
W
Anhur
Melxuop
Anhur
7,478
2,953
0
0
7,683
3,084
979
3,213
4,401
0
34,148
W
Tiamat
Virsika
Tiamat
8,251
1,056
0
1,413
4,675
4,084
588
1,750
2,806
27,689
0
L
3,425
107
985
693
6,045
1,598
0
2,796
3,249
13,544
0
L
Olorun
scparty
Olorun
3,636
1,863
440
1,883
8,618
2,014
0
2,951
5,667
24,578
0
W
Athena
shixy
Athena
2,773
899
0
840
7,676
5,436
400
1,780
5,766
7,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,840
Gold Earned
19,767
121
Minions Killed
116
0
Camps Cleared
0
545,823
Distance Traveled
451,064
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,408
741
31
3
0
178,114
1
W
Anhur
9,685
969
60
6
0
174,418
1
W
Tiamat
8,004
800
47
5
0
190,945
1
L
Hel
5,954
595
43
4
0
142,462
0
L
Olorun
6,405
641
42
4
0
130,488
1
W
Athena
8,151
815
14
1
0
180,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role