Player Matchup

Chernobog
Chernobog
Fear Is Death1
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 141L
1,477 Elo+
Solo
Ares
Ares
Hacko_Andres
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
POKI PR
Hel
Level 3
God Stats
2W - 2L
1,678 SR
Queue Stats
2W - 2L
1,683 Elo+
Solo
Izanami
Izanami
Smxdgr
Izanami
Level 7
God Stats
0W - 2L
1,288 SR
Queue Stats
27W - 29L
1,444 Elo+
Solo
Fenrir
Fenrir
redcoolwip
Fenrir
Level 29
God Stats
5W - 5L
1,630 SR
Queue Stats
52W - 38L
1,534 Elo+
Solo
Team Averages
Level 10
1,519 SR
1,528 Elo+

VS

Team Averages
Level 14
1,478 SR
1,488 Elo+
Thor
Thor
Charly1006goal
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,284 Elo+
Solo
Mulan
Mulan
Fierce_gunsfn
Mulan
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,647 Elo+
Solo
Apollo
Apollo
LoudJoker420
Apollo
Level 24
God Stats
2W - 7L
1,294 SR
Queue Stats
458W - 440L
1,535 Elo+
Solo
Hel
Hel
StevieOnBall
Hel
Level 18
God Stats
7W - 4L
1,598 SR
Queue Stats
122W - 108L
1,505 Elo+
Solo
Ares
Ares
propjoe31
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fear Is Death1
Chernobog
11
0 / 13 / 9
8,235
343
5,239
17,148
5,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 6 / 4
6,837
285
744
5,442
1,888
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hel
13
1 / 10 / 6
9,135
381
4,003
12,271
3,411
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Smxdgr
Izanami
13
6 / 4 / 4
9,723
405
7,187
8,724
4,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
redcoolwip
Fenrir
20
21 / 4 / 1
14,634
610
25,548
28,690
14,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 7
9,202
383
4,168
8,853
4,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 13 / 4
11,578
482
9,841
18,127
17,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
20
19 / 7 / 4
14,389
600
22,153
20,239
10,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
4 / 4 / 7
12,299
512
9,745
16,474
7,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
19
6 / 1 / 16
12,297
512
8,344
15,597
16,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
75
28
Kills
37
37
Deaths
31
24
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
6
7
1.25
L
Chernobog
Fear Is Death1
Chernobog
0
13
9
0.35
W
4
13
4
0.46
L
0
6
4
0.33
W
Apollo
19
7
4
3
L
Hel
1
10
6
0.4
L
Izanami
Smxdgr
Izanami
6
4
4
2
W
4
4
7
1.88
W
Ares
6
1
16
14
L
Fenrir
redcoolwip
Fenrir
21
4
1
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,721
Damage
54,251
72,275
Taken
79,290
29,091
Mitigated
56,842
13,155
Healing
22,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,168
302
0
0
8,853
4,816
564
861
7,932
0
18,771
L
Chernobog
Fear Is Death1
Chernobog
5,239
3,757
0
376
17,148
5,656
296
3,841
13,307
0
23,567
W
9,841
3,402
0
1,425
18,127
17,024
1,304
318
17,509
0
42,640
L
744
101
0
62
5,442
1,888
0
1,875
3,567
2,612
0
W
Apollo
22,153
14,862
0
5,866
20,239
10,727
3,566
1,138
19,043
0
120,557
L
Hel
4,003
854
425
1,663
12,271
3,411
325
3,369
8,902
32,675
0
L
Izanami
Smxdgr
Izanami
7,187
3,876
0
1,939
8,724
4,135
720
1,711
7,013
0
40,890
W
9,745
582
3,454
8,764
16,474
7,539
2,776
826
15,588
97,838
0
W
Ares
8,344
730
0
3,062
15,597
16,736
1,229
1,604
13,753
56,346
0
L
Fenrir
redcoolwip
Fenrir
25,548
10,151
0
8,690
28,690
14,001
0
7,293
21,397
0
106,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,564
Gold Earned
59,765
289
Minions Killed
466
0
Camps Cleared
0
1,389,278
Distance Traveled
1,971,782
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,202
383
26
1
0
226,552
1
L
Chernobog
8,235
343
35
1
0
298,164
1
W
Mulan
11,578
482
73
3
0
416,233
2
L
Ares
6,837
285
1
0
0
79,620
0
W
Apollo
14,389
600
135
6
0
416,720
2
L
Hel
9,135
381
53
2
0
318,721
0
L
Izanami
9,723
405
64
3
0
218,993
3
W
Hel
12,299
512
163
7
0
441,855
0
W
Ares
12,297
512
69
3
0
470,422
1
L
Fenrir
14,634
610
136
6
0
473,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role